Player Matchup

Hera
Hera
AstridLyon
Hera
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 39L
1,460 Elo+
Party 2
Maui
Maui
Hafeinator
Maui
Level 118
God Stats
3W - 1L
1,737 SR
Queue Stats
19W - 18L
1,524 Elo+
Party 1
Ravana
Ravana
Homeydinger
Ravana
Level 68
God Stats
10W - 3L
1,648 SR
Queue Stats
71W - 58L
1,584 Elo+
Party 2
Thanatos
Thanatos
IIILUSTYMOOSEIII
Thanatos
Level 121
God Stats
5W - 0L
1,724 SR
Queue Stats
74W - 69L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
ZariLutus
Danzaburou
Level 58
God Stats
3W - 3L
1,375 SR
Queue Stats
24W - 26L
1,488 Elo+
Party 2
Team Averages
Level 97
1,597 SR
1,521 Elo+

VS

Team Averages
Level 95
1,521 SR
1,526 Elo+
Nemesis
Nemesis
GlockInDaSock
Nemesis
Level 96
God Stats
4W - 6L
1,500 SR
Queue Stats
268W - 231L
1,581 Elo+
Solo
Izanami
Izanami
SquiDYplayZx
Izanami
Level 60
God Stats
5W - 6L
1,675 SR
Queue Stats
104W - 103L
1,291 Elo+
Party 4
Achilles
Achilles
ThickLinguine
Achilles
Level 61
God Stats
1W - 1L
1,390 SR
Queue Stats
19W - 13L
1,567 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ghostvulture90
Kumbhakarna
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 10L
1,537 Elo+
Party 3
Ra
Ra
xGurthwurmx
Ra
Level 149
God Stats
1W - 5L
1,753 SR
Queue Stats
126W - 128L
1,654 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,915
565
4,863
4,475
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 7
7,373
527
4,753
10,013
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
15
4 / 1 / 2
9,025
645
8,705
9,763
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 7
7,566
540
6,791
11,090
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Danzaburou
ZariLutus
Danzaburou
13
3 / 0 / 5
8,210
586
6,830
5,045
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 2 / 1
7,202
514
5,981
10,181
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SquiDYplayZx
Izanami
11
1 / 2 / 0
6,706
479
3,173
6,164
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ThickLinguine
Achilles
11
1 / 4 / 0
6,292
449
5,128
13,713
15,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
ghostvulture90
Kumbhakarna
9
0 / 3 / 2
6,058
433
3,802
11,930
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 1
7,089
506
3,788
5,072
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Nemesis
0
2
1
0.25
W
3
1
7
6.5
W
Ravana
4
1
2
5
W
2
1
7
5.5
L
Izanami
SquiDYplayZx
Izanami
1
2
0
0.5
L
Achilles
ThickLinguine
Achilles
1
4
0
0.25
W
Danzaburou
ZariLutus
Danzaburou
3
0
5
5.5
L
Kumbhakarna
ghostvulture90
Kumbhakarna
0
3
2
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
21,872
40,386
Taken
47,060
21,654
Mitigated
32,002
23,210
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,863
2,103
0
500
4,475
1,915
202
1,867
2,600
65,696
0
L
Nemesis
5,981
2,761
0
1,506
10,181
3,722
0
904
9,277
0
66,390
W
4,753
1,716
365
3,655
10,013
8,874
54
3,743
6,168
17,364
0
W
Ravana
8,705
2,548
0
4,797
9,763
4,367
657
1,033
8,176
0
72,809
W
6,791
1,856
0
10,136
11,090
4,441
271
1,310
9,730
0
52,101
L
Izanami
SquiDYplayZx
Izanami
3,173
1,774
0
2,582
6,164
1,903
999
1,620
4,544
0
46,066
L
Achilles
ThickLinguine
Achilles
5,128
926
0
2,679
13,713
15,408
0
935
12,778
3,677
35,304
W
Danzaburou
ZariLutus
Danzaburou
6,830
4,095
0
3,757
5,045
2,057
370
914
4,108
0
58,575
L
Kumbhakarna
ghostvulture90
Kumbhakarna
3,802
793
0
2,316
11,930
9,317
0
4,280
7,650
13,337
0
L
3,788
128
551
1,213
5,072
1,652
0
1,877
3,195
59,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
33,347
464
Minions Killed
377
0
Camps Cleared
0
1,368,710
Distance Traveled
1,390,692
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,915
565
126
9
0
271,128
4
L
Nemesis
7,202
514
103
7
0
324,285
0
W
Maui
7,373
527
20
1
0
265,015
2
W
Ravana
9,025
645
132
9
0
276,631
4
W
Thanatos
7,566
540
72
5
0
283,961
1
L
Izanami
6,706
479
97
7
0
250,144
0
L
Achilles
6,292
449
44
3
0
264,725
0
W
Danzaburou
8,210
586
114
8
0
271,975
4
L
Kumbhakarna
6,058
433
15
1
0
277,341
0
L
Ra
7,089
506
118
8
0
274,197
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role