Player Matchup

Heimdallr
Heimdallr
Delta3705
Heimdallr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Hal0t1nman
Baron Samedi
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Python824
Cthulhu
Level 69
God Stats
22W - 24L
1,434 SR
Queue Stats
27W - 36L
1,499 Elo+
Party 1
Team Averages
Level 70
1,478 SR
1,474 Elo+

VS

Team Averages
Level 97
1,611 SR
1,501 Elo+
Chaac
Chaac
AgredCallie
Chaac
Level 103
God Stats
2W - 0L
1,625 SR
Queue Stats
5W - 6L
1,706 Elo+
Solo
Anubis
Anubis
Mr CROSSES
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,374 Elo+
Party 2
Hachiman
Hachiman
Triizzle gT
Hachiman
Level 66
God Stats
33W - 38L
1,709 SR
Queue Stats
97W - 112L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Delta3705
Heimdallr
14
0 / 8 / 1
9,222
576
9,875
17,002
9,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Hal0t1nman
Baron Samedi
15
1 / 14 / 0
10,049
628
9,077
20,130
11,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Python824
Cthulhu
18
3 / 3 / 1
12,461
779
12,586
24,795
38,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 11
14,012
876
24,832
22,805
29,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Mr CROSSES
Anubis
17
7 / 2 / 14
12,137
759
19,810
13,279
7,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Triizzle gT
Hachiman
17
4 / 1 / 16
11,855
741
11,798
12,473
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
4
Kills
25
25
Deaths
4
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
14
1
11
19.5
L
Heimdallr
Delta3705
Heimdallr
0
8
1
0.06
L
Baron Samedi
Hal0t1nman
Baron Samedi
1
14
0
0.07
W
Anubis
Mr CROSSES
Anubis
7
2
14
7
L
Cthulhu
Python824
Cthulhu
3
3
1
1.17
W
Hachiman
Triizzle gT
Hachiman
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,538
Damage
56,440
61,927
Taken
48,557
60,151
Mitigated
43,487
9,083
Healing
20,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,832
4,933
0
8,630
22,805
29,959
660
8,372
14,433
0
90,887
L
Heimdallr
Delta3705
Heimdallr
9,875
5,480
452
1,099
17,002
9,736
0
4,532
12,470
0
39,267
L
Baron Samedi
Hal0t1nman
Baron Samedi
9,077
408
943
1,591
20,130
11,713
0
5,831
14,299
29,761
1,250
W
Anubis
Mr CROSSES
Anubis
19,810
707
0
6,400
13,279
7,711
819
7,503
5,776
43,080
0
L
Cthulhu
Python824
Cthulhu
12,586
363
1,408
3,590
24,795
38,702
0
9,467
15,328
36,877
0
W
Hachiman
Triizzle gT
Hachiman
11,798
6,056
0
5,847
12,473
5,817
2,630
5,217
7,256
0
60,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
38,004
157
Minions Killed
239
0
Camps Cleared
0
783,277
Distance Traveled
954,578
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,012
876
106
7
0
361,345
0
L
Heimdallr
9,222
576
60
4
0
248,466
0
L
Baron Samedi
10,049
628
40
3
0
207,304
0
W
Anubis
12,137
759
64
4
0
273,775
0
L
Cthulhu
12,461
779
57
4
0
327,507
2
W
Hachiman
11,855
741
69
4
0
319,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role