Player Matchup

Gilgamesh
Gilgamesh
Gold II
DARK_ANBU_21
Gilgamesh
Gold II
Level 125
God Stats
8W - 3L
1,500 SR
Queue Stats
244W - 228L
1,550 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Share2Care
Ne Zha
Bronze III
Level 106
God Stats
1W - 3L
1,730 SR
Queue Stats
11W - 19L
1,599 MMR
Party 2
Scylla
Scylla
Silver III
babyphikeia1963
Scylla
Silver III
Level 70
God Stats
15W - 5L
1,665 SR
Queue Stats
63W - 52L
1,518 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,631 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,382 SR
1,581 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
EnderMaxx
Morgan Le Fay
Gold IV
Level 154
God Stats
16W - 17L
1,503 SR
Queue Stats
34W - 44L
1,579 MMR
Party 1
Bacchus
Bacchus
Silver I
IN O O ID IL E
Bacchus
Silver I
Level 164
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 31L
1,537 MMR
Solo
Vamana
Vamana
Silver I
skrubNbubblez
Vamana
Silver I
Level 158
God Stats
2W - 2L
1,144 SR
Queue Stats
24W - 27L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARK_ANBU_21
Gilgamesh
12
0 / 2 / 1
7,723
594
3,944
13,761
15,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Share2Care
Ne Zha
10
0 / 7 / 0
7,265
559
1,965
9,967
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 0
9,283
714
5,441
7,792
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasAh Muzen CabShivaCabrakanAchilles

VS

Bans
Baron SamediFenrirBaba YagaBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnderMaxx
Morgan Le Fay
16
5 / 0 / 6
10,057
774
11,825
3,578
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 1 / 8
9,765
751
5,541
9,682
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 6
9,919
763
10,459
9,570
15,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DARK_ANBU_21
Gilgamesh
0
2
1
0.25
W
Morgan Le Fay
EnderMaxx
Morgan Le Fay
5
0
6
8
W
1
1
8
5
L
Ne Zha
Share2Care
Ne Zha
0
7
0
0
L
1
2
0
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,350
Damage
27,825
31,520
Taken
22,830
25,249
Mitigated
31,948
2,996
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DARK_ANBU_21
Gilgamesh
3,944
636
0
973
13,761
15,292
0
6,326
6,514
0
14,673
W
Morgan Le Fay
EnderMaxx
Morgan Le Fay
11,825
641
0
469
3,578
2,182
856
647
2,835
53,206
748
W
5,541
608
0
4,013
9,682
14,048
483
2,659
6,283
17,134
0
L
Ne Zha
Share2Care
Ne Zha
1,965
217
0
282
9,967
6,249
0
5,645
3,820
0
6,326
L
5,441
665
0
1,741
7,792
3,708
0
4,435
2,879
57,816
0
W
10,459
3,746
0
998
9,570
15,718
1,443
1,791
7,344
0
38,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
29,741
147
Minions Killed
169
0
Camps Cleared
0
618,220
Distance Traveled
788,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,723
594
14
1
0
215,533
0
W
Morgan Le Fay
10,057
774
96
7
0
279,184
0
W
Bacchus
9,765
751
22
2
0
240,948
0
L
Ne Zha
7,265
559
6
0
0
171,754
0
L
Scylla
9,283
714
127
10
0
230,933
0
W
Vamana
9,919
763
51
4
0
267,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role