Player Matchup

Ganesha
Ganesha
AeronSenpai
Ganesha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Kairosi
Amaterasu
Level 86
God Stats
2W - 2L
1,474 SR
Queue Stats
62W - 37L
1,554 Elo+
Party 1
He Bo
He Bo
Libraviathan
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,492 Elo+
Party 1
Artemis
Artemis
shelbunnie
Artemis
Level 89
God Stats
3W - 4L
1,825 SR
Queue Stats
127W - 118L
1,498 Elo+
Party 1
Fenrir
Fenrir
zietse
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,463 Elo+
Party 1
Team Averages
Level 59
1,560 SR
1,492 Elo+

VS

Team Averages
Level 35
1,562 SR
1,509 Elo+
Amaterasu
Amaterasu
Bearforce
Amaterasu
Level 26
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 32L
1,448 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Degren
Kumbhakarna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,719 Elo+
Party 2
Atlas
Atlas
GlansDillzig
Atlas
Level 25
God Stats
8W - 3L
1,824 SR
Queue Stats
182W - 158L
1,423 Elo+
Party 2
Bellona
Bellona
Lorccan
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,583 Elo+
Party 2
Thoth
Thoth
MrStealUrMan
Thoth
Level 26
God Stats
3W - 1L
1,704 SR
Queue Stats
60W - 48L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AeronSenpai
Ganesha
15
0 / 4 / 21
8,726
727
5,934
16,256
20,348
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Kairosi
Amaterasu
16
8 / 3 / 14
9,317
776
10,679
14,691
15,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 14
8,063
672
12,573
12,585
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
shelbunnie
Artemis
15
8 / 5 / 11
9,453
788
24,507
11,290
5,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
zietse
Fenrir
16
7 / 3 / 10
8,673
723
10,647
13,405
8,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bearforce
Amaterasu
15
4 / 6 / 8
9,822
819
6,576
14,734
15,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Degren
Kumbhakarna
15
2 / 6 / 14
9,904
825
5,391
21,152
30,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 4 / 12
11,356
946
16,985
15,831
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bellona
Lorccan
Bellona
15
3 / 7 / 15
9,982
832
8,913
16,210
14,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 1 / 6
11,247
937
21,365
5,960
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
24
Kills
21
21
Deaths
24
70
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AeronSenpai
Ganesha
0
4
21
2.63
W
Amaterasu
Bearforce
Amaterasu
4
6
8
1.33
W
Kumbhakarna
Degren
Kumbhakarna
2
6
14
1.5
W
7
4
12
3.25
L
Amaterasu
Kairosi
Amaterasu
8
3
14
5
L
1
6
14
1.33
W
Bellona
Lorccan
Bellona
3
7
15
1.5
W
5
1
6
8
L
Artemis
shelbunnie
Artemis
8
5
11
2.7
L
Fenrir
zietse
Fenrir
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,340
Damage
59,230
68,227
Taken
73,887
56,121
Mitigated
83,172
20,602
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AeronSenpai
Ganesha
5,934
604
1,301
3,244
16,256
20,348
0
10,287
5,969
9,472
0
W
Amaterasu
Bearforce
Amaterasu
6,576
3,143
2,480
2,286
14,734
15,896
0
4,411
10,323
0
8,407
W
Kumbhakarna
Degren
Kumbhakarna
5,391
997
340
845
21,152
30,594
452
5,653
15,499
7,901
0
W
16,985
6,472
246
1,874
15,831
19,330
809
3,732
12,099
28,358
0
L
Amaterasu
Kairosi
Amaterasu
10,679
4,229
2,365
3,823
14,691
15,515
0
8,199
6,492
0
15,571
L
12,573
1,047
839
1,171
12,585
6,211
0
8,123
4,462
24,968
3,058
W
Bellona
Lorccan
Bellona
8,913
2,592
748
1,287
16,210
14,288
699
2,854
13,356
0
15,626
W
21,365
592
1,445
1,570
5,960
3,064
1,468
656
5,304
56,191
1,843
L
Artemis
shelbunnie
Artemis
24,507
10,423
765
1,531
11,290
5,715
0
8,000
3,290
0
40,237
L
Fenrir
zietse
Fenrir
10,647
3,315
2,228
3,335
13,405
8,332
0
8,072
5,333
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
52,311
103
Minions Killed
129
0
Camps Cleared
0
1,080,955
Distance Traveled
1,108,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,726
727
0
0
0
218,525
0
W
Amaterasu
9,822
819
11
1
0
227,443
0
W
Kumbhakarna
9,904
825
3
0
0
219,409
0
W
Atlas
11,356
946
12
1
0
221,622
0
L
Amaterasu
9,317
776
11
1
0
219,541
0
L
He Bo
8,063
672
39
3
0
203,995
0
W
Bellona
9,982
832
17
1
0
193,038
0
W
Thoth
11,247
937
86
7
0
246,652
0
L
Artemis
9,453
788
40
3
0
205,716
0
L
Fenrir
8,673
723
13
1
0
233,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role