Player Matchup

Ymir
Ymir
Cmking09
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DanChampion21
Baron Samedi
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 24L
1,831 Elo+
Party 2
Hou Yi
Hou Yi
SomeoneMedMe
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,946 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,759 Elo+

VS

Team Averages
Level 52
1,499 SR
1,158 Elo+
Discordia
Discordia
BWBedWetter
Discordia
Level 64
God Stats
38W - 33L
1,497 SR
Queue Stats
445W - 471L
1,410 Elo+
Solo
Chaac
Chaac
Coalmiller
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,032 Elo+
Party 1
Achilles
Achilles
KingViking91
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,032 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 0 / 9
8,893
889
2,230
5,386
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
DanChampion21
Baron Samedi
14
3 / 1 / 12
8,384
838
12,594
9,435
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
15
9 / 0 / 6
9,330
933
14,669
8,652
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BWBedWetter
Discordia
11
1 / 4 / 0
6,731
673
9,826
7,018
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
11
0 / 5 / 1
6,260
626
5,868
12,232
8,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Achilles
KingViking91
Achilles
12
0 / 6 / 0
6,356
636
2,920
14,790
13,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
BWBedWetter
Discordia
1
4
0
0.25
W
Ymir
3
0
9
7.5
L
Chaac
0
5
1
0.1
W
Baron Samedi
DanChampion21
Baron Samedi
3
1
12
9
L
Achilles
KingViking91
Achilles
0
6
0
0
W
Hou Yi
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
18,614
23,473
Taken
34,040
13,818
Mitigated
24,315
8,360
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BWBedWetter
Discordia
9,826
537
0
189
7,018
2,485
352
3,273
3,745
27,192
0
W
Ymir
2,230
398
0
1,331
5,386
4,985
24
1,953
3,389
9,358
0
L
Chaac
5,868
242
0
1,160
12,232
8,246
272
5,459
6,773
0
14,741
W
Baron Samedi
DanChampion21
Baron Samedi
12,594
727
1,790
4,163
9,435
4,859
258
4,232
4,969
44,578
1,012
L
Achilles
KingViking91
Achilles
2,920
430
0
959
14,790
13,584
242
5,691
9,099
0
11,694
W
Hou Yi
14,669
7,302
0
1,076
8,652
3,974
524
3,656
4,736
0
43,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
19,347
144
Minions Killed
74
0
Camps Cleared
0
586,121
Distance Traveled
523,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,731
673
36
4
0
160,902
0
W
Ymir
8,893
889
19
2
0
203,553
0
L
Chaac
6,260
626
21
2
0
199,433
0
W
Baron Samedi
8,384
838
56
6
0
202,315
0
L
Achilles
6,356
636
17
2
0
163,030
0
W
Hou Yi
9,330
933
69
7
0
180,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role