Player Matchup

Freya
Freya
KPbish
Freya
Level 108
God Stats
14W - 7L
1,687 SR
Queue Stats
96W - 82L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
Skystrife
Sun Wukong
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Tails_025
Danzaburou
Level 125
God Stats
1W - 1L
1,693 SR
Queue Stats
21W - 19L
1,484 Elo+
Party 1
Team Averages
Level 98
1,627 SR
1,505 Elo+

VS

Team Averages
Level 69
1,589 SR
1,479 Elo+
Sol
Sol
KwMGustawind
Sol
Level 64
God Stats
4W - 2L
1,900 SR
Queue Stats
17W - 30L
1,418 Elo+
Party 2
Surtr
Surtr
Lost-Inca
Surtr
Level 64
God Stats
0W - 2L
1,244 SR
Queue Stats
20W - 26L
1,430 Elo+
Party 2
Fafnir
Fafnir
Nootyourself
Fafnir
Level 78
God Stats
9W - 8L
1,622 SR
Queue Stats
10W - 10L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KPbish
Freya
18
7 / 1 / 5
12,195
762
19,384
19,334
9,391
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Skystrife
Sun Wukong
18
2 / 1 / 11
11,211
701
9,322
13,009
10,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Tails_025
Danzaburou
18
4 / 2 / 9
12,000
750
13,096
12,692
5,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
10,360
648
16,680
12,768
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Lost-Inca
Surtr
15
2 / 4 / 2
11,144
697
12,823
19,676
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
14
0 / 6 / 3
10,586
662
5,380
20,679
29,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
KPbish
Freya
7
1
5
9.5
L
2
3
1
0.83
L
Surtr
Lost-Inca
Surtr
2
4
2
0.75
L
Fafnir
0
6
3
0.25
W
Sun Wukong
Skystrife
Sun Wukong
2
1
11
7.5
W
Danzaburou
Tails_025
Danzaburou
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,802
Damage
34,883
45,035
Taken
53,123
25,490
Mitigated
59,849
22,733
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
KPbish
Freya
19,384
6,370
0
13,704
19,334
9,391
1,113
8,948
10,108
64,706
0
L
16,680
3,189
0
3,753
12,768
5,947
943
6,885
5,883
50,517
502
L
Surtr
Lost-Inca
Surtr
12,823
3,686
0
2,477
19,676
24,516
403
6,960
12,716
881
35,816
L
Fafnir
5,380
2,007
646
3,540
20,679
29,386
325
5,570
15,109
19,178
0
W
Sun Wukong
Skystrife
Sun Wukong
9,322
2,090
0
4,599
13,009
10,326
359
6,450
6,177
0
48,938
W
Danzaburou
Tails_025
Danzaburou
13,096
6,208
0
4,430
12,692
5,773
2,050
5,941
6,435
0
58,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,406
Gold Earned
32,090
263
Minions Killed
158
0
Camps Cleared
0
902,156
Distance Traveled
788,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,195
762
83
5
0
303,855
0
L
Sol
10,360
648
97
6
0
253,944
0
L
Surtr
11,144
697
46
3
0
276,094
0
L
Fafnir
10,586
662
15
1
0
258,739
0
W
Sun Wukong
11,211
701
80
5
0
312,182
0
W
Danzaburou
12,000
750
100
6
0
286,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role