Player Matchup

Tsukuyomi
Tsukuyomi
DaintyWalrus
Tsukuyomi
Level 100
God Stats
20W - 14L
1,537 SR
Queue Stats
160W - 135L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Ferg250
Cthulhu
Level 47
God Stats
3W - 2L
1,884 SR
Queue Stats
122W - 112L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
NotScabbyGoose
Danzaburou
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 60L
1,367 Elo+
Party 2
Jormungandr
Jormungandr
SukMyXbals
Jormungandr
Level 105
God Stats
2W - 1L
1,672 SR
Queue Stats
146W - 148L
1,512 Elo+
Party 3
Janus
Janus
hugegapingjanus
Janus
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
120W - 126L
1,451 Elo+
Party 3
Team Averages
Level 74
1,619 SR
1,457 Elo+

VS

Team Averages
Level 63
1,521 SR
1,472 Elo+
Thanatos
Thanatos
Cptn_salty_seas
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Dococx
Amaterasu
Level 46
God Stats
8W - 5L
1,604 SR
Queue Stats
37W - 34L
1,427 Elo+
Solo
Geb
Geb
Jajoos
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iFrog Milk
Morgan Le Fay
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 21L
1,496 Elo+
Party 4
Cernunnos
Cernunnos
kitaro101
Cernunnos
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 31L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaintyWalrus
Tsukuyomi
19
11 / 0 / 11
11,948
569
22,004
16,835
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ferg250
Cthulhu
15
1 / 2 / 15
10,130
482
8,759
22,578
21,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
NotScabbyGoose
Danzaburou
20
11 / 0 / 7
13,285
633
19,197
16,825
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SukMyXbals
Jormungandr
19
6 / 0 / 0
12,464
594
16,024
14,756
16,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

17
4 / 4 / 13
10,927
520
15,237
12,995
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 9 / 0
7,725
368
11,131
20,011
9,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Dococx
Amaterasu
18
1 / 4 / 0
10,275
489
13,061
26,649
23,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
Jajoos
Geb
10
1 / 7 / 1
7,337
349
6,380
25,415
23,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
iFrog Milk
Morgan Le Fay
15
1 / 6 / 1
9,255
441
9,306
15,732
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
kitaro101
Cernunnos
14
0 / 7 / 0
8,330
397
8,194
15,883
6,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
33
Kills
6
6
Deaths
33
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
9
0
0.33
W
Tsukuyomi
DaintyWalrus
Tsukuyomi
11
0
11
16.5
L
Amaterasu
Dococx
Amaterasu
1
4
0
0.25
W
Cthulhu
Ferg250
Cthulhu
1
2
15
4.25
L
Geb
Jajoos
Geb
1
7
1
0.21
W
Danzaburou
NotScabbyGoose
Danzaburou
11
0
7
14.5
W
Jormungandr
SukMyXbals
Jormungandr
6
0
0
6
W
4
4
13
2.63
L
Morgan Le Fay
iFrog Milk
Morgan Le Fay
1
6
1
0.25
L
Cernunnos
kitaro101
Cernunnos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,221
Damage
48,072
83,989
Taken
103,690
58,691
Mitigated
70,992
35,021
Healing
32,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
11,131
2,899
0
9,357
20,011
9,726
0
5,039
14,972
0
39,913
W
Tsukuyomi
DaintyWalrus
Tsukuyomi
22,004
7,045
0
10,507
16,835
7,247
651
2,968
13,867
0
97,056
L
Amaterasu
Dococx
Amaterasu
13,061
6,548
0
11,274
26,649
23,517
214
15,596
11,053
0
103,726
W
Cthulhu
Ferg250
Cthulhu
8,759
1,076
1,188
6,906
22,578
21,732
451
6,808
15,770
40,834
0
L
Geb
Jajoos
Geb
6,380
783
506
5,012
25,415
23,909
0
8,838
16,577
20,947
0
W
Danzaburou
NotScabbyGoose
Danzaburou
19,197
10,272
0
10,464
16,825
8,468
3,675
1,956
14,869
0
130,373
W
Jormungandr
SukMyXbals
Jormungandr
16,024
7,656
0
3,690
14,756
16,467
1,948
0
14,756
99,415
0
W
15,237
180
0
2,266
12,995
4,777
1,226
4,668
8,327
87,637
1,193
L
Morgan Le Fay
iFrog Milk
Morgan Le Fay
9,306
990
0
3,229
15,732
7,054
0
6,866
8,866
74,400
0
L
Cernunnos
kitaro101
Cernunnos
8,194
4,237
0
3,291
15,883
6,786
140
3,030
12,853
0
62,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
42,922
624
Minions Killed
463
0
Camps Cleared
0
2,044,301
Distance Traveled
1,844,573
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,725
368
50
2
0
383,301
0
W
Tsukuyomi
11,948
569
125
6
0
459,450
1
L
Amaterasu
10,275
489
166
8
0
449,102
0
W
Cthulhu
10,130
482
39
2
0
419,237
2
L
Geb
7,337
349
24
1
0
357,692
0
W
Danzaburou
13,285
633
179
9
0
401,101
1
W
Jormungandr
12,464
594
157
7
0
385,504
5
W
Janus
10,927
520
124
6
0
379,009
0
L
Morgan Le Fay
9,255
441
125
6
0
344,342
4
L
Cernunnos
8,330
397
98
5
0
310,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role