Player Matchup

Cerberus
Cerberus
BlackAngelxD
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,398 Elo+
Party 1
Nemesis
Nemesis
Branden1113
Nemesis
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
307W - 324L
1,397 Elo+
Solo
Merlin
Merlin
EjentoDeku
Merlin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 1
Medusa
Medusa
Merlinswond
Medusa
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
177W - 260L
1,327 Elo+
Solo
Arachne
Arachne
XxKrazyxX
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,251 Elo+
Party 1
Team Averages
Level 72
1,543 SR
1,334 Elo+

VS

Team Averages
Level 104
1,500 SR
1,349 Elo+
Persephone
Persephone
BIGJACK9000
Persephone
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,198 Elo+
Party 2
Yu Huang
Yu Huang
COOKEDxSNOW
Yu Huang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 74L
1,374 Elo+
Party 2
Athena
Athena
Frankdaddyjr
Athena
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 72L
1,320 Elo+
Party 2
Mercury
Mercury
LilDuckGang0
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,403 Elo+
Party 2
Skadi
Skadi
Shaymeful
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackAngelxD
Cerberus
13
1 / 5 / 8
8,064
806
7,717
16,017
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Branden1113
Nemesis
15
7 / 5 / 3
9,048
905
9,413
12,735
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
EjentoDeku
Merlin
14
1 / 5 / 4
7,447
745
5,672
8,040
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
2 / 5 / 0
7,149
715
5,417
8,724
5,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Arachne
XxKrazyxX
Arachne
11
0 / 4 / 7
6,742
674
6,603
10,434
11,162
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BIGJACK9000
Persephone
16
3 / 1 / 16
8,930
893
9,087
5,541
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
COOKEDxSNOW
Yu Huang
15
4 / 1 / 17
8,314
831
11,733
6,312
3,038
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
15
1 / 2 / 19
9,020
902
4,891
12,398
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
LilDuckGang0
Mercury
15
10 / 3 / 9
9,158
916
8,221
9,092
5,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Shaymeful
Skadi
14
6 / 5 / 9
8,671
867
13,412
9,064
3,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
11
Kills
24
24
Deaths
12
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Persephone
BIGJACK9000
Persephone
3
1
16
11
L
Cerberus
BlackAngelxD
Cerberus
1
5
8
1
L
Nemesis
Branden1113
Nemesis
7
5
3
1.7
W
Yu Huang
COOKEDxSNOW
Yu Huang
4
1
17
12.5
L
Merlin
EjentoDeku
Merlin
1
5
4
0.6
W
Athena
1
2
19
5.25
W
Mercury
LilDuckGang0
Mercury
10
3
9
4.83
L
Medusa
2
5
0
0.4
W
Skadi
Shaymeful
Skadi
6
5
9
2.1
L
Arachne
XxKrazyxX
Arachne
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
47,344
55,950
Taken
42,407
40,864
Mitigated
29,943
10,504
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BIGJACK9000
Persephone
9,087
1,176
770
1,970
5,541
2,868
891
1,598
3,942
27,561
0
L
Cerberus
BlackAngelxD
Cerberus
7,717
629
530
3,611
16,017
14,949
0
5,099
10,741
15,352
0
L
Nemesis
Branden1113
Nemesis
9,413
3,261
177
1,381
12,735
6,247
0
6,933
5,708
0
16,594
W
Yu Huang
COOKEDxSNOW
Yu Huang
11,733
1,867
2,022
2,202
6,312
3,038
980
2,442
3,805
15,639
3,088
L
Merlin
EjentoDeku
Merlin
5,672
606
136
657
8,040
3,433
0
2,495
5,457
18,027
0
W
Athena
4,891
1,042
2,662
4,234
12,398
14,670
70
2,963
9,435
11,501
0
W
Mercury
LilDuckGang0
Mercury
8,221
4,232
1,515
2,303
9,092
5,557
1,023
2,644
6,448
0
13,254
L
Medusa
5,417
1,237
752
1,008
8,724
5,073
0
4,314
4,317
0
13,860
W
Skadi
Shaymeful
Skadi
13,412
5,643
0
274
9,064
3,810
1,443
3,741
5,323
0
24,768
L
Arachne
XxKrazyxX
Arachne
6,603
5,298
634
1,618
10,434
11,162
0
4,984
5,280
0
9,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
44,093
95
Minions Killed
117
0
Camps Cleared
0
837,791
Distance Traveled
977,906
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,930
893
40
4
0
188,057
0
L
Cerberus
8,064
806
25
3
0
172,653
0
L
Nemesis
9,048
905
12
1
0
185,352
0
W
Yu Huang
8,314
831
20
2
0
198,985
0
L
Merlin
7,447
745
30
3
0
156,866
0
W
Athena
9,020
902
14
1
0
199,337
0
W
Mercury
9,158
916
12
1
0
211,024
0
L
Medusa
7,149
715
23
2
0
135,488
6
W
Skadi
8,671
867
31
3
0
180,503
0
L
Arachne
6,742
674
5
1
0
187,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role