Player Matchup

Danzaburou
Danzaburou
NIghtmare1624
Danzaburou
Level 17
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Yu Huang
Yu Huang
bandhuntadrew
Yu Huang
Level 42
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 8L
1,101 Elo+
Party 2
Khepri
Khepri
sim_draco
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,633 Elo+
Party 2
Team Averages
Level 61
1,345 SR
1,340 Elo+

VS

Team Averages
Level 78
1,517 SR
1,325 Elo+
Charybdis
Charybdis
Edyn
Charybdis
Level 36
God Stats
3W - 3L
1,472 SR
Queue Stats
28W - 40L
1,284 Elo+
Party 1
Baron Samedi
Baron Samedi
JiddleBopp
Baron Samedi
Level 70
God Stats
51W - 61L
1,351 SR
Queue Stats
87W - 93L
1,422 Elo+
Solo
Ares
Ares
Ryvvik
Ares
Level 129
God Stats
2W - 1L
1,729 SR
Queue Stats
18W - 23L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NIghtmare1624
Danzaburou
13
0 / 3 / 3
8,421
602
10,561
10,862
6,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
bandhuntadrew
Yu Huang
14
3 / 4 / 1
9,842
703
11,255
10,678
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
sim_draco
Khepri
13
1 / 3 / 2
9,223
659
6,577
16,722
21,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Edyn
Charybdis
17
5 / 0 / 5
10,687
763
14,120
11,859
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
JiddleBopp
Baron Samedi
15
3 / 3 / 7
9,856
704
9,421
10,619
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Ryvvik
Ares
16
2 / 1 / 7
10,781
770
10,282
18,130
27,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Edyn
Charybdis
5
0
5
7.5
W
Baron Samedi
JiddleBopp
Baron Samedi
3
3
7
2.17
L
Danzaburou
NIghtmare1624
Danzaburou
0
3
3
0.5
W
Ares
Ryvvik
Ares
2
1
7
5.5
L
Yu Huang
bandhuntadrew
Yu Huang
3
4
1
0.88
L
Khepri
sim_draco
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
33,823
38,262
Taken
40,608
32,742
Mitigated
42,464
3,844
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Edyn
Charybdis
14,120
7,858
0
5,135
11,859
7,798
2,475
5,315
6,544
0
58,707
W
Baron Samedi
JiddleBopp
Baron Samedi
9,421
1,108
2,086
2,704
10,619
7,257
552
5,878
4,741
44,439
536
L
Danzaburou
NIghtmare1624
Danzaburou
10,561
4,306
0
2,277
10,862
6,117
0
5,057
5,805
0
34,369
W
Ares
Ryvvik
Ares
10,282
419
768
4,618
18,130
27,409
0
6,219
11,911
24,584
0
L
Yu Huang
bandhuntadrew
Yu Huang
11,255
658
29
331
10,678
5,446
0
7,198
3,480
46,650
2,707
L
Khepri
sim_draco
Khepri
6,577
419
0
1,207
16,722
21,179
0
7,310
9,412
16,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
31,324
152
Minions Killed
167
0
Camps Cleared
0
729,884
Distance Traveled
778,947
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,687
763
83
6
0
257,616
0
W
Baron Samedi
9,856
704
56
4
0
252,121
0
L
Danzaburou
8,421
602
57
4
0
229,590
0
W
Ares
10,781
770
28
2
0
269,210
2
L
Yu Huang
9,842
703
74
5
0
246,507
0
L
Khepri
9,223
659
21
2
0
253,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role