Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
alfonso2017
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,602 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,520 Elo+

VS

Team Averages
Level 118
1,503 SR
1,451 Elo+
Yemoja
Yemoja
HerofLegend
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,390 Elo+
Solo
Khepri
Khepri
NitoQBP92
Khepri
Level 88
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 4L
1,756 Elo+
Party 2
Freya
Freya
OmarQBP
Freya
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,441 Elo+
Party 2
Tiamat
Tiamat
SYN FUL SATAN
Tiamat
Level 157
God Stats
0W - 5L
1,500 SR
Queue Stats
255W - 270L
1,461 Elo+
Solo
Odin
Odin
TrinalQuasar
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 1 / 11
9,370
937
19,568
11,700
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
16
6 / 0 / 7
8,982
898
11,157
11,469
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
14
3 / 0 / 9
8,791
879
7,844
4,724
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
14
1 / 4 / 13
8,043
804
9,067
15,488
12,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 9
7,740
774
5,302
6,062
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 3 / 1
6,953
695
6,098
15,399
7,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
NitoQBP92
Khepri
14
2 / 2 / 2
7,114
711
2,501
7,498
7,987
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
OmarQBP
Freya
13
1 / 5 / 2
6,621
662
6,467
12,398
5,146
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 5 / 2
6,216
622
6,300
10,660
5,170
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 4
6,667
667
3,665
9,032
9,845
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
18
Kills
5
6
Deaths
18
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
11
12.5
W
Neith
 
Neith
6
0
7
9.5
W
Anubis
 
Anubis
3
0
9
7.5
W
Cthulhu
 
Cthulhu
1
4
13
1.88
L
Yemoja
2
3
1
0.83
L
Khepri
NitoQBP92
Khepri
2
2
2
1.5
L
Freya
OmarQBP
Freya
1
5
2
0.4
L
0
5
2
0.2
L
0
3
4
0.67
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,938
Damage
25,031
49,443
Taken
54,987
28,771
Mitigated
35,291
29,646
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,568
5,338
3,167
3,440
11,700
5,581
1,835
4,167
7,135
0
33,172
W
Neith
 
Neith
11,157
3,144
1,659
4,725
11,469
5,415
1,874
4,881
6,184
0
22,315
W
Anubis
 
Anubis
7,844
529
1,487
944
4,724
2,362
437
2,082
2,407
15,062
0
W
Cthulhu
 
Cthulhu
9,067
442
715
778
15,488
12,738
221
4,474
10,688
18,161
0
L
Yemoja
6,098
1,166
4,430
5,870
15,399
7,143
0
6,769
8,630
9,669
187
L
Khepri
NitoQBP92
Khepri
2,501
122
107
1,366
7,498
7,987
0
2,790
4,708
8,403
0
L
Freya
OmarQBP
Freya
6,467
1,402
708
2,954
12,398
5,146
0
4,447
7,951
15,644
0
L
6,300
311
336
1,574
10,660
5,170
0
4,505
6,155
14,546
0
L
3,665
537
523
595
9,032
9,845
0
3,702
5,330
0
9,391
W
5,302
217
9,600
3,131
6,062
2,675
283
3,969
1,850
13,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
33,571
138
Minions Killed
73
0
Camps Cleared
0
869,295
Distance Traveled
797,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,370
937
44
4
0
159,998
0
W
Neith
8,982
898
28
3
0
182,097
0
W
Anubis
8,791
879
33
3
0
155,409
0
W
Cthulhu
8,043
804
16
2
0
189,790
0
L
Yemoja
6,953
695
15
2
0
143,633
0
L
Khepri
7,114
711
4
0
0
156,954
0
L
Freya
6,621
662
22
2
0
150,914
0
L
Tiamat
6,216
622
24
2
0
156,850
0
L
Odin
6,667
667
8
1
0
188,733
0
W
Hel
7,740
774
17
2
0
182,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role