Player Matchup

Surtr
Surtr
 
Surtr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Chantz101
Maui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,225 Elo+
Party 1
Xbalanque
Xbalanque
Cryptid101
Xbalanque
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 147L
1,292 Elo+
Party 1
Olorun
Olorun
PapiPiizak
Olorun
Level 64
God Stats
22W - 16L
1,556 SR
Queue Stats
203W - 180L
1,366 Elo+
Solo
Chaac
Chaac
TDuke
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,806 Elo+
Solo
Team Averages
Level 53
1,511 SR
1,438 Elo+

VS

Team Averages
Level 61
1,347 SR
1,256 Elo+
Zeus
Zeus
AJC2002
Zeus
Level 41
God Stats
1W - 8L
1,134 SR
Queue Stats
219W - 222L
1,357 Elo+
Solo
Xing Tian
Xing Tian
CJ0SKULL
Xing Tian
Level 55
God Stats
3W - 5L
1,268 SR
Queue Stats
9W - 13L
1,247 Elo+
Party 2
Thanatos
Thanatos
ItsJihyooo
Thanatos
Level 38
God Stats
0W - 4L
1,334 SR
Queue Stats
25W - 18L
1,214 Elo+
Party 2
Surtr
Surtr
Shabina
Surtr
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 44L
1,247 Elo+
Party 2
Sol
Sol
chrono37
Sol
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 47L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 5
8,142
509
4,740
17,361
8,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
12
0 / 1 / 8
8,245
515
4,772
9,493
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Cryptid101
Xbalanque
13
3 / 0 / 5
8,453
528
6,526
8,563
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
PapiPiizak
Olorun
14
9 / 0 / 2
9,516
595
14,600
13,436
6,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
TDuke
Chaac
15
4 / 2 / 2
9,325
583
12,695
16,770
17,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AJC2002
Zeus
12
0 / 5 / 0
6,717
420
6,828
9,132
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
CJ0SKULL
Xing Tian
10
0 / 3 / 1
6,367
398
4,968
17,514
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ItsJihyooo
Thanatos
12
1 / 3 / 1
7,311
457
4,941
11,861
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Shabina
Surtr
13
1 / 3 / 0
7,448
466
11,143
15,249
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
6,941
434
6,434
8,495
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
3
4
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
5
3.5
L
Zeus
AJC2002
Zeus
0
5
0
0
L
Xing Tian
CJ0SKULL
Xing Tian
0
3
1
0.17
W
Maui
0
1
8
4
W
Xbalanque
Cryptid101
Xbalanque
3
0
5
5.5
L
Thanatos
ItsJihyooo
Thanatos
1
3
1
0.5
W
Olorun
PapiPiizak
Olorun
9
0
2
10
L
Surtr
Shabina
Surtr
1
3
0
0.33
W
Chaac
TDuke
Chaac
4
2
2
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,333
Damage
34,314
65,623
Taken
62,251
43,896
Mitigated
37,397
29,328
Healing
21,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,740
1,960
0
7,765
17,361
8,947
39
2,673
14,639
518
62,819
L
Zeus
AJC2002
Zeus
6,828
662
0
260
9,132
3,449
0
4,812
4,320
51,479
0
L
Xing Tian
CJ0SKULL
Xing Tian
4,968
657
490
4,253
17,514
12,421
0
8,795
8,719
16,755
0
W
Maui
4,772
1,428
0
2,281
9,493
7,949
28
4,100
5,393
32,415
0
W
Xbalanque
Cryptid101
Xbalanque
6,526
2,523
0
5,267
8,563
3,380
373
3,682
4,881
0
54,842
L
Thanatos
ItsJihyooo
Thanatos
4,941
1,408
0
9,337
11,861
5,782
0
2,910
8,951
0
56,233
W
Olorun
PapiPiizak
Olorun
14,600
7,351
705
8,349
13,436
6,262
1,173
6,725
6,662
66,682
0
L
Surtr
Shabina
Surtr
11,143
5,801
0
5,290
15,249
11,499
0
2,225
13,024
1,256
50,359
W
Chaac
TDuke
Chaac
12,695
2,456
0
4,961
16,770
17,358
393
1,876
14,039
4,293
65,103
L
6,434
2,120
0
2,124
8,495
4,246
0
2,306
6,189
45,678
7,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
34,784
417
Minions Killed
349
0
Camps Cleared
0
1,479,862
Distance Traveled
1,552,600
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,142
509
91
6
0
346,418
4
L
Zeus
6,717
420
88
6
0
265,801
0
L
Xing Tian
6,367
398
16
1
0
323,972
7
W
Maui
8,245
515
43
3
0
315,864
2
W
Xbalanque
8,453
528
83
5
0
307,216
0
L
Thanatos
7,311
457
86
5
0
329,941
0
W
Olorun
9,516
595
77
5
0
265,893
3
L
Surtr
7,448
466
83
5
0
324,542
0
W
Chaac
9,325
583
123
8
0
244,471
0
L
Sol
6,941
434
76
5
0
308,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role