Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kumbhakarna
Kumbhakarna
Gold V
JaguarYu
Kumbhakarna
Gold V
Level 66
God Stats
3W - 2L
1,589 SR
Queue Stats
37W - 39L
1,534 MMR
Party 4
Tyr
Tyr
Bronze III
KinoxX20
Tyr
Bronze III
Level 209
God Stats
2W - 5L
1,450 SR
Queue Stats
40W - 44L
1,519 MMR
Solo
Rama
Rama
Silver I
ZeDonkle
Rama
Silver I
Level 102
God Stats
55W - 38L
1,738 SR
Queue Stats
70W - 57L
1,530 MMR
Party 1
Ravana
Ravana
Bronze III
zestypickIe
Ravana
Bronze III
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 52L
1,518 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,556 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,502 SR
1,540 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Gold V
Diabeehtus
Horus
Gold V
Level 176
God Stats
9W - 10L
1,500 SR
Queue Stats
517W - 507L
1,513 MMR
Solo
Janus
Janus
Silver I
Kxyze
Janus
Silver I
Level 137
God Stats
6W - 3L
1,485 SR
Queue Stats
52W - 45L
1,544 MMR
Party 2
Sol
Sol
Gold V
YamZs
Sol
Gold V
Level 124
God Stats
9W - 1L
1,500 SR
Queue Stats
32W - 28L
1,506 MMR
Party 2
Mercury
Mercury
Platinum V
lIlINC
Mercury
Platinum V
Level 69
God Stats
50W - 30L
1,527 SR
Queue Stats
526W - 513L
1,636 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 0
7,202
480
9,454
8,587
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
JaguarYu
Kumbhakarna
9
1 / 5 / 0
6,143
410
3,691
17,034
10,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 3 / 1
7,928
529
5,640
14,750
12,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
12
0 / 3 / 0
6,807
454
6,283
12,879
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
12
1 / 5 / 0
6,870
458
6,075
11,103
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
UllrSusanoHe BoAgni

VS

Bans
FenrirThorCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 1 / 2
8,811
587
11,299
12,277
15,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
12
1 / 1 / 8
7,703
514
4,399
10,836
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Kxyze
Janus
14
3 / 1 / 3
8,891
593
9,174
7,977
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
YamZs
Sol
15
4 / 0 / 5
9,099
607
13,394
11,606
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
lIlINC
Mercury
16
8 / 0 / 6
9,598
640
9,476
12,415
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
19
19
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Hercules
 
Hercules
3
1
2
4
W
Horus
1
1
8
5
L
Kumbhakarna
JaguarYu
Kumbhakarna
1
5
0
0.2
L
0
3
1
0.17
W
Janus
Kxyze
Janus
3
1
3
4.5
W
Sol
YamZs
Sol
4
0
5
6.5
L
Rama
0
3
0
0
W
Mercury
lIlINC
Mercury
8
0
6
11
L
Ravana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
47,742
64,353
Taken
55,111
34,906
Mitigated
36,399
18,201
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,454
519
0
1,538
8,587
3,169
0
3,466
4,959
61,547
846
W
Hercules
 
Hercules
11,299
3,498
0
5,412
12,277
15,483
0
1,137
11,140
6,306
63,167
W
Horus
4,399
2,059
2,093
5,182
10,836
8,680
98
4,848
5,988
0
12,503
L
Kumbhakarna
JaguarYu
Kumbhakarna
3,691
615
1,736
3,413
17,034
10,088
0
8,826
7,964
16,452
0
L
5,640
655
0
6,176
14,750
12,086
0
1,869
12,881
0
73,185
W
Janus
Kxyze
Janus
9,174
1,036
0
2,029
7,977
3,116
0
4,369
3,608
71,183
821
W
Sol
YamZs
Sol
13,394
6,334
0
7,695
11,606
4,019
217
1,300
10,306
85,772
0
L
Rama
6,283
4,928
0
4,490
12,879
5,469
0
6,170
6,667
0
58,667
W
Mercury
lIlINC
Mercury
9,476
5,924
0
1,197
12,415
5,101
1,036
1,935
10,480
0
90,848
L
Ravana
6,075
1,429
0
848
11,103
4,094
0
3,979
7,058
0
56,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
44,102
432
Minions Killed
510
0
Camps Cleared
0
1,543,041
Distance Traveled
1,597,940
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,202
480
114
8
0
283,781
3
W
Hercules
8,811
587
113
8
0
266,137
0
W
Horus
7,703
514
14
1
0
310,087
5
L
Kumbhakarna
6,143
410
7
0
0
320,546
3
L
Tyr
7,928
529
129
9
0
324,197
4
W
Janus
8,891
593
130
9
0
345,242
0
W
Sol
9,099
607
128
9
0
267,083
0
L
Rama
6,807
454
100
7
0
263,830
0
W
Mercury
9,598
640
125
8
0
409,391
0
L
Ravana
6,870
458
82
5
0
350,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role