Player Matchup

Susano
Susano
 
Susano
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Athena6730
Bellona
Level 17
God Stats
1W - 2L
1,339 SR
Queue Stats
27W - 23L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
Attendance Plz
Ao Kuang
Level 32
God Stats
7W - 4L
1,500 SR
Queue Stats
88W - 62L
1,621 Elo+
Party 1
Ganesha
Ganesha
OrientalTurtle
Ganesha
Level 67
God Stats
7W - 4L
1,865 SR
Queue Stats
56W - 46L
1,456 Elo+
Party 1
Team Averages
Level 82
1,541 SR
1,512 Elo+

VS

Team Averages
Level 132
1,587 SR
1,517 Elo+
Thanatos
Thanatos
ANG AuburnTiger
Thanatos
Level 124
God Stats
68W - 62L
1,509 SR
Queue Stats
204W - 203L
1,458 Elo+
Solo
Ganesha
Ganesha
FNxQ3w
Ganesha
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 155L
1,585 Elo+
Solo
Merlin
Merlin
FatKidBabySeat
Merlin
Level 119
God Stats
37W - 31L
1,578 SR
Queue Stats
127W - 100L
1,588 Elo+
Solo
Sol
Sol
TotalResonance41
Sol
Level 142
God Stats
17W - 26L
1,638 SR
Queue Stats
228W - 216L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
aJawa
Gilgamesh
Level 122
God Stats
1W - 1L
1,712 SR
Queue Stats
58W - 47L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
4 / 0 / 5
6,901
1,380
8,771
5,783
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
 
Horus
11
2 / 0 / 6
6,380
1,276
3,175
6,932
5,142
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Athena6730
Bellona
11
0 / 3 / 8
5,853
1,171
2,334
7,138
6,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
11
4 / 0 / 4
6,845
1,369
5,713
3,747
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 10
6,801
1,360
4,603
4,986
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

372

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 2 / 2
5,975
1,195
3,532
4,957
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
FNxQ3w
Ganesha
10
0 / 2 / 3
5,806
1,161
1,675
4,759
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 2
5,898
1,180
4,653
3,865
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 3
5,865
1,173
9,029
3,705
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
aJawa
Gilgamesh
11
1 / 2 / 2
5,921
1,184
4,977
9,109
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
10
Kills
3
3
Deaths
10
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
5
6.5
W
Horus
 
Horus
2
0
6
5
L
Thanatos
1
2
2
1
W
Bellona
Athena6730
Bellona
0
3
8
1.33
W
Ao Kuang
4
0
4
6
L
Ganesha
FNxQ3w
Ganesha
0
2
3
0.75
L
1
3
2
0.67
W
0
0
10
5
L
0
1
3
1.5
L
Gilgamesh
aJawa
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,596
Damage
23,866
28,586
Taken
26,395
19,997
Mitigated
12,562
6,588
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,771
1,455
0
315
5,783
2,408
0
2,770
2,882
0
20,009
W
Horus
 
Horus
3,175
1,661
1,417
2,224
6,932
5,142
0
3,769
3,044
0
13,704
L
Thanatos
3,532
523
0
1,824
4,957
1,877
0
983
3,960
0
7,778
W
Bellona
Athena6730
Bellona
2,334
512
0
728
7,138
6,320
0
3,866
3,112
0
6,608
W
Ao Kuang
5,713
877
0
906
3,747
1,562
0
1,781
1,966
10,999
258
L
Ganesha
FNxQ3w
Ganesha
1,675
159
0
1,415
4,759
2,247
0
1,637
3,032
4,820
0
L
4,653
273
0
21
3,865
1,370
0
1,732
2,021
18,512
0
W
4,603
693
0
998
4,986
4,565
0
2,782
2,117
13,526
0
L
9,029
3,186
0
362
3,705
1,273
0
770
2,895
24,107
1,428
L
Gilgamesh
aJawa
Gilgamesh
4,977
1,398
0
428
9,109
5,795
0
4,571
4,356
0
10,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
29,465
96
Minions Killed
104
5
Camps Cleared
6
541,942
Distance Traveled
457,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,901
1,380
39
8
1
113,106
0
W
Horus
6,380
1,276
21
4
0
103,463
0
L
Thanatos
5,975
1,195
9
2
1
106,988
0
W
Bellona
5,853
1,171
19
4
0
95,921
0
W
Ao Kuang
6,845
1,369
17
3
4
122,992
0
L
Ganesha
5,806
1,161
0
0
0
50,393
0
L
Merlin
5,898
1,180
44
9
0
100,126
0
W
Ganesha
6,801
1,360
0
0
0
106,460
0
L
Sol
5,865
1,173
36
7
2
90,165
0
L
Gilgamesh
5,921
1,184
15
3
3
109,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role