Player Matchup

Cu Chulainn
Cu Chulainn
LilRealZombieKiL
Cu Chulainn
Level 124
God Stats
2W - 2L
1,824 SR
Queue Stats
33W - 28L
1,762 Elo+
Party 2
Heimdallr
Heimdallr
MercyIsWeakTTV
Heimdallr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,643 Elo+
Party 2
Surtr
Surtr
Unknownkiller754
Surtr
Level 94
God Stats
10W - 6L
1,566 SR
Queue Stats
25W - 24L
1,747 Elo+
Party 2
Team Averages
Level 93
1,630 SR
1,717 Elo+

VS

Team Averages
Level 89
1,591 SR
1,459 Elo+
Chaac
Chaac
Darth_Virtemus
Chaac
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 86L
1,468 Elo+
Party 1
Ishtar
Ishtar
goodbadgirl32
Ishtar
Level 64
God Stats
24W - 39L
1,477 SR
Queue Stats
25W - 41L
1,378 Elo+
Solo
Hera
Hera
vV_Geeky_Kiki_Vv
Hera
Level 143
God Stats
3W - 6L
1,796 SR
Queue Stats
339W - 365L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LilRealZombieKiL
Cu Chulainn
15
10 / 2 / 2
10,087
917
12,606
12,460
9,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MercyIsWeakTTV
Heimdallr
14
2 / 3 / 10
8,877
807
5,335
10,042
4,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 11
8,683
789
10,982
12,640
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,658
696
10,041
16,054
11,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 7
7,560
687
4,885
10,062
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 0
8,849
804
8,613
7,815
3,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
8
8
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Cu Chulainn
LilRealZombieKiL
Cu Chulainn
10
2
2
5.5
W
Heimdallr
MercyIsWeakTTV
Heimdallr
2
3
10
2.33
W
2
3
11
2.5
L
0
5
7
0.7
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
23,539
35,142
Taken
33,931
28,985
Mitigated
19,077
9,521
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,041
2,229
0
2,940
16,054
11,616
0
676
14,865
0
34,498
W
Cu Chulainn
LilRealZombieKiL
Cu Chulainn
12,606
2,774
0
2,916
12,460
9,703
1,048
2,077
10,383
0
42,597
W
Heimdallr
MercyIsWeakTTV
Heimdallr
5,335
1,832
0
2,407
10,042
4,600
1,584
3,466
6,576
0
24,688
W
10,982
2,900
177
4,021
12,640
14,682
732
3,238
9,402
2,101
23,572
L
4,885
2,631
0
1,624
10,062
4,353
98
461
9,389
0
20,209
L
8,613
2,179
51
842
7,815
3,108
455
412
7,181
33,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
24,067
122
Minions Killed
148
0
Camps Cleared
0
559,335
Distance Traveled
605,281
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,658
696
59
5
0
213,563
0
W
Cu Chulainn
10,087
917
43
4
0
210,038
0
W
Heimdallr
8,877
807
38
3
0
172,687
1
W
Surtr
8,683
789
41
4
0
176,610
0
L
Ishtar
7,560
687
32
3
0
166,414
0
L
Hera
8,849
804
57
5
0
225,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role