Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
NyQuíl
Mulan
Silver IV
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,374 MMR
Party 3
Loki
Loki
Silver I
OswaldJr
Loki
Silver I
Level 214
God Stats
6W - 1L
1,500 SR
Queue Stats
17W - 15L
1,466 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Puppy
Ah Muzen Cab
Bronze III
Level 149
God Stats
8W - 9L
1,188 SR
Queue Stats
50W - 38L
1,416 MMR
Party 2
Yemoja
Yemoja
Bronze III
SupportDog
Yemoja
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,416 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,438 SR
1,434 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,508 SR
1,418 MMR
Thoth
Thoth
Gold V
AbyssmalQueen
Thoth
Gold V
Level 80
God Stats
28W - 29L
1,468 SR
Queue Stats
69W - 72L
1,411 MMR
Solo
Nemesis
Nemesis
Bronze III
K1TTYSTOMP3R
Nemesis
Bronze III
Level 107
God Stats
0W - 2L
1,738 SR
Queue Stats
42W - 36L
1,374 MMR
Party 1
Cupid
Cupid
Bronze III
Lean for 180
Cupid
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,420 MMR
Solo
King Arthur
King Arthur
Bronze III
RandomGamer67
King Arthur
Bronze III
Level 122
God Stats
1W - 5L
1,335 SR
Queue Stats
15W - 16L
1,466 MMR
Party 1
Cerberus
Cerberus
Gold V
UCOMEGETSOME187
Cerberus
Gold V
Level 224
God Stats
11W - 13L
1,500 SR
Queue Stats
717W - 725L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 2 / 2
7,524
579
5,411
9,063
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
NyQuíl
Mulan
13
1 / 3 / 6
7,984
614
9,659
14,903
13,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
14
8 / 3 / 1
9,098
700
9,249
11,035
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Puppy
Ah Muzen Cab
14
2 / 0 / 2
8,411
647
8,499
4,384
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
SupportDog
Yemoja
11
1 / 1 / 2
7,125
548
5,205
12,093
7,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangCabrakanThorThanatos

VS

Bans
MauiFenrirMercuryYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,832
602
9,088
4,697
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
K1TTYSTOMP3R
Nemesis
12
2 / 1 / 3
6,839
526
5,128
8,664
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
5,087
391
889
9,256
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
RandomGamer67
King Arthur
13
2 / 7 / 3
7,501
577
11,015
19,220
18,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
10
1 / 1 / 3
6,486
499
3,800
13,853
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
14
Kills
9
9
Deaths
14
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
2
1.5
L
4
1
3
5.5
L
Nemesis
K1TTYSTOMP3R
Nemesis
2
1
3
3.5
L
0
4
0
0
W
Mulan
NyQuíl
Mulan
1
3
6
1.33
W
Loki
8
3
1
2.83
W
Ah Muzen Cab
Puppy
Ah Muzen Cab
2
0
2
3
L
King Arthur
RandomGamer67
King Arthur
2
7
3
0.5
W
Yemoja
SupportDog
Yemoja
1
1
2
2
L
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
29,920
51,478
Taken
55,690
29,995
Mitigated
35,088
14,600
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,411
1,805
0
1,137
9,063
2,900
446
3,799
5,264
62,577
0
L
9,088
64
0
500
4,697
1,747
0
2,413
2,284
57,450
1,467
L
Nemesis
K1TTYSTOMP3R
Nemesis
5,128
2,335
0
1,698
8,664
2,924
0
781
7,883
0
46,938
L
889
332
111
2,490
9,256
3,038
0
1,341
7,915
0
19,168
W
Mulan
NyQuíl
Mulan
9,659
2,057
0
3,775
14,903
13,776
0
3,114
11,789
1,192
55,707
W
Loki
9,249
3,381
0
2,864
11,035
3,937
0
1,546
9,489
0
61,416
W
Ah Muzen Cab
Puppy
Ah Muzen Cab
8,499
4,413
0
1,217
4,384
1,846
2,968
1,101
3,283
0
82,261
L
King Arthur
RandomGamer67
King Arthur
11,015
1,235
0
3,430
19,220
18,331
0
2,563
16,657
4,322
61,141
W
Yemoja
SupportDog
Yemoja
5,205
1,629
2,927
2,680
12,093
7,536
91
4,952
7,141
19,971
0
L
Cerberus
3,800
266
0
4,524
13,853
9,048
0
4,182
9,671
15,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
33,745
426
Minions Killed
348
0
Camps Cleared
0
1,386,622
Distance Traveled
1,385,429
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,524
579
103
8
0
291,350
0
L
Thoth
7,832
602
100
8
0
268,562
3
L
Nemesis
6,839
526
66
5
0
329,141
1
L
Cupid
5,087
391
47
4
0
230,059
3
W
Mulan
7,984
614
90
7
0
275,311
0
W
Loki
9,098
700
83
6
0
326,927
3
W
Ah Muzen Cab
8,411
647
127
10
0
241,167
0
L
King Arthur
7,501
577
112
9
0
258,292
0
W
Yemoja
7,125
548
23
2
0
251,867
4
L
Cerberus
6,486
499
23
2
0
299,375
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role