Player Matchup

Izanami
Izanami
DankGodSauce
Izanami
Level 26
God Stats
5W - 5L
1,885 SR
Queue Stats
47W - 40L
1,678 Elo+
Party 2
Ares
Ares
Kintaii
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,662 Elo+
Party 2
Thor
Thor
LiL-DangerX
Thor
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,653 Elo+
Party 3
Baron Samedi
Baron Samedi
TORRRRRRRRRRRR
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 77L
1,678 Elo+
Party 2
Bellona
Bellona
godfather9
Bellona
Level 45
God Stats
1W - 2L
1,567 SR
Queue Stats
17W - 22L
1,582 Elo+
Party 3
Team Averages
Level 62
1,590 SR
1,651 Elo+

VS

Team Averages
Level 83
1,683 SR
1,635 Elo+
Merlin
Merlin
DyIlo
Merlin
Level 128
God Stats
17W - 9L
1,744 SR
Queue Stats
119W - 83L
1,744 Elo+
Party 1
Bakasura
Bakasura
Jeffegee
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,535 Elo+
Party 1
Ishtar
Ishtar
SVxEvilBuu
Ishtar
Level 44
God Stats
13W - 12L
1,894 SR
Queue Stats
21W - 23L
1,717 Elo+
Party 1
Ymir
Ymir
SVxGaryOak
Ymir
Level 126
God Stats
4W - 2L
1,675 SR
Queue Stats
114W - 88L
1,686 Elo+
Party 1
Guan Yu
Guan Yu
ianunderpants
Guan Yu
Level 104
God Stats
9W - 6L
1,602 SR
Queue Stats
16W - 12L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DankGodSauce
Izanami
13
1 / 4 / 1
8,040
423
6,747
15,018
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Kintaii
Ares
11
0 / 4 / 2
7,449
392
7,273
20,622
23,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 0
10,063
530
11,102
15,658
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TORRRRRRRRRRRR
Baron Samedi
15
2 / 8 / 0
9,213
485
7,284
16,308
8,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
godfather9
Bellona
14
0 / 2 / 2
8,561
451
5,088
20,084
18,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DyIlo
Merlin
19
13 / 1 / 7
12,270
646
29,472
13,203
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
Jeffegee
Bakasura
17
6 / 1 / 5
10,982
578
9,319
19,694
8,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
SVxEvilBuu
Ishtar
15
2 / 1 / 6
9,433
496
10,094
10,744
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 15
10,027
528
7,038
16,785
21,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
15
1 / 3 / 7
9,749
513
9,037
13,662
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
22
22
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
DankGodSauce
Izanami
1
4
1
0.38
W
Merlin
DyIlo
Merlin
13
1
7
16.5
W
Bakasura
Jeffegee
Bakasura
6
1
5
8.5
L
Ares
Kintaii
Ares
0
4
2
0.25
L
3
4
0
0.75
W
Ishtar
SVxEvilBuu
Ishtar
2
1
6
5
W
0
0
15
7.5
L
Baron Samedi
TORRRRRRRRRRRR
Baron Samedi
2
8
0
0.25
L
Bellona
godfather9
Bellona
0
2
2
0.5
W
Guan Yu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
64,960
87,690
Taken
74,088
68,972
Mitigated
58,301
16,872
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DankGodSauce
Izanami
6,747
3,615
0
2,546
15,018
7,270
0
7,024
7,994
0
58,022
W
Merlin
DyIlo
Merlin
29,472
739
637
3,210
13,203
6,832
3,241
5,338
7,865
118,589
2,014
W
Bakasura
Jeffegee
Bakasura
9,319
6,042
0
3,812
19,694
8,756
1,552
2,368
17,150
0
62,826
L
Ares
Kintaii
Ares
7,273
374
0
2,416
20,622
23,305
0
10,034
10,263
22,971
0
L
11,102
2,966
0
2,854
15,658
11,880
110
1,397
13,246
0
87,914
W
Ishtar
SVxEvilBuu
Ishtar
10,094
5,527
0
4,949
10,744
5,419
2,932
1,319
9,374
0
67,759
W
7,038
910
0
3,624
16,785
21,540
204
4,730
12,055
40,430
0
L
Baron Samedi
TORRRRRRRRRRRR
Baron Samedi
7,284
0
344
2,123
16,308
8,048
0
10,415
5,454
64,872
647
L
Bellona
godfather9
Bellona
5,088
1,410
0
6,589
20,084
18,469
0
6,691
13,089
0
72,226
W
Guan Yu
9,037
1,716
673
4,061
13,662
15,754
239
887
12,029
0
57,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
52,461
546
Minions Killed
509
0
Camps Cleared
0
1,724,733
Distance Traveled
1,858,730
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,040
423
104
5
0
336,727
5
W
Merlin
12,270
646
168
9
0
376,086
0
W
Bakasura
10,982
578
100
5
0
434,430
1
L
Ares
7,449
392
27
1
0
347,956
4
L
Thor
10,063
530
161
8
0
320,939
0
W
Ishtar
9,433
496
106
6
0
322,381
0
W
Ymir
10,027
528
44
2
0
362,953
0
L
Baron Samedi
9,213
485
137
7
0
315,127
0
L
Bellona
8,561
451
117
6
0
403,984
2
W
Guan Yu
9,749
513
91
5
0
362,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role