Player Matchup

Ne Zha
Ne Zha
AimedSnake eye
Ne Zha
Level 109
God Stats
10W - 8L
1,436 SR
Queue Stats
34W - 44L
1,529 Elo+
Party 2
Cerberus
Cerberus
Night_Train80
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,386 Elo+
Solo
Olorun
Olorun
TayBoogiie
Olorun
Level 87
God Stats
3W - 7L
1,710 SR
Queue Stats
38W - 49L
1,400 Elo+
Party 2
Team Averages
Level 95
1,548 SR
1,439 Elo+

VS

Team Averages
Level 88
1,421 SR
1,500 Elo+
Fenrir
Fenrir
SpicyMcNugz
Fenrir
Level 84
God Stats
7W - 2L
1,255 SR
Queue Stats
44W - 27L
1,500 Elo+
Party 1
Maui
Maui
hechemicalfe
Maui
Level 59
God Stats
4W - 0L
1,507 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
lostinnull
Baron Samedi
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 44L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,533
610
6,015
14,536
5,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Night_Train80
Cerberus
14
1 / 4 / 3
10,187
728
4,939
24,284
31,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
TayBoogiie
Olorun
15
2 / 6 / 0
9,954
711
7,298
12,853
5,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
12 / 1 / 5
11,985
856
11,920
13,313
6,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 17
11,314
808
6,520
12,505
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
lostinnull
Baron Samedi
18
6 / 1 / 12
11,538
824
23,603
10,738
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
19
19
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Cerberus
Night_Train80
Cerberus
1
4
3
0.63
W
Fenrir
12
1
5
14.5
L
Olorun
TayBoogiie
Olorun
2
6
0
0.33
W
1
2
17
4.75
W
Baron Samedi
lostinnull
Baron Samedi
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,252
Damage
42,043
51,673
Taken
36,556
42,136
Mitigated
25,389
9,280
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,015
1,192
152
891
14,536
5,398
522
7,322
7,214
0
28,852
L
Cerberus
Night_Train80
Cerberus
4,939
344
31
5,017
24,284
31,249
0
14,722
9,562
19,081
0
W
Fenrir
11,920
3,910
0
4,214
13,313
6,408
2,850
4,127
9,186
0
47,728
L
Olorun
TayBoogiie
Olorun
7,298
2,309
661
2,528
12,853
5,489
769
8,127
4,726
38,184
0
W
6,520
741
74
3,569
12,505
12,538
326
4,878
7,627
15,514
0
W
Baron Samedi
lostinnull
Baron Samedi
23,603
3,402
3,644
6,240
10,738
6,443
449
3,353
7,385
77,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
34,837
143
Minions Killed
171
0
Camps Cleared
0
686,633
Distance Traveled
787,865
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,533
610
39
3
0
240,942
0
L
Cerberus
10,187
728
48
3
0
231,999
0
W
Fenrir
11,985
856
54
4
0
301,193
0
L
Olorun
9,954
711
56
4
0
213,692
1
W
Maui
11,314
808
11
1
0
252,892
0
W
Baron Samedi
11,538
824
106
8
0
233,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role