Player Matchup

Surtr
Surtr
CursedConn
Surtr
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 12L
1,389 Elo+
Party 1
Athena
Athena
DrealRauseo
Athena
Level 115
God Stats
2W - 6L
1,500 SR
Queue Stats
352W - 343L
1,442 Elo+
Solo
Ishtar
Ishtar
JimmyTriceps
Ishtar
Level 96
God Stats
2W - 2L
1,341 SR
Queue Stats
8W - 11L
1,603 Elo+
Party 1
Bellona
Bellona
jwentmissing
Bellona
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,465 Elo+
Party 1
Merlin
Merlin
logjam13
Merlin
Level 109
God Stats
1W - 0L
1,722 SR
Queue Stats
15W - 18L
1,555 Elo+
Party 1
Team Averages
Level 102
1,512 SR
1,491 Elo+

VS

Team Averages
Level 128
1,478 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Kingkyro123
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 172L
1,351 Elo+
Solo
Fenrir
Fenrir
XYZ_Soul-_-
Fenrir
Level 155
God Stats
8W - 5L
1,254 SR
Queue Stats
286W - 275L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
rajos007
Kukulkan
Level 105
God Stats
13W - 5L
1,638 SR
Queue Stats
124W - 128L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 1 / 1
6,246
625
5,110
7,709
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
8
3 / 1 / 3
6,012
601
1,763
6,473
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
10
4 / 0 / 2
6,438
644
6,689
7,170
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
jwentmissing
Bellona
11
1 / 1 / 1
6,043
604
1,994
9,041
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
logjam13
Merlin
11
0 / 0 / 0
6,033
603
1,049
3,358
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 0
5,557
556
4,496
9,086
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
 
Horus
8
1 / 1 / 1
5,354
535
1,601
5,210
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 5 / 1
4,863
486
3,362
8,907
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
9
0 / 1 / 1
5,313
531
1,866
7,221
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
rajos007
Kukulkan
10
0 / 0 / 0
5,762
576
2,032
1,439
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
2
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
L
Horus
 
Horus
1
1
1
1.5
W
Surtr
2
1
1
2.5
W
Athena
3
1
3
4.5
W
Ishtar
4
0
2
5
L
0
5
1
0.1
L
Fenrir
0
1
1
0.5
W
Bellona
jwentmissing
Bellona
1
1
1
1.5
W
Merlin
logjam13
Merlin
0
0
0
0
L
Kukulkan
rajos007
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,605
Damage
13,357
33,751
Taken
31,863
18,231
Mitigated
13,404
13,669
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,496
398
0
1,742
9,086
3,405
0
137
8,949
0
41,754
L
Horus
 
Horus
1,601
657
260
2,358
5,210
3,765
0
1,051
4,159
0
8,889
W
Surtr
5,110
2,033
0
3,021
7,709
3,614
24
0
7,709
247
40,401
W
Athena
1,763
684
0
2,067
6,473
5,487
0
1,727
4,720
13,959
0
W
Ishtar
6,689
4,294
0
4,668
7,170
2,638
0
1,783
5,349
0
44,022
L
3,362
1,522
0
3,020
8,907
3,065
33
746
8,161
24,349
0
L
Fenrir
1,866
258
0
3,632
7,221
2,677
0
258
6,963
0
29,482
W
Bellona
jwentmissing
Bellona
1,994
546
0
3,163
9,041
5,375
0
361
8,610
0
47,844
W
Merlin
logjam13
Merlin
1,049
0
0
750
3,358
1,117
0
1,283
1,931
43,281
0
L
Kukulkan
rajos007
Kukulkan
2,032
107
0
379
1,439
492
0
709
730
39,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
26,849
327
Minions Killed
263
0
Camps Cleared
0
1,064,879
Distance Traveled
1,000,532
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,557
556
56
6
0
179,619
0
L
Horus
5,354
535
11
1
0
213,096
1
W
Surtr
6,246
625
69
7
0
219,546
0
W
Athena
6,012
601
18
2
0
212,186
0
W
Ishtar
6,438
644
64
6
0
199,103
0
L
Freya
4,863
486
44
4
0
192,901
0
L
Fenrir
5,313
531
59
6
0
191,321
0
W
Bellona
6,043
604
83
8
0
236,991
0
W
Merlin
6,033
603
93
9
0
197,053
0
L
Kukulkan
5,762
576
93
9
0
223,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role