Player Matchup

Tiamat
Tiamat
GoblinsGamee
Tiamat
Level 16
God Stats
1W - 2L
1,690 SR
Queue Stats
136W - 162L
1,433 Elo+
Party 1
Achilles
Achilles
Slayer21bravo
Achilles
Level 60
God Stats
3W - 12L
1,388 SR
Queue Stats
199W - 232L
1,441 Elo+
Party 1
Ishtar
Ishtar
Warhawk21joe
Ishtar
Level 101
God Stats
4W - 4L
1,690 SR
Queue Stats
246W - 298L
1,300 Elo+
Party 1
Team Averages
Level 59
1,589 SR
1,391 Elo+

VS

Team Averages
Level 68
1,436 SR
1,342 Elo+
Ares
Ares
Arrows0923
Ares
Level 48
God Stats
15W - 5L
1,580 SR
Queue Stats
73W - 63L
1,419 Elo+
Party 2
Anubis
Anubis
VeNASIRaptor
Anubis
Level 30
God Stats
46W - 46L
1,447 SR
Queue Stats
80W - 82L
1,425 Elo+
Party 2
Neith
Neith
littlesister003
Neith
Level 126
God Stats
1W - 0L
1,282 SR
Queue Stats
3W - 2L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 4 / 0
6,130
613
4,448
7,418
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Slayer21bravo
Achilles
10
0 / 4 / 0
5,789
579
4,249
12,114
12,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
9
0 / 6 / 0
5,840
584
2,975
10,502
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,350
835
7,471
10,816
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
13
4 / 0 / 8
7,849
785
6,619
4,089
2,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
8 / 0 / 6
8,701
870
11,501
5,503
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
Tiamat
0
4
0
0
L
Achilles
Slayer21bravo
Achilles
0
4
0
0
W
Anubis
4
0
8
8
L
Ishtar
0
6
0
0
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,672
Damage
25,591
30,034
Taken
20,408
19,993
Mitigated
16,617
3,743
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,471
278
290
4,153
10,816
11,261
607
1,478
8,895
11,558
0
L
Tiamat
4,448
200
0
1,536
7,418
4,541
0
3,882
3,536
21,537
0
L
Achilles
Slayer21bravo
Achilles
4,249
922
0
795
12,114
12,040
0
5,518
6,596
0
9,761
W
Anubis
6,619
755
0
2,143
4,089
2,450
762
979
2,984
33,407
0
L
Ishtar
2,975
787
0
1,412
10,502
3,412
0
4,715
5,787
0
17,014
W
11,501
5,038
0
2,963
5,503
2,906
1,081
2,033
3,385
0
31,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,759
Gold Earned
24,900
84
Minions Killed
109
0
Camps Cleared
0
460,628
Distance Traveled
551,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,350
835
17
2
0
199,314
0
L
Tiamat
6,130
613
47
5
0
145,768
0
L
Achilles
5,789
579
10
1
0
170,847
0
W
Anubis
7,849
785
43
4
0
177,674
0
L
Ishtar
5,840
584
27
3
0
144,013
0
W
Neith
8,701
870
49
5
0
174,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role