Player Matchup

Anubis
Anubis
F_u_zz_y_N_i_p_s
Anubis
Level 155
God Stats
19W - 16L
1,715 SR
Queue Stats
513W - 476L
1,513 Elo+
Party 1
Nemesis
Nemesis
RndomCorrupt
Nemesis
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 109L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
XxendgamexX
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,256 Elo+
Solo
Team Averages
Level 109
1,572 SR
1,419 Elo+

VS

Team Averages
Level 121
1,595 SR
1,538 Elo+
Charybdis
Charybdis
EyeBuyDipZzZ
Charybdis
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 67L
1,649 Elo+
Solo
Thor
Thor
N7 Wisdom
Thor
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,438 Elo+
Party 2
Anubis
Anubis
iTANK20MK
Anubis
Level 135
God Stats
2W - 1L
1,786 SR
Queue Stats
18W - 24L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,639
643
9,119
16,901
7,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RndomCorrupt
Nemesis
16
2 / 3 / 3
10,200
680
8,409
19,119
17,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
XxendgamexX
Xing Tian
16
3 / 2 / 4
9,865
658
8,412
19,241
24,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EyeBuyDipZzZ
Charybdis
16
3 / 4 / 8
10,813
721
20,046
14,143
5,139
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
16
4 / 3 / 7
10,470
698
11,003
16,020
16,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
iTANK20MK
Anubis
17
4 / 1 / 7
11,234
749
16,393
8,610
4,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
11
11
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EyeBuyDipZzZ
Charybdis
3
4
8
1.75
L
3
6
3
0.75
W
Thor
4
3
7
2.5
L
Nemesis
RndomCorrupt
Nemesis
2
3
3
1.17
L
Xing Tian
XxendgamexX
Xing Tian
3
2
4
2.5
W
Anubis
iTANK20MK
Anubis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
47,442
55,261
Taken
38,773
49,775
Mitigated
26,518
13,224
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EyeBuyDipZzZ
Charybdis
20,046
11,040
0
4,942
14,143
5,139
3,236
6,887
7,256
0
43,278
L
9,119
978
0
4,501
16,901
7,856
0
5,673
10,615
47,292
0
W
Thor
11,003
1,650
0
1,511
16,020
16,833
0
7,626
8,394
3,951
19,021
L
Nemesis
RndomCorrupt
Nemesis
8,409
3,081
0
5,801
19,119
17,531
0
6,071
12,554
0
51,483
L
Xing Tian
XxendgamexX
Xing Tian
8,412
824
0
2,922
19,241
24,388
115
7,125
11,562
22,345
0
W
Anubis
iTANK20MK
Anubis
16,393
536
754
6,293
8,610
4,546
92
3,036
5,574
67,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,704
Gold Earned
32,517
176
Minions Killed
176
0
Camps Cleared
0
748,062
Distance Traveled
721,077
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,813
721
50
3
0
212,871
0
L
Anubis
9,639
643
78
5
0
211,713
2
W
Thor
10,470
698
24
2
0
270,087
2
L
Nemesis
10,200
680
73
5
0
269,925
0
L
Xing Tian
9,865
658
25
2
0
266,424
1
W
Anubis
11,234
749
102
7
0
238,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role