Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Maui
Maui
 
Maui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlwaysClownN
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,471 Elo+
Party 2
Ishtar
Ishtar
PridefulGinger
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,331 Elo+
Party 4
Thanatos
Thanatos
eagleeye0701
Thanatos
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 173L
1,464 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,453 Elo+

VS

Team Averages
Level 73
1,498 SR
1,495 Elo+
Thanatos
Thanatos
EasyPeezzy
Thanatos
Level 60
God Stats
3W - 6L
1,346 SR
Queue Stats
21W - 33L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
KillingTuba
Kukulkan
Level 70
God Stats
5W - 6L
1,433 SR
Queue Stats
22W - 26L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Philgatti
Baron Samedi
Level 48
God Stats
19W - 8L
1,294 SR
Queue Stats
56W - 45L
1,693 Elo+
Party 3
Guan Yu
Guan Yu
Pproductions
Guan Yu
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 80L
1,406 Elo+
Solo
Ishtar
Ishtar
xMrRed17x
Ishtar
Level 104
God Stats
9W - 4L
1,918 SR
Queue Stats
392W - 350L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 0
6,638
474
2,463
10,607
6,780
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
 
Maui
9
0 / 4 / 3
6,197
443
3,409
13,998
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
6,253
447
6,103
14,940
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 1
7,025
502
2,917
10,030
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
eagleeye0701
Thanatos
11
3 / 4 / 1
7,132
509
8,743
13,149
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EasyPeezzy
Thanatos
14
8 / 1 / 2
8,682
620
7,789
13,358
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
KillingTuba
Kukulkan
14
3 / 0 / 6
8,251
589
7,095
5,087
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Philgatti
Baron Samedi
12
2 / 1 / 8
8,074
577
8,177
7,421
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Pproductions
Guan Yu
14
5 / 1 / 1
8,627
616
9,537
13,045
15,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
xMrRed17x
Ishtar
13
1 / 1 / 3
7,967
569
7,524
9,117
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
19
19
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Maui
 
Maui
0
4
3
0.38
L
0
5
1
0.1
W
Thanatos
EasyPeezzy
Thanatos
8
1
2
9
W
Kukulkan
KillingTuba
Kukulkan
3
0
6
6
W
Baron Samedi
Philgatti
Baron Samedi
2
1
8
6
W
Guan Yu
Pproductions
Guan Yu
5
1
1
5.5
L
0
2
1
0.25
L
Thanatos
eagleeye0701
Thanatos
3
4
1
0.88
W
Ishtar
xMrRed17x
Ishtar
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
40,122
62,724
Taken
48,028
35,439
Mitigated
32,358
28,610
Healing
30,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,463
419
0
4,172
10,607
6,780
0
4,209
6,398
40,073
0
L
Maui
 
Maui
3,409
1,063
424
4,598
13,998
12,630
0
6,356
7,642
16,100
0
L
6,103
924
0
2,427
14,940
6,433
0
908
14,032
0
37,076
W
Thanatos
EasyPeezzy
Thanatos
7,789
268
0
15,690
13,358
5,017
322
1,287
12,071
0
57,257
W
Kukulkan
KillingTuba
Kukulkan
7,095
196
0
1,244
5,087
1,983
0
882
4,205
56,420
648
W
Baron Samedi
Philgatti
Baron Samedi
8,177
180
1,540
3,650
7,421
6,549
0
2,729
4,692
34,340
0
W
Guan Yu
Pproductions
Guan Yu
9,537
1,249
390
3,635
13,045
15,348
137
414
12,631
0
57,672
L
2,917
1,639
0
5,856
10,030
3,751
0
849
9,181
0
57,704
L
Thanatos
eagleeye0701
Thanatos
8,743
1,808
0
11,133
13,149
5,845
0
2,950
10,199
0
45,556
W
Ishtar
xMrRed17x
Ishtar
7,524
4,386
0
4,824
9,117
3,461
469
1,016
8,101
0
65,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
41,601
319
Minions Killed
419
0
Camps Cleared
0
1,336,408
Distance Traveled
1,465,986
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,638
474
74
5
0
236,425
0
L
Maui
6,197
443
13
1
0
302,325
0
L
Chaac
6,253
447
49
4
0
196,242
0
W
Thanatos
8,682
620
78
6
0
300,954
0
W
Kukulkan
8,251
589
111
8
0
295,987
0
W
Baron Samedi
8,074
577
29
2
0
290,999
2
W
Guan Yu
8,627
616
85
6
0
276,576
2
L
Ishtar
7,025
502
120
9
0
278,064
0
L
Thanatos
7,132
509
63
5
0
323,352
0
W
Ishtar
7,967
569
116
8
0
301,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role