Player Matchup

Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Gold V
BbyHotPocket
Horus
Gold V
Level 149
God Stats
10W - 2L
1,828 SR
Queue Stats
52W - 45L
1,518 MMR
Solo
Izanami
Izanami
Gold II
HDZ GOLEM
Izanami
Gold II
Level 108
God Stats
4W - 4L
1,379 SR
Queue Stats
158W - 160L
1,531 MMR
Solo
Thor
Thor
Silver II
Mapxy
Thor
Silver II
Level 150
God Stats
7W - 6L
1,416 SR
Queue Stats
30W - 32L
1,385 MMR
Party 3
Osiris
Osiris
Gold III
l Trill Danny l
Osiris
Gold III
Level 179
God Stats
1W - 3L
1,267 SR
Queue Stats
373W - 415L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,478 SR
1,491 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,506 SR
1,529 MMR
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
 
Hera
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
BIGDADDYSHAME
Cabrakan
Bronze III
Level 159
God Stats
2W - 6L
1,304 SR
Queue Stats
71W - 68L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold V
Boodacity
Lancelot
Gold V
Level 205
God Stats
0W - 1L
1,523 SR
Queue Stats
153W - 140L
1,521 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
ISAAC1707
Kumbhakarna
Gold V
Level 126
God Stats
4W - 6L
1,703 SR
Queue Stats
89W - 89L
1,625 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 3 / 4
7,621
544
6,550
9,496
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 8
8,826
630
3,996
12,621
11,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
HDZ GOLEM
Izanami
16
10 / 0 / 3
10,088
721
13,287
8,948
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Mapxy
Thor
13
3 / 1 / 6
7,905
565
5,941
13,190
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 3
7,493
535
2,888
12,453
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SusanoMedusaThanatos

VS

Bans
Ao KuangFenrirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 5 / 0
7,220
516
3,693
9,031
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
 
Hera
11
1 / 4 / 2
7,099
507
5,867
7,888
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
BIGDADDYSHAME
Cabrakan
11
1 / 4 / 0
7,337
524
7,417
11,882
6,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Boodacity
Lancelot
13
4 / 1 / 0
7,922
566
9,265
8,148
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
ISAAC1707
Kumbhakarna
9
0 / 4 / 2
6,228
445
1,911
12,059
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
6
6
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
3
4
0.67
L
Sol
 
Sol
0
5
0
0
L
Hera
 
Hera
1
4
2
0.5
L
Cabrakan
BIGDADDYSHAME
Cabrakan
1
4
0
0.25
W
4
0
8
8
L
Lancelot
Boodacity
Lancelot
4
1
0
4
W
Izanami
HDZ GOLEM
Izanami
10
0
3
11.5
L
Kumbhakarna
ISAAC1707
Kumbhakarna
0
4
2
0.25
W
Thor
Mapxy
Thor
3
1
6
6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
28,153
56,708
Taken
49,008
34,184
Mitigated
27,093
24,899
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,550
161
0
1,130
9,496
3,398
662
5,747
3,746
53,160
0
L
Sol
 
Sol
3,693
771
0
2,560
9,031
3,387
1,012
589
8,442
49,770
4,169
L
Hera
 
Hera
5,867
862
0
1,010
7,888
2,496
73
2,471
5,417
50,116
0
L
Cabrakan
BIGDADDYSHAME
Cabrakan
7,417
1,317
0
3,228
11,882
6,960
479
148
11,734
53,036
0
W
3,996
1,516
3,358
5,127
12,621
11,903
46
5,688
6,933
0
14,071
L
Lancelot
Boodacity
Lancelot
9,265
1,239
0
936
8,148
3,444
0
0
8,148
0
56,112
W
Izanami
HDZ GOLEM
Izanami
13,287
10,267
0
5,574
8,948
4,479
656
2,525
6,423
0
104,671
L
Kumbhakarna
ISAAC1707
Kumbhakarna
1,911
366
0
3,142
12,059
10,806
0
3,342
8,717
14,204
0
W
Thor
Mapxy
Thor
5,941
1,244
0
4,504
13,190
5,003
673
2,265
10,925
0
59,345
W
2,888
1,124
0
5,206
12,453
9,401
0
3,808
8,645
2,141
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
35,806
422
Minions Killed
382
0
Camps Cleared
0
1,407,087
Distance Traveled
1,420,931
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,621
544
96
7
0
275,012
0
L
Sol
7,220
516
103
7
0
265,698
0
L
Hera
7,099
507
87
6
0
282,305
0
L
Cabrakan
7,337
524
88
6
0
237,035
0
W
Horus
8,826
630
11
1
0
300,111
2
L
Lancelot
7,922
566
87
6
0
351,131
0
W
Izanami
10,088
721
157
11
0
275,356
2
L
Kumbhakarna
6,228
445
17
1
0
284,762
5
W
Thor
7,905
565
78
6
0
290,658
2
W
Osiris
7,493
535
80
6
0
265,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role