Player Matchup

Nike
Nike
G For Ten
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,836 Elo+
Party 2
Cernunnos
Cernunnos
Geoplexy
Cernunnos
Level 63
God Stats
0W - 1L
1,769 SR
Queue Stats
24W - 18L
1,375 Elo+
Party 2
Jing Wei
Jing Wei
I Splits I
Jing Wei
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 123L
1,619 Elo+
Party 2
Bakasura
Bakasura
Spazd Up
Bakasura
Level 116
God Stats
3W - 3L
1,294 SR
Queue Stats
92W - 73L
1,585 Elo+
Party 2
Rama
Rama
TigSkywalker
Rama
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,503 Elo+
Party 2
Team Averages
Level 91
1,513 SR
1,584 Elo+

VS

Team Averages
Level 99
1,540 SR
1,510 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AcTiVxCliPz
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,549 Elo+
Party 1
Pele
Pele
Compy Lock
Pele
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 347L
1,503 Elo+
Party 1
Tiamat
Tiamat
FPS Cody
Tiamat
Level 85
God Stats
2W - 1L
1,700 SR
Queue Stats
57W - 62L
1,536 Elo+
Solo
Surtr
Surtr
MidwayChill
Surtr
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
238W - 237L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 1 / 6
8,714
792
5,176
13,624
13,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Geoplexy
Cernunnos
16
5 / 4 / 3
9,633
876
12,723
12,479
6,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
I Splits I
Jing Wei
14
2 / 3 / 5
8,955
814
13,921
10,868
5,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Spazd Up
Bakasura
17
5 / 4 / 6
10,029
912
13,923
16,457
18,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 6 / 7
8,077
734
9,430
14,329
6,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 2 / 14
9,102
827
8,277
8,387
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
15
3 / 2 / 12
10,066
915
4,865
16,281
19,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
9 / 4 / 6
10,684
971
13,513
15,406
8,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
FPS Cody
Tiamat
15
1 / 3 / 11
9,499
864
19,746
9,844
9,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 11
9,669
879
13,355
20,313
24,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
15
Kills
18
18
Deaths
15
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
14
4
W
Athena
3
2
12
4.5
W
9
4
6
3
W
Tiamat
FPS Cody
Tiamat
1
3
11
2.17
L
Nike
2
1
6
5
L
Cernunnos
Geoplexy
Cernunnos
5
4
3
1.63
L
Jing Wei
I Splits I
Jing Wei
2
3
5
1.5
W
4
4
11
2.38
L
Bakasura
Spazd Up
Bakasura
5
4
6
2
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,173
Damage
59,756
67,757
Taken
70,231
49,555
Mitigated
65,765
18,361
Healing
22,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,277
1,927
685
723
8,387
4,228
4,245
0
8,037
0
23,686
W
Athena
4,865
502
3,522
3,834
16,281
19,110
667
0
15,493
8,854
0
W
13,513
1,696
0
4,056
15,406
8,342
2,281
0
14,961
0
35,213
W
Tiamat
FPS Cody
Tiamat
19,746
376
1,649
3,515
9,844
9,452
568
0
9,517
29,189
0
L
Nike
5,176
674
481
1,388
13,624
13,163
227
5,074
8,550
0
7,421
L
Cernunnos
Geoplexy
Cernunnos
12,723
5,199
0
1,941
12,479
6,050
1,551
6,187
6,292
0
25,627
L
Jing Wei
I Splits I
Jing Wei
13,921
10,265
428
2,703
10,868
5,083
1,209
2,772
8,096
0
28,836
W
13,355
2,532
676
3,843
20,313
24,633
552
0
18,487
588
29,348
L
Bakasura
Spazd Up
Bakasura
13,923
6,851
2,626
4,144
16,457
18,860
1,169
5,246
11,211
0
17,307
L
9,430
7,427
1,648
3,002
14,329
6,399
883
5,724
8,605
0
21,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
49,020
136
Minions Killed
127
0
Camps Cleared
0
1,057,951
Distance Traveled
1,144,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,102
827
26
2
0
216,697
0
W
Athena
10,066
915
6
1
0
235,326
0
W
Pele
10,684
971
43
4
0
222,987
0
W
Tiamat
9,499
864
30
3
0
227,711
0
L
Nike
8,714
792
7
1
0
263,345
0
L
Cernunnos
9,633
876
27
2
0
185,689
0
L
Jing Wei
8,955
814
43
4
0
184,843
0
W
Surtr
9,669
879
22
2
0
241,421
0
L
Bakasura
10,029
912
43
4
0
230,578
0
L
Rama
8,077
734
16
1
0
193,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role