Player Matchup

Serqet
Serqet
Benjamin_Shapiro
Serqet
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 29L
1,479 Elo+
Party 2
Ares
Ares
DIRE_djpon3143
Ares
Level 28
God Stats
5W - 1L
1,597 SR
Queue Stats
66W - 61L
1,500 Elo+
Party 2
Scylla
Scylla
GuardianDowns
Scylla
Level 129
God Stats
6W - 1L
1,248 SR
Queue Stats
9W - 10L
1,335 Elo+
Party 2
Sol
Sol
SkyWindPig74324
Sol
Level 128
God Stats
1W - 0L
1,361 SR
Queue Stats
20W - 17L
1,569 Elo+
Party 2
Vamana
Vamana
krackatolla
Vamana
Level 188
God Stats
3W - 2L
1,703 SR
Queue Stats
36W - 34L
1,486 Elo+
Party 2
Team Averages
Level 124
1,482 SR
1,474 Elo+

VS

Team Averages
Level 53
1,476 SR
1,238 Elo+
Izanami
Izanami
Barrett50-kal
Izanami
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 27L
1,193 Elo+
Party 1
Chiron
Chiron
HasMatt-
Chiron
Level 41
God Stats
1W - 4L
1,438 SR
Queue Stats
12W - 20L
1,273 Elo+
Party 1
Neith
Neith
Taprats
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,201 Elo+
Party 1
Da Ji
Da Ji
naumov_ev
Da Ji
Level 62
God Stats
3W - 6L
1,260 SR
Queue Stats
328W - 311L
1,327 Elo+
Solo
Skadi
Skadi
rainbowdashX23
Skadi
Level 56
God Stats
1W - 2L
1,467 SR
Queue Stats
13W - 27L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
7,906
719
5,345
6,043
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
5,202
473
1,188
5,653
5,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 5
7,375
670
5,617
3,881
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 4
6,454
587
5,493
5,938
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
3 / 0 / 1
7,527
684
5,436
6,839
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 3 / 0
4,794
436
2,018
8,063
2,777
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chiron
HasMatt-
Chiron
8
0 / 2 / 0
4,633
421
1,719
5,688
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Taprats
Neith
8
1 / 2 / 0
4,802
437
2,276
3,962
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
naumov_ev
Da Ji
8
0 / 5 / 1
5,066
461
2,272
9,051
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,585
417
2,553
7,462
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
1
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
0
0
W
7
1
4
9
W
1
2
2
1
W
3
0
5
5.5
L
Chiron
HasMatt-
Chiron
0
2
0
0
W
2
1
4
4
L
Neith
Taprats
Neith
1
2
0
0.5
W
Vamana
3
0
1
3.5
L
Da Ji
naumov_ev
Da Ji
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
10,838
28,354
Taken
34,226
16,744
Mitigated
11,780
6,159
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,018
1,089
66
2,027
8,063
2,777
0
0
7,844
0
26,303
W
5,345
1,192
0
2,757
6,043
2,187
0
0
6,043
0
40,713
W
1,188
0
0
0
5,653
5,155
174
0
5,653
10,205
0
W
5,617
422
0
939
3,881
1,304
62
0
3,881
57,615
0
L
Chiron
HasMatt-
Chiron
1,719
663
491
2,664
5,688
2,065
0
4,345
1,324
0
22,108
W
5,493
767
0
2,001
5,938
2,013
826
0
5,938
43,426
0
L
Neith
Taprats
Neith
2,276
481
0
695
3,962
1,357
0
2,463
1,488
0
18,305
W
Vamana
5,436
1,155
0
462
6,839
6,085
298
0
6,839
0
54,877
L
Da Ji
naumov_ev
Da Ji
2,272
883
0
2,586
9,051
3,070
0
1,148
7,900
0
30,142
L
2,553
1,147
0
250
7,462
2,511
0
4,276
2,953
0
18,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
23,880
355
Minions Killed
180
0
Camps Cleared
0
1,168,260
Distance Traveled
930,410
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,794
436
33
3
0
207,828
0
W
Serqet
7,906
719
70
6
0
291,506
0
W
Ares
5,202
473
13
1
0
208,280
0
W
Scylla
7,375
670
82
7
0
222,101
0
L
Chiron
4,633
421
44
4
0
152,400
0
W
Sol
6,454
587
84
8
0
219,682
0
L
Neith
4,802
437
28
3
0
172,594
0
W
Vamana
7,527
684
106
10
0
226,691
0
L
Da Ji
5,066
461
54
5
0
206,932
2
L
Skadi
4,585
417
21
2
0
190,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role