Player Matchup

Sobek
Sobek
Gold II
MentalGG
Sobek
Gold II
Level 149
God Stats
9W - 8L
1,684 SR
Queue Stats
94W - 94L
1,579 MMR
Party 1
Scylla
Scylla
Gold I
Misfit8735
Scylla
Gold I
Level 182
God Stats
4W - 3L
1,818 SR
Queue Stats
159W - 165L
1,694 MMR
Party 1
Ishtar
Ishtar
Gold III
TooWhiteFor2K
Ishtar
Gold III
Level 159
God Stats
2W - 3L
1,429 SR
Queue Stats
79W - 88L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 163
1,644 SR
1,625 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,684 SR
1,617 MMR
Kuzenbo
Kuzenbo
Silver I
Carnage294
Kuzenbo
Silver I
Level 105
God Stats
82W - 56L
1,688 SR
Queue Stats
174W - 183L
1,641 MMR
Party 2
Tyr
Tyr
Silver I
PromtheusO811
Tyr
Silver I
Level 112
God Stats
10W - 9L
1,900 SR
Queue Stats
191W - 199L
1,641 MMR
Party 2
Awilix
Awilix
Gold V
TrexPR
Awilix
Gold V
Level 108
God Stats
1W - 3L
1,463 SR
Queue Stats
6W - 4L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MentalGG
Sobek
15
6 / 3 / 5
10,773
829
10,305
15,706
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Misfit8735
Scylla
14
2 / 3 / 8
9,745
750
10,804
9,378
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 7
9,936
764
14,305
10,387
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Guan YuGebNe ZhaJormungandrThoth

VS

Bans
AchillesSolChang'eVulcanMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Carnage294
Kuzenbo
13
0 / 5 / 4
8,841
680
5,508
18,632
23,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 4
9,882
760
12,746
16,827
18,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
TrexPR
Awilix
14
6 / 3 / 3
9,799
754
7,750
11,934
6,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
10
10
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Carnage294
Kuzenbo
0
5
4
0.4
W
Sobek
MentalGG
Sobek
6
3
5
2.83
W
Scylla
Misfit8735
Scylla
2
3
8
2
L
4
3
4
2
W
3
4
7
1.63
L
Awilix
TrexPR
Awilix
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
26,004
35,471
Taken
47,393
26,767
Mitigated
48,534
8,047
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Carnage294
Kuzenbo
5,508
1,990
264
2,544
18,632
23,176
0
10,241
7,898
28,579
0
W
Sobek
MentalGG
Sobek
10,305
425
0
4,350
15,706
18,356
315
3,246
11,536
21,216
0
W
Scylla
Misfit8735
Scylla
10,804
910
0
160
9,378
3,223
555
1,359
7,527
47,377
0
L
12,746
973
0
3,936
16,827
18,851
0
7,464
9,013
155
41,782
W
14,305
8,589
0
3,537
10,387
5,188
1,031
1,110
8,803
0
40,590
L
Awilix
TrexPR
Awilix
7,750
1,847
0
2,611
11,934
6,507
0
3,451
8,111
0
24,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
28,522
157
Minions Killed
126
0
Camps Cleared
0
717,185
Distance Traveled
781,318
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,841
680
39
3
0
237,855
0
W
Sobek
10,773
829
16
1
0
251,697
0
W
Scylla
9,745
750
78
6
0
235,326
2
L
Tyr
9,882
760
61
5
0
271,438
0
W
Ishtar
9,936
764
63
5
0
230,162
4
L
Awilix
9,799
754
26
2
0
272,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role