Player Matchup

Neith
Neith
GTCFate
Neith
Level 106
God Stats
7W - 5L
1,303 SR
Queue Stats
201W - 154L
1,487 Elo+
Party 1
Chang'e
Chang'e
LukeBub15
Chang'e
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 144L
1,528 Elo+
Party 1
Ymir
Ymir
NASTYRODENT
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,816 Elo+
Party 1
Lancelot
Lancelot
lovelycc
Lancelot
Level 206
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 106L
1,558 Elo+
Party 3
Izanami
Izanami
lunersaiyan08
Izanami
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 14L
1,371 Elo+
Party 3
Team Averages
Level 99
1,461 SR
1,552 Elo+

VS

Team Averages
Level 66
1,507 SR
1,477 Elo+
Fenrir
Fenrir
Huskxr_
Fenrir
Level 158
God Stats
0W - 1L
1,476 SR
Queue Stats
10W - 16L
1,377 Elo+
Party 2
Janus
Janus
Martex_84
Janus
Level 59
God Stats
1W - 3L
1,447 SR
Queue Stats
21W - 18L
1,488 Elo+
Party 4
Ares
Ares
The_0ut_0f_Time
Ares
Level 35
God Stats
1W - 1L
1,700 SR
Queue Stats
17W - 14L
1,543 Elo+
Party 4
Cliodhna
Cliodhna
Yayayayoda
Cliodhna
Level 28
God Stats
8W - 9L
1,412 SR
Queue Stats
10W - 12L
1,377 Elo+
Party 2
King Arthur
King Arthur
agel_of_death999
King Arthur
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GTCFate
Neith
16
5 / 1 / 27
10,756
1,195
15,488
5,796
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
LukeBub15
Chang'e
16
9 / 0 / 20
11,276
1,253
19,317
10,916
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 23
11,465
1,274
9,257
10,765
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
lovelycc
Lancelot
16
9 / 1 / 20
10,956
1,217
13,027
10,370
7,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
16
7 / 1 / 18
10,160
1,129
14,009
10,966
5,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

338

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Huskxr_
Fenrir
14
1 / 7 / 0
8,903
989
8,833
15,084
7,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Martex_84
Janus
15
0 / 7 / 2
9,301
1,033
13,611
10,117
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 2
8,710
968
7,755
21,501
23,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Yayayayoda
Cliodhna
14
1 / 9 / 1
8,737
971
6,472
13,965
6,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
agel_of_death999
King Arthur
14
2 / 4 / 0
8,991
999
9,008
16,410
19,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
9
35
Kills
4
4
Deaths
35
108
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
GTCFate
Neith
5
1
27
18.5
L
Fenrir
Huskxr_
Fenrir
1
7
0
0.14
W
Chang'e
LukeBub15
Chang'e
9
0
20
19
L
Janus
Martex_84
Janus
0
7
2
0.14
W
5
1
23
16.5
L
0
8
2
0.13
L
Cliodhna
Yayayayoda
Cliodhna
1
9
1
0.17
L
King Arthur
agel_of_death999
King Arthur
2
4
0
0.5
W
Lancelot
lovelycc
Lancelot
9
1
20
19
W
Izanami
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,098
Damage
45,679
48,813
Taken
77,077
35,468
Mitigated
61,596
15,743
Healing
2,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GTCFate
Neith
15,488
6,100
0
1,321
5,796
2,692
0
1,989
3,807
0
25,293
L
Fenrir
Huskxr_
Fenrir
8,833
2,453
0
591
15,084
7,233
0
5,696
9,138
0
23,041
W
Chang'e
LukeBub15
Chang'e
19,317
2,294
5,942
5,908
10,916
5,661
0
4,102
6,814
36,095
0
L
Janus
Martex_84
Janus
13,611
260
0
316
10,117
4,567
0
4,652
5,321
41,800
0
W
9,257
1,124
0
1,141
10,765
14,740
0
5,105
5,660
21,174
0
L
7,755
571
34
165
21,501
23,425
0
5,686
15,525
22,536
0
L
Cliodhna
Yayayayoda
Cliodhna
6,472
102
0
482
13,965
6,772
0
4,956
8,895
0
13,836
L
King Arthur
agel_of_death999
King Arthur
9,008
272
400
196
16,410
19,599
0
6,582
9,624
0
19,404
W
Lancelot
lovelycc
Lancelot
13,027
2,878
0
1,431
10,370
7,349
0
5,741
4,629
0
20,514
W
Izanami
14,009
9,064
0
0
10,966
5,026
0
4,429
6,537
0
27,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,613
Gold Earned
44,642
164
Minions Killed
133
3
Camps Cleared
6
796,415
Distance Traveled
744,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,756
1,195
28
3
0
145,652
0
L
Fenrir
8,903
989
18
2
3
169,879
0
W
Chang'e
11,276
1,253
59
7
2
163,721
0
L
Janus
9,301
1,033
66
7
1
151,207
0
W
Ymir
11,465
1,274
26
3
0
137,379
0
L
Ares
8,710
968
19
2
2
161,130
0
L
Cliodhna
8,737
971
16
2
0
159,299
0
L
King Arthur
8,991
999
14
2
0
102,901
0
W
Lancelot
10,956
1,217
17
2
0
193,376
0
W
Izanami
10,160
1,129
34
4
1
156,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role