Player Matchup

Chronos
Chronos
DripEren
Chronos
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 27L
1,447 Elo+
Party 1
Sol
Sol
ITheAshenOneI
Sol
Level 46
God Stats
1W - 1L
1,256 SR
Queue Stats
16W - 28L
1,396 Elo+
Party 1
Hercules
Hercules
JoeBeadin
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,405 Elo+
Party 1
Artio
Artio
Ranger-_4
Artio
Level 109
God Stats
5W - 5L
1,394 SR
Queue Stats
13W - 18L
1,431 Elo+
Party 1
Achilles
Achilles
WeebishFiend
Achilles
Level 116
God Stats
2W - 1L
1,285 SR
Queue Stats
12W - 18L
1,412 Elo+
Party 1
Team Averages
Level 88
1,387 SR
1,418 Elo+

VS

Team Averages
Level 92
1,632 SR
1,491 Elo+
Sylvanus
Sylvanus
Blizzywitaglizzy
Sylvanus
Level 68
God Stats
3W - 2L
1,771 SR
Queue Stats
180W - 174L
1,487 Elo+
Solo
Pele
Pele
Boltmort
Pele
Level 151
God Stats
2W - 2L
1,757 SR
Queue Stats
129W - 118L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lightningbubblez
Cu Chulainn
Level 49
God Stats
0W - 2L
1,310 SR
Queue Stats
12W - 22L
1,485 Elo+
Party 2
Vulcan
Vulcan
XwakaX
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,517 Elo+
Party 2
Medusa
Medusa
xXChaChingXx
Medusa
Level 122
God Stats
2W - 1L
1,823 SR
Queue Stats
16W - 25L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DripEren
Chronos
6
0 / 0 / 1
3,733
747
805
2,000
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 0 / 0
3,696
739
2,439
2,693
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
JoeBeadin
Hercules
6
2 / 0 / 0
3,970
794
1,203
3,031
1,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Ranger-_4
Artio
5
0 / 1 / 1
3,748
750
667
5,317
1,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
WeebishFiend
Achilles
5
0 / 0 / 0
3,364
673
90
2,936
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,490
498
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
7
0 / 1 / 0
3,773
755
1,367
5,165
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Lightningbubblez
Cu Chulainn
5
0 / 2 / 0
3,442
688
1,145
4,779
2,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
XwakaX
Vulcan
6
0 / 0 / 0
3,692
738
1,013
1,622
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
6
1 / 1 / 0
3,419
684
2,474
4,040
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Pele
0
1
0
0
W
Chronos
DripEren
Chronos
0
0
1
0.5
W
1
0
0
1
W
Hercules
JoeBeadin
Hercules
2
0
0
2
L
Cu Chulainn
Lightningbubblez
Cu Chulainn
0
2
0
0
W
Artio
Ranger-_4
Artio
0
1
1
0.5
W
Achilles
WeebishFiend
Achilles
0
0
0
0
L
Vulcan
XwakaX
Vulcan
0
0
0
0
L
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,204
Damage
5,999
15,977
Taken
15,606
5,827
Mitigated
5,655
6,590
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Pele
1,367
81
0
1,159
5,165
1,497
0
1,172
3,993
0
21,587
W
Chronos
DripEren
Chronos
805
0
0
838
2,000
534
0
958
1,042
19,916
0
W
2,439
1,589
139
1,128
2,693
526
887
0
2,693
23,993
0
W
Hercules
JoeBeadin
Hercules
1,203
363
0
1,533
3,031
1,604
0
0
3,031
0
13,362
L
Cu Chulainn
Lightningbubblez
Cu Chulainn
1,145
313
0
919
4,779
2,477
0
0
4,537
0
13,744
W
Artio
Ranger-_4
Artio
667
225
771
1,853
5,317
1,939
46
0
5,317
5,783
0
W
Achilles
WeebishFiend
Achilles
90
90
0
328
2,936
1,224
0
55
2,881
0
10,826
L
Vulcan
XwakaX
Vulcan
1,013
303
0
500
1,622
487
0
673
949
17,972
0
L
Medusa
2,474
1,320
0
2,282
4,040
1,194
0
2,066
1,974
0
17,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,511
Gold Earned
16,816
124
Minions Killed
132
0
Camps Cleared
0
444,883
Distance Traveled
455,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,490
498
0
0
0
3,505
0
L
Pele
3,773
755
52
10
0
124,731
0
W
Chronos
3,733
747
30
6
0
103,214
2
W
Sol
3,696
739
38
8
0
88,184
0
W
Hercules
3,970
794
20
4
0
62,583
0
L
Cu Chulainn
3,442
688
25
5
0
100,503
0
W
Artio
3,748
750
9
2
0
121,393
0
W
Achilles
3,364
673
27
5
0
69,509
0
L
Vulcan
3,692
738
35
7
0
118,590
0
L
Medusa
3,419
684
20
4
0
108,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role