Player Matchup

Kuzenbo
Kuzenbo
Chrisreddog13
Kuzenbo
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 153L
1,596 Elo+
Party 2
Ra
Ra
LandonFrost
Ra
Level 116
God Stats
2W - 5L
1,277 SR
Queue Stats
214W - 209L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
RedRazhiel5400
Zhong Kui
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 51L
1,431 Elo+
Solo
Chiron
Chiron
SirHaze09
Chiron
Level 121
God Stats
10W - 9L
1,451 SR
Queue Stats
494W - 502L
1,472 Elo+
Solo
Persephone
Persephone
TheMeech
Persephone
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 72L
1,675 Elo+
Party 2
Team Averages
Level 118
1,446 SR
1,530 Elo+

VS

Team Averages
Level 96
1,453 SR
1,440 Elo+
Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Camshaft2199
Athena
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 132L
1,396 Elo+
Party 1
Horus
Horus
DarthTDO
Horus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 119L
1,500 Elo+
Solo
Achilles
Achilles
MenacingPath
Achilles
Level 85
God Stats
1W - 4L
1,264 SR
Queue Stats
58W - 60L
1,389 Elo+
Party 1
Charybdis
Charybdis
VolatileKuma
Charybdis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 3 / 20
9,904
707
9,563
22,290
30,474
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 0 / 21
10,863
776
14,916
11,774
5,818
Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
RedRazhiel5400
Zhong Kui
18
7 / 4 / 21
11,276
805
28,865
21,617
15,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SirHaze09
Chiron
20
14 / 2 / 12
12,501
893
33,404
15,478
8,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
TheMeech
Persephone
18
9 / 2 / 16
12,251
875
22,797
15,837
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 6 / 3
9,230
659
7,594
21,234
19,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
16
3 / 6 / 7
9,734
695
9,873
33,475
37,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
DarthTDO
Horus
16
1 / 5 / 6
9,033
645
8,074
22,196
25,318
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
MenacingPath
Achilles
17
4 / 7 / 4
9,787
699
15,437
21,660
29,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
VolatileKuma
Charybdis
15
0 / 8 / 5
8,552
611
22,779
19,661
10,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
32
Kills
10
11
Deaths
32
90
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
6
3
0.58
L
Athena
3
6
7
1.08
W
Kuzenbo
0
3
20
3.33
L
Horus
DarthTDO
Horus
1
5
6
0.8
W
2
0
21
12.5
L
Achilles
MenacingPath
Achilles
4
7
4
0.86
W
Zhong Kui
RedRazhiel5400
Zhong Kui
7
4
21
4.38
W
Chiron
SirHaze09
Chiron
14
2
12
10
W
Persephone
TheMeech
Persephone
9
2
16
8.5
L
Charybdis
VolatileKuma
Charybdis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,545
Damage
63,757
86,996
Taken
118,226
67,777
Mitigated
122,352
55,450
Healing
41,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,594
187
2,060
5,235
21,234
19,195
0
13,503
7,731
15,012
0
L
Athena
9,873
1,696
1,401
10,148
33,475
37,681
0
20,816
12,659
15,928
756
W
Kuzenbo
9,563
2,282
2,386
3,169
22,290
30,474
126
3,348
17,877
16,857
0
L
Horus
DarthTDO
Horus
8,074
2,894
5,675
7,377
22,196
25,318
0
16,052
6,144
0
14,871
W
14,916
2,135
15,638
7,512
11,774
5,818
974
2,495
9,096
31,480
0
L
Achilles
MenacingPath
Achilles
15,437
1,940
1,370
3,857
21,660
29,661
0
12,383
9,277
0
25,015
W
Zhong Kui
RedRazhiel5400
Zhong Kui
28,865
3,876
821
8,568
21,617
15,596
1,679
3,673
16,193
45,111
0
W
Chiron
SirHaze09
Chiron
33,404
11,860
5,447
4,714
15,478
8,155
3,402
3,435
11,742
0
61,330
W
Persephone
TheMeech
Persephone
22,797
4,155
1,155
6,040
15,837
7,734
1,737
3,759
11,906
33,941
1,697
L
Charybdis
VolatileKuma
Charybdis
22,779
10,349
339
4,291
19,661
10,497
0
12,454
7,207
0
52,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,795
Gold Earned
46,336
150
Minions Killed
109
0
Camps Cleared
0
1,248,244
Distance Traveled
1,114,025
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,230
659
10
1
0
218,105
0
L
Athena
9,734
695
5
0
0
228,528
0
W
Kuzenbo
9,904
707
10
1
0
262,911
0
L
Horus
9,033
645
19
1
0
233,925
2
W
Ra
10,863
776
36
3
0
293,838
0
L
Achilles
9,787
699
19
1
0
229,518
0
W
Zhong Kui
11,276
805
33
2
0
207,510
0
W
Chiron
12,501
893
43
3
0
240,674
0
W
Persephone
12,251
875
28
2
0
243,311
0
L
Charybdis
8,552
611
56
4
0
203,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role