Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
AirFlowe
Ne Zha
Bronze III
Level 125
God Stats
0W - 1L
1,866 SR
Queue Stats
3W - 5L
1,432 MMR
Party 1
King Arthur
King Arthur
Bronze III
Angry Samoan 11
King Arthur
Bronze III
Level 102
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Ishtar
Ishtar
Bronze III
HomieRingo
Ishtar
Bronze III
Level 148
God Stats
3W - 1L
1,763 SR
Queue Stats
11W - 8L
1,396 MMR
Solo
Yemoja
Yemoja
Silver II
KaneanForever
Yemoja
Silver II
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
192W - 196L
1,396 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 139
1,625 SR
1,415 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,535 SR
1,394 MMR
Hercules
Hercules
Bronze III
BADP0P0
Hercules
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,400 MMR
Party 3
Thor
Thor
Silver I
BadGerz25
Thor
Silver I
Level 116
God Stats
8W - 4L
1,865 SR
Queue Stats
54W - 57L
1,402 MMR
Solo
Ganesha
Ganesha
Bronze III
WildCj19
Ganesha
Bronze III
Level 146
God Stats
3W - 9L
1,500 SR
Queue Stats
194W - 228L
1,354 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
gavin1234567893
Baron Samedi
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,400 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
treestump76
Cernunnos
Bronze III
Level 154
God Stats
1W - 0L
1,311 SR
Queue Stats
69W - 90L
1,416 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 0
5,953
458
4,186
4,634
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
AirFlowe
Ne Zha
12
1 / 2 / 0
6,709
516
2,713
11,287
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Angry Samoan 11
King Arthur
12
0 / 1 / 1
6,711
516
4,058
9,077
10,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
HomieRingo
Ishtar
13
4 / 0 / 0
7,610
585
8,211
5,898
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
6,483
499
3,151
10,402
6,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
FenrirIzanamiThanatosFreya

VS

Bans
HadesLokiArtioAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BADP0P0
Hercules
14
1 / 1 / 0
7,729
595
6,043
9,039
10,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thor
13
3 / 0 / 1
7,526
579
5,384
7,429
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ganesha
WildCj19
Ganesha
10
0 / 1 / 2
6,462
497
2,267
8,789
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
gavin1234567893
Baron Samedi
13
2 / 0 / 1
7,647
588
5,364
5,789
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
treestump76
Cernunnos
10
0 / 3 / 0
6,028
464
3,820
11,157
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
6
6
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
Ne Zha
AirFlowe
Ne Zha
1
2
0
0.5
L
King Arthur
Angry Samoan 11
King Arthur
0
1
1
0.5
W
Hercules
BADP0P0
Hercules
1
1
0
1
W
Thor
3
0
1
3.5
L
Ishtar
HomieRingo
Ishtar
4
0
0
4
L
0
1
1
0.5
W
Ganesha
WildCj19
Ganesha
0
1
2
1
W
Baron Samedi
gavin1234567893
Baron Samedi
2
0
1
2.5
W
Cernunnos
treestump76
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,319
Damage
22,878
41,298
Taken
42,203
24,758
Mitigated
25,630
13,335
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,186
1,455
0
723
4,634
1,690
96
1,867
2,767
37,846
0
L
Ne Zha
AirFlowe
Ne Zha
2,713
864
0
1,539
11,287
4,205
0
2,345
8,942
0
47,920
L
King Arthur
Angry Samoan 11
King Arthur
4,058
362
0
3,186
9,077
10,257
0
0
9,077
0
46,944
W
Hercules
BADP0P0
Hercules
6,043
1,988
0
2,631
9,039
10,001
0
0
9,039
0
60,624
W
Thor
5,384
605
0
4,742
7,429
2,762
0
696
6,733
0
60,748
L
Ishtar
HomieRingo
Ishtar
8,211
4,436
0
2,996
5,898
2,474
804
140
5,758
0
58,997
L
3,151
1,132
2,370
2,521
10,402
6,132
111
3,279
7,123
31,080
0
W
Ganesha
WildCj19
Ganesha
2,267
114
290
3,299
8,789
5,889
523
3,302
5,487
18,569
0
W
Baron Samedi
gavin1234567893
Baron Samedi
5,364
757
366
2,385
5,789
2,596
1,280
2,569
3,220
64,236
0
W
Cernunnos
treestump76
Cernunnos
3,820
2,005
0
5,006
11,157
4,382
0
770
10,387
0
38,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
35,392
381
Minions Killed
431
0
Camps Cleared
0
1,154,758
Distance Traveled
1,157,233
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,953
458
75
6
0
180,053
0
L
Ne Zha
6,709
516
82
6
0
285,174
0
L
King Arthur
6,711
516
77
6
0
255,942
2
W
Hercules
7,729
595
118
9
0
220,043
0
W
Thor
7,526
579
96
7
0
270,151
0
L
Ishtar
7,610
585
106
8
0
221,419
2
L
Yemoja
6,483
499
41
3
0
212,170
2
W
Ganesha
6,462
497
9
1
0
226,569
4
W
Baron Samedi
7,647
588
127
10
0
230,928
0
W
Cernunnos
6,028
464
81
6
0
209,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role