Player Matchup

Anhur
Anhur
FeeneyMonster
Anhur
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
569W - 588L
1,445 Elo+
Party 2
Medusa
Medusa
KillswitchChip
Medusa
Level 175
God Stats
8W - 5L
1,500 SR
Queue Stats
665W - 692L
1,491 Elo+
Party 2
Apollo
Apollo
Run From Six
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 50L
1,500 Elo+
Party 3
Chaac
Chaac
Shweetrice
Chaac
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 3
Sol
Sol
Sneaky Vibez
Sol
Level 86
God Stats
2W - 2L
1,318 SR
Queue Stats
134W - 112L
1,748 Elo+
Solo
Team Averages
Level 108
1,464 SR
1,537 Elo+

VS

Team Averages
Level 118
1,454 SR
1,568 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AquilesBaeza_gg
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,689 Elo+
Party 1
Anubis
Anubis
BadBunny0X100PRE
Anubis
Level 193
God Stats
4W - 5L
1,501 SR
Queue Stats
164W - 166L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
R_K-S3N-7
Ao Kuang
Level 176
God Stats
3W - 2L
1,267 SR
Queue Stats
113W - 97L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
Requirements
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
7,239
724
6,420
11,334
3,790
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 6 / 4
9,379
938
8,517
10,424
3,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
12
1 / 7 / 3
7,252
725
4,113
11,792
4,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
13
2 / 5 / 5
7,367
737
5,607
16,875
12,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 5
8,466
847
12,847
12,762
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 3 / 13
7,756
776
4,051
5,010
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
AquilesBaeza_gg
Discordia
17
7 / 2 / 14
10,172
1,017
17,112
7,827
3,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 8
9,714
971
13,956
8,671
4,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
R_K-S3N-7
Ao Kuang
16
7 / 3 / 18
10,368
1,037
10,666
23,124
19,628
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
15
8 / 5 / 10
8,947
895
13,168
9,669
5,247
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
15
Kills
30
30
Deaths
16
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
3
13
2.17
W
Discordia
AquilesBaeza_gg
Discordia
7
2
14
7
W
8
3
8
4
L
1
6
7
0.75
L
8
6
4
1.67
W
Ao Kuang
R_K-S3N-7
Ao Kuang
7
3
18
5.33
W
Ne Zha
8
5
10
2.6
L
Apollo
1
7
3
0.36
L
Chaac
2
5
5
0.9
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,504
Damage
58,953
63,187
Taken
54,301
29,170
Mitigated
34,655
14,272
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,051
429
0
319
5,010
1,998
1,278
2,253
2,757
11,202
0
W
Discordia
AquilesBaeza_gg
Discordia
17,112
561
1,017
2,313
7,827
3,452
1,024
1,906
5,921
27,258
1,446
W
13,956
96
211
4,336
8,671
4,330
1,077
2,725
5,946
29,559
0
L
6,420
2,734
1,015
2,421
11,334
3,790
0
7,866
3,468
0
11,059
L
8,517
2,650
76
659
10,424
3,935
0
8,983
1,441
0
22,112
W
Ao Kuang
R_K-S3N-7
Ao Kuang
10,666
2,356
847
11,399
23,124
19,628
958
4,784
18,340
16,281
523
W
Ne Zha
13,168
2,675
732
1,105
9,669
5,247
820
1,179
8,490
0
19,515
L
Apollo
4,113
2,134
258
1,488
11,792
4,054
0
7,738
4,054
0
8,000
L
Chaac
5,607
1,591
423
4,558
16,875
12,890
0
11,170
5,705
0
9,930
L
12,847
3,854
0
3,374
12,762
4,501
0
8,511
4,251
24,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
46,957
93
Minions Killed
109
0
Camps Cleared
0
736,523
Distance Traveled
787,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,756
776
22
2
0
128,687
0
W
Discordia
10,172
1,017
25
3
0
165,281
0
W
Anubis
9,714
971
43
4
0
149,324
0
L
Anhur
7,239
724
17
2
0
138,103
0
L
Medusa
9,379
938
34
3
0
171,964
0
W
Ao Kuang
10,368
1,037
6
1
0
160,561
0
W
Ne Zha
8,947
895
13
1
0
183,696
0
L
Apollo
7,252
725
11
1
0
141,201
0
L
Chaac
7,367
737
6
1
0
148,665
0
L
Sol
8,466
847
25
3
0
136,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role