Player Matchup

Merlin
Merlin
BobbyReeSoro
Merlin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
PlayingCodNude
Cthulhu
Level 43
God Stats
2W - 3L
1,189 SR
Queue Stats
22W - 26L
1,402 Elo+
Party 1
Achilles
Achilles
TheNudeApacheMk2
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,402 Elo+
Party 1
Team Averages
Level 62
1,396 SR
1,394 Elo+

VS

Team Averages
Level 104
1,710 SR
1,452 Elo+
Kukulkan
Kukulkan
FatalThrone
Kukulkan
Level 73
God Stats
4W - 1L
1,895 SR
Queue Stats
34W - 41L
1,539 Elo+
Solo
Neith
Neith
Yuri_Strawberri
Neith
Level 135
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 13L
1,323 Elo+
Solo
Surtr
Surtr
starfighte
Surtr
Level 104
God Stats
3W - 2L
1,736 SR
Queue Stats
53W - 39L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 0
7,924
660
9,692
9,954
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
6,781
565
4,292
12,768
15,298
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 7 / 0
6,846
571
4,140
11,585
8,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FatalThrone
Kukulkan
14
4 / 1 / 11
8,926
744
12,585
6,486
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 10
9,366
781
7,672
6,807
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
15
9 / 0 / 6
10,871
906
8,508
16,627
21,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
17
17
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
0
0.17
W
Kukulkan
FatalThrone
Kukulkan
4
1
11
9.5
L
0
4
0
0
L
0
7
0
0
W
4
0
10
9
W
Surtr
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
28,765
34,307
Taken
29,920
28,075
Mitigated
28,398
2,245
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,692
392
305
356
9,954
4,029
0
3,394
6,560
32,710
0
W
Kukulkan
FatalThrone
Kukulkan
12,585
1,711
187
762
6,486
3,255
583
4,004
2,482
37,935
0
L
4,292
633
318
685
12,768
15,298
0
4,767
8,001
20,455
0
L
4,140
995
279
302
11,585
8,748
0
4,988
6,597
0
17,378
W
7,672
2,756
796
2,253
6,807
3,464
1,278
4,480
2,327
0
40,290
W
Surtr
8,508
2,844
483
3,587
16,627
21,679
570
5,540
11,087
1,146
30,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,551
Gold Earned
29,163
100
Minions Killed
162
0
Camps Cleared
0
589,615
Distance Traveled
593,678
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,924
660
58
5
0
188,062
0
W
Kukulkan
8,926
744
64
5
0
195,152
0
L
Cthulhu
6,781
565
29
2
0
202,384
0
L
Achilles
6,846
571
13
1
0
199,169
0
W
Neith
9,366
781
70
6
0
175,624
0
W
Surtr
10,871
906
28
2
0
222,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role