Player Matchup

Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver II
COHE123
Yu Huang
Silver II
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,534 MMR
Solo
Ganesha
Ganesha
Bronze III
Gengarrss
Ganesha
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,534 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
itzrickymayne
Ratatoskr
Bronze III
Level 153
God Stats
2W - 1L
1,816 SR
Queue Stats
3W - 3L
1,534 MMR
Solo
Rama
Rama
Bronze III
swah97
Rama
Bronze III
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 132L
1,534 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,563 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,623 SR
1,536 MMR
Izanami
Izanami
Gold III
CleanFawn461591
Izanami
Gold III
Level 120
God Stats
7W - 4L
1,623 SR
Queue Stats
50W - 48L
1,535 MMR
Solo
Cabrakan
Cabrakan
Gold III
DougStep2k
Cabrakan
Gold III
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 271L
1,536 MMR
Solo
Chiron
Chiron
Silver I
KillaKing
Chiron
Silver I
Level 148
God Stats
16W - 9L
1,718 SR
Queue Stats
441W - 421L
1,539 MMR
Solo
He Bo
He Bo
Gold III
UghWrongHole
He Bo
Gold III
Level 181
God Stats
13W - 9L
1,500 SR
Queue Stats
278W - 259L
1,536 MMR
Solo
Cthulhu
Cthulhu
Silver I
Uni7yz
Cthulhu
Silver I
Level 140
God Stats
4W - 0L
1,772 SR
Queue Stats
101W - 102L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 1 / 0
8,903
594
10,214
13,559
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
COHE123
Yu Huang
10
0 / 2 / 0
6,876
458
2,310
4,508
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Gengarrss
Ganesha
12
1 / 3 / 2
7,810
521
4,849
13,801
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
itzrickymayne
Ratatoskr
13
2 / 3 / 0
7,969
531
5,983
14,531
6,253
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
swah97
Rama
13
0 / 3 / 2
7,084
472
5,707
8,532
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TyrMorgan Le FaySolXbalanque

VS

Bans
Ao KuangSusanoBakasuraMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
8,451
563
7,701
7,494
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
DougStep2k
Cabrakan
10
3 / 2 / 4
7,424
495
3,831
12,416
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
KillaKing
Chiron
16
5 / 0 / 2
9,094
606
7,182
8,832
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
4 / 1 / 5
8,241
549
13,421
10,781
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Uni7yz
Cthulhu
14
0 / 0 / 1
7,991
533
5,978
10,473
9,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
L
Yu Huang
COHE123
Yu Huang
0
2
0
0
W
0
1
3
1.5
W
Cabrakan
DougStep2k
Cabrakan
3
2
4
2.5
L
Ganesha
Gengarrss
Ganesha
1
3
2
0.67
W
Chiron
KillaKing
Chiron
5
0
2
6
W
4
1
5
6.5
W
Cthulhu
Uni7yz
Cthulhu
0
0
1
0.5
L
Ratatoskr
itzrickymayne
Ratatoskr
2
3
0
0.67
L
Rama
swah97
Rama
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
38,113
54,931
Taken
49,996
30,375
Mitigated
36,088
20,883
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,214
3,817
0
5,250
13,559
5,561
892
9,107
3,848
83,592
0
L
Yu Huang
COHE123
Yu Huang
2,310
326
0
694
4,508
1,765
0
1,128
3,322
42,453
0
W
7,701
6,245
0
4,396
7,494
3,010
1,880
788
6,706
0
90,412
W
Cabrakan
DougStep2k
Cabrakan
3,831
1,245
0
3,609
12,416
16,256
0
4,533
7,883
17,335
0
L
Ganesha
Gengarrss
Ganesha
4,849
636
300
3,501
13,801
13,126
0
5,375
8,210
32,000
0
W
Chiron
KillaKing
Chiron
7,182
3,056
652
4,682
8,832
3,979
0
3,682
5,150
0
80,483
W
13,421
1,221
0
2,409
10,781
3,756
0
2,870
7,911
69,256
0
W
Cthulhu
Uni7yz
Cthulhu
5,978
391
0
2,236
10,473
9,087
0
5,543
4,930
54,981
0
L
Ratatoskr
itzrickymayne
Ratatoskr
5,983
1,535
0
7,626
14,531
6,253
0
4,084
10,294
0
67,266
L
Rama
swah97
Rama
5,707
4,748
0
3,512
8,532
3,670
68
2,459
6,027
0
57,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
41,201
476
Minions Killed
515
0
Camps Cleared
0
1,437,268
Distance Traveled
1,482,876
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,903
594
149
10
0
295,441
3
L
Yu Huang
6,876
458
88
6
0
227,020
3
W
Izanami
8,451
563
149
10
0
255,152
0
W
Cabrakan
7,424
495
14
1
0
287,415
7
L
Ganesha
7,810
521
12
1
0
280,099
3
W
Chiron
9,094
606
136
9
0
318,775
1
W
He Bo
8,241
549
94
6
0
317,744
1
W
Cthulhu
7,991
533
122
8
0
303,790
3
L
Ratatoskr
7,969
531
99
7
0
363,033
0
L
Rama
7,084
472
128
9
0
271,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role