Player Matchup

He Bo
He Bo
BlueBlaze190
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Party 1
Charybdis
Charybdis
Saph
Charybdis
Level 159
God Stats
1W - 4L
1,377 SR
Queue Stats
102W - 89L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Skrrtcules
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,414 Elo+
Party 1
Team Averages
Level 136
1,459 SR
1,502 Elo+

VS

Team Averages
Level 83
1,584 SR
1,552 Elo+
Hades
Hades
RGduser
Hades
Level 40
God Stats
5W - 4L
1,751 SR
Queue Stats
47W - 44L
1,563 Elo+
Party 2
Ymir
Ymir
RGkittykitty
Ymir
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 66L
1,576 Elo+
Party 2
Tyr
Tyr
SigmaMale803
Tyr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 1
10,557
754
15,916
10,416
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Saph
Charybdis
15
0 / 4 / 7
9,183
656
12,864
10,637
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Skrrtcules
Cthulhu
15
3 / 2 / 6
10,514
751
11,270
15,518
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RGduser
Hades
15
3 / 3 / 4
9,854
704
9,067
11,246
6,492
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 3
9,190
656
9,126
18,597
9,771
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 3
9,967
712
12,263
18,855
20,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
9
9
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
3
1
3.17
L
Hades
RGduser
Hades
3
3
4
1.67
L
2
5
3
0.7
W
Charybdis
Saph
Charybdis
0
4
7
0.88
L
4
4
3
1.38
W
Cthulhu
Skrrtcules
Cthulhu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
30,456
36,571
Taken
48,698
26,216
Mitigated
37,034
3,674
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,916
849
0
668
10,416
4,198
0
5,411
4,708
34,307
1,421
L
Hades
RGduser
Hades
9,067
852
620
4,120
11,246
6,492
0
6,524
4,722
45,487
459
L
9,126
1,677
0
2,075
18,597
9,771
96
10,535
8,062
26,042
0
W
Charybdis
Saph
Charybdis
12,864
5,190
0
750
10,637
4,704
238
6,153
4,316
22
47,579
L
12,263
1,844
1,196
2,123
18,855
20,771
84
9,172
9,683
0
27,915
W
Cthulhu
Skrrtcules
Cthulhu
11,270
1,552
443
1,813
15,518
17,314
196
6,482
7,913
26,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
29,011
143
Minions Killed
154
0
Camps Cleared
0
761,593
Distance Traveled
737,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,557
754
55
4
0
251,039
0
L
Hades
9,854
704
59
4
0
242,542
0
L
Ymir
9,190
656
41
3
0
213,245
0
W
Charybdis
9,183
656
56
4
0
224,327
0
L
Tyr
9,967
712
54
4
0
281,712
0
W
Cthulhu
10,514
751
32
2
0
286,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role