Player Matchup

Izanami
Izanami
Big Red Skulks
Izanami
Level 63
God Stats
3W - 2L
1,777 SR
Queue Stats
52W - 60L
1,439 Elo+
Party 2
Chang'e
Chang'e
CosmicUffie
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Odin
Odin
Dj cinnabun
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
JackLeBallz1707
Cabrakan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Achilles
Achilles
LoneSpaceboy
Achilles
Level 117
God Stats
0W - 2L
1,298 SR
Queue Stats
36W - 44L
1,372 Elo+
Party 2
Team Averages
Level 99
1,515 SR
1,462 Elo+

VS

Team Averages
Level 127
1,499 SR
1,605 Elo+
Agni
Agni
ChefWudy
Agni
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
482W - 489L
1,443 Elo+
Solo
Zeus
Zeus
LilMoskow
Zeus
Level 143
God Stats
6W - 4L
1,500 SR
Queue Stats
232W - 251L
1,571 Elo+
Solo
Thor
Thor
callhimbiggs
Thor
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
519W - 508L
1,561 Elo+
Solo
Chang'e
Chang'e
unseencamo
Chang'e
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 63L
1,840 Elo+
Party 1
Cernunnos
Cernunnos
xThySoulReaper
Cernunnos
Level 153
God Stats
3W - 2L
1,496 SR
Queue Stats
301W - 289L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,201
683
9,683
13,576
5,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
CosmicUffie
Chang'e
15
2 / 5 / 6
8,042
670
8,629
13,525
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 6
8,078
673
8,763
14,734
11,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cabrakan
13
0 / 7 / 4
7,814
651
2,671
18,603
19,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
LoneSpaceboy
Achilles
12
4 / 3 / 2
7,799
650
5,962
10,252
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 2 / 16
9,397
783
12,267
8,636
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
6 / 1 / 14
10,273
856
20,513
7,691
3,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
7 / 5 / 14
10,411
868
9,637
13,601
15,245
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
unseencamo
Chang'e
15
5 / 2 / 11
9,488
791
9,442
9,267
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
xThySoulReaper
Cernunnos
17
6 / 1 / 16
10,038
837
14,146
12,789
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
9
Kills
26
26
Deaths
11
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Agni
2
2
16
5
L
Chang'e
CosmicUffie
Chang'e
2
5
6
1
L
2
5
6
1
L
Cabrakan
0
7
4
0.29
W
Zeus
6
1
14
13
L
Achilles
LoneSpaceboy
Achilles
4
3
2
1.67
W
7
5
14
2.8
W
Chang'e
unseencamo
Chang'e
5
2
11
5.25
W
Cernunnos
xThySoulReaper
Cernunnos
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,708
Damage
66,005
70,690
Taken
51,984
51,382
Mitigated
32,315
18,523
Healing
24,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,683
6,025
1,213
1,608
13,576
5,298
0
7,637
5,939
0
26,087
W
Agni
12,267
709
876
1,261
8,636
3,616
985
1,183
7,406
25,907
1,587
L
Chang'e
CosmicUffie
Chang'e
8,629
940
6,033
4,023
13,525
5,325
0
9,720
3,805
17,706
2,898
L
8,763
416
433
1,109
14,734
11,559
0
10,011
4,723
0
18,870
L
Cabrakan
2,671
182
345
1,435
18,603
19,254
0
11,610
6,993
6,677
0
W
Zeus
20,513
1,713
1,067
1,039
7,691
3,261
1,471
435
7,217
40,744
0
L
Achilles
LoneSpaceboy
Achilles
5,962
1,089
357
1,967
10,252
9,946
0
5,427
4,825
0
9,088
W
9,637
429
1,534
980
13,601
15,245
95
4,399
9,027
5,443
10,580
W
Chang'e
unseencamo
Chang'e
9,442
731
7,486
3,661
9,267
3,496
1,206
2,891
6,291
16,803
1,605
W
Cernunnos
xThySoulReaper
Cernunnos
14,146
6,339
1,616
5,361
12,789
6,697
3,796
1,342
11,400
0
30,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,934
Gold Earned
49,607
97
Minions Killed
148
0
Camps Cleared
0
904,817
Distance Traveled
1,069,824
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,201
683
42
4
0
184,591
0
W
Agni
9,397
783
35
3
0
212,934
0
L
Chang'e
8,042
670
24
2
0
187,477
0
L
Odin
8,078
673
13
1
0
231,861
0
L
Cabrakan
7,814
651
7
1
0
164,920
0
W
Zeus
10,273
856
38
3
0
219,184
6
L
Achilles
7,799
650
11
1
0
135,968
0
W
Thor
10,411
868
13
1
0
201,069
0
W
Chang'e
9,488
791
21
2
0
232,149
0
W
Cernunnos
10,038
837
41
3
0
204,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role