Player Matchup

Surtr
Surtr
MCKILLINGS1
Surtr
Level 123
God Stats
8W - 4L
1,527 SR
Queue Stats
55W - 41L
1,511 Elo+
Party 3
Awilix
Awilix
Pb_josh69
Awilix
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 77L
1,332 Elo+
Party 1
Scylla
Scylla
RSL26
Scylla
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
20W - 17L
1,399 Elo+
Party 1
Izanami
Izanami
bananacakesx3
Izanami
Level 27
God Stats
4W - 5L
1,531 SR
Queue Stats
23W - 24L
1,409 Elo+
Party 3
Maui
Maui
redwill117
Maui
Level 28
God Stats
1W - 2L
1,328 SR
Queue Stats
67W - 58L
1,152 Elo+
Party 1
Team Averages
Level 48
1,477 SR
1,361 Elo+

VS

Team Averages
Level 52
1,451 SR
1,356 Elo+
Susano
Susano
BlacKWolFQc3302
Susano
Level 66
God Stats
1W - 4L
1,178 SR
Queue Stats
32W - 36L
1,503 Elo+
Party 2
Cerberus
Cerberus
IceCubQc17
Cerberus
Level 27
God Stats
2W - 2L
1,385 SR
Queue Stats
11W - 14L
1,318 Elo+
Party 2
Surtr
Surtr
R4NSUMBQc
Surtr
Level 100
God Stats
6W - 7L
1,672 SR
Queue Stats
18W - 26L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
SkunkWarior
Danzaburou
Level 32
God Stats
11W - 15L
1,521 SR
Queue Stats
25W - 25L
1,384 Elo+
Party 2
Yu Huang
Yu Huang
WalkingFumigator
Yu Huang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,405
541
3,319
6,208
4,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Pb_josh69
Awilix
11
8 / 0 / 3
6,688
669
6,608
6,853
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
RSL26
Scylla
10
2 / 0 / 2
5,954
595
3,891
3,584
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
10
4 / 1 / 7
5,998
600
9,196
7,036
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 0 / 9
5,890
589
4,246
9,378
6,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,288
429
2,650
6,836
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
IceCubQc17
Cerberus
8
1 / 3 / 0
5,160
516
3,351
11,235
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
R4NSUMBQc
Surtr
8
0 / 3 / 0
4,860
486
5,627
9,577
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
SkunkWarior
Danzaburou
7
0 / 6 / 1
4,496
450
4,331
7,238
2,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,516
452
3,923
5,625
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
17
Kills
1
1
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cerberus
IceCubQc17
Cerberus
1
3
0
0.33
W
0
0
3
1.5
W
Awilix
Pb_josh69
Awilix
8
0
3
9.5
L
Surtr
R4NSUMBQc
Surtr
0
3
0
0
W
Scylla
RSL26
Scylla
2
0
2
3
L
Danzaburou
SkunkWarior
Danzaburou
0
6
1
0.08
L
0
3
0
0
W
Izanami
4
1
7
7.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,260
Damage
19,882
33,059
Taken
40,511
17,092
Mitigated
15,609
10,035
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,650
366
0
1,646
6,836
2,044
0
874
5,917
0
18,568
L
Cerberus
IceCubQc17
Cerberus
3,351
490
44
3,901
11,235
5,349
0
1,980
9,234
15,309
0
W
3,319
1,394
0
2,589
6,208
4,817
0
323
5,885
999
29,703
W
Awilix
Pb_josh69
Awilix
6,608
2,624
0
1,036
6,853
2,639
0
1,631
5,222
0
34,353
L
Surtr
R4NSUMBQc
Surtr
5,627
2,094
77
3,866
9,577
4,310
0
2,272
7,256
157
33,339
W
Scylla
RSL26
Scylla
3,891
829
0
750
3,584
1,133
98
889
2,695
41,316
0
L
Danzaburou
SkunkWarior
Danzaburou
4,331
2,019
0
211
7,238
2,199
0
1,426
5,804
0
27,445
L
3,923
454
0
694
5,625
1,707
0
1,451
4,063
28,063
0
W
Izanami
9,196
6,755
0
2,372
7,036
2,476
0
1,676
5,360
0
40,991
W
4,246
1,094
1,514
1,774
9,378
6,027
0
2,853
6,525
14,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
23,320
263
Minions Killed
200
0
Camps Cleared
0
921,394
Distance Traveled
958,595
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,288
429
33
3
0
235,574
0
L
Cerberus
5,160
516
19
2
0
178,360
0
W
Surtr
5,405
541
47
5
0
168,682
4
W
Awilix
6,688
669
44
4
0
215,333
0
L
Surtr
4,860
486
56
6
0
200,201
0
W
Scylla
5,954
595
79
8
0
179,670
5
L
Danzaburou
4,496
450
42
4
0
175,921
0
L
Yu Huang
4,516
452
50
5
0
168,539
0
W
Izanami
5,998
600
71
7
0
171,307
3
W
Maui
5,890
589
22
2
0
186,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role