Player Matchup

Yu Huang
Yu Huang
C4 Bungler
Yu Huang
Level 68
God Stats
3W - 0L
1,803 SR
Queue Stats
26W - 21L
1,544 Elo+
Party 1
Fenrir
Fenrir
Kahuna VII
Fenrir
Level 48
God Stats
3W - 2L
1,203 SR
Queue Stats
92W - 60L
1,720 Elo+
Party 1
Olorun
Olorun
MyD1kInAgni
Olorun
Level 16
God Stats
3W - 2L
1,715 SR
Queue Stats
93W - 69L
1,588 Elo+
Party 1
Horus
Horus
Tearindisup
Horus
Level 108
God Stats
15W - 21L
1,736 SR
Queue Stats
323W - 394L
1,667 Elo+
Party 1
Hun Batz
Hun Batz
ThanatoastGang
Hun Batz
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 79L
1,763 Elo+
Party 1
Team Averages
Level 69
1,592 SR
1,657 Elo+

VS

Team Averages
Level 40
1,510 SR
1,434 Elo+
Scylla
Scylla
GHoll14
Scylla
Level 37
God Stats
5W - 4L
1,717 SR
Queue Stats
59W - 54L
1,577 Elo+
Party 3
Rama
Rama
Imanolhlt
Rama
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 169L
1,348 Elo+
Party 2
Da Ji
Da Ji
Mae miranda
Da Ji
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Surtr
Surtr
hunterawes0me
Surtr
Level 65
God Stats
4W - 3L
1,493 SR
Queue Stats
71W - 62L
1,577 Elo+
Party 3
Ymir
Ymir
wolfjosu
Ymir
Level 8
God Stats
1W - 6L
1,340 SR
Queue Stats
6W - 23L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
C4 Bungler
Yu Huang
10
2 / 0 / 1
6,176
618
5,831
4,988
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kahuna VII
Fenrir
9
2 / 0 / 5
6,073
607
3,633
7,981
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
13
7 / 1 / 3
7,877
788
12,266
5,200
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 0
5,649
565
5,340
9,277
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
10
4 / 1 / 3
6,114
611
5,269
7,183
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GHoll14
Scylla
9
0 / 1 / 0
4,877
488
2,727
6,425
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
0 / 5 / 1
4,759
476
2,216
9,547
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 0
6,120
612
4,265
11,890
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
6,314
631
6,193
11,313
6,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
6
0 / 3 / 0
4,209
421
686
7,685
3,286
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
C4 Bungler
Yu Huang
2
0
1
2.5
L
Scylla
GHoll14
Scylla
0
1
0
0
L
Rama
0
5
1
0.1
W
Fenrir
Kahuna VII
Fenrir
2
0
5
4.5
L
2
6
0
0.33
W
Olorun
7
1
3
8.5
W
0
0
0
0
W
Hun Batz
4
1
3
5.5
L
0
0
0
0
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
16,087
34,629
Taken
46,860
19,672
Mitigated
19,492
14,882
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
C4 Bungler
Yu Huang
5,831
511
0
1,409
4,988
1,727
130
1,448
3,540
48,658
0
L
Scylla
GHoll14
Scylla
2,727
406
0
1,660
6,425
2,071
0
4,079
2,346
23,582
0
L
Rama
2,216
1,699
0
1,955
9,547
3,166
0
6,970
2,577
0
14,866
W
Fenrir
Kahuna VII
Fenrir
3,633
545
1,209
2,217
7,981
4,353
0
1,405
6,576
0
18,776
L
4,265
1,124
0
3,256
11,890
4,213
0
3,542
8,348
0
28,173
W
Olorun
12,266
6,713
73
2,148
5,200
2,212
1,182
360
4,840
67,860
0
W
5,340
1,928
74
4,674
9,277
8,950
0
213
9,064
1,970
37,519
W
Hun Batz
5,269
2,827
0
3,078
7,183
2,430
0
224
6,959
0
32,366
L
6,193
2,220
0
5,713
11,313
6,756
0
514
10,127
341
52,983
L
Ymir
686
228
0
1,740
7,685
3,286
0
3,506
4,179
11,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
26,279
346
Minions Killed
234
0
Camps Cleared
0
1,057,691
Distance Traveled
967,565
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,176
618
86
9
0
210,894
0
L
Scylla
4,877
488
40
4
0
208,073
0
L
Rama
4,759
476
30
3
0
142,308
0
W
Fenrir
6,073
607
28
3
0
213,041
0
L
Da Ji
6,120
612
45
5
0
237,268
0
W
Olorun
7,877
788
103
10
0
188,058
0
W
Horus
5,649
565
70
7
0
220,800
2
W
Hun Batz
6,114
611
59
6
0
224,898
1
L
Surtr
6,314
631
99
10
0
187,859
0
L
Ymir
4,209
421
20
2
0
192,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role