Player Matchup

Jing Wei
Jing Wei
Neelseiro
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,611 Elo+
Solo
Jormungandr
Jormungandr
QuinGMG
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SmellyFingers121
Zhong Kui
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 65L
1,500 Elo+
Solo
Nike
Nike
YmirProMax
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rizatheundying
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,459 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,514 Elo+

VS

Team Averages
Level 73
1,416 SR
1,567 Elo+
Amaterasu
Amaterasu
Caal
Amaterasu
Level 102
God Stats
5W - 5L
1,295 SR
Queue Stats
222W - 213L
1,576 Elo+
Party 2
Ymir
Ymir
TYRONETROMBONE
Ymir
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
254W - 241L
1,576 Elo+
Party 2
Hades
Hades
Zephnar
Hades
Level 55
God Stats
5W - 3L
1,500 SR
Queue Stats
235W - 207L
1,566 Elo+
Party 2
Medusa
Medusa
Zurask
Medusa
Level 63
God Stats
7W - 10L
1,285 SR
Queue Stats
172W - 146L
1,576 Elo+
Party 2
Discordia
Discordia
fr4ctul
Discordia
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 142L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Neelseiro
Jing Wei
13
2 / 6 / 7
7,427
743
6,632
11,076
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
QuinGMG
Jormungandr
15
2 / 5 / 7
8,354
835
8,296
18,556
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
13
3 / 7 / 4
7,696
770
6,759
10,928
7,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 7
7,285
729
2,497
14,072
10,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
rizatheundying
Morgan Le Fay
12
2 / 6 / 4
7,429
743
7,957
9,650
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caal
Amaterasu
15
3 / 3 / 22
9,425
943
6,994
16,321
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 4 / 17
9,476
948
11,276
13,133
7,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Zephnar
Hades
16
7 / 3 / 16
9,219
922
17,146
11,517
7,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Zurask
Medusa
17
9 / 2 / 16
9,888
989
16,616
8,378
4,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
fr4ctul
Discordia
15
3 / 2 / 18
8,949
895
9,781
5,465
2,109
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
10
Kills
29
29
Deaths
14
29
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Caal
Amaterasu
3
3
22
4.67
L
Jing Wei
Neelseiro
Jing Wei
2
6
7
0.92
L
Jormungandr
QuinGMG
Jormungandr
2
5
7
1.1
L
Zhong Kui
3
7
4
0.71
W
7
4
17
3.88
L
1
5
7
0.9
W
Hades
Zephnar
Hades
7
3
16
5
W
Medusa
Zurask
Medusa
9
2
16
8.5
W
Discordia
fr4ctul
Discordia
3
2
18
6
L
Morgan Le Fay
rizatheundying
Morgan Le Fay
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
61,813
64,282
Taken
54,814
38,090
Mitigated
36,762
12,101
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Caal
Amaterasu
6,994
2,018
1,289
4,554
16,321
15,315
704
5,083
11,238
0
9,050
L
Jing Wei
Neelseiro
Jing Wei
6,632
4,722
514
1,160
11,076
5,123
0
6,144
4,932
0
14,437
L
Jormungandr
QuinGMG
Jormungandr
8,296
2,209
373
4,880
18,556
11,283
0
12,501
6,055
24,248
0
L
Zhong Kui
6,759
492
101
442
10,928
7,573
0
6,446
4,482
9,701
453
W
11,276
2,409
2,116
2,146
13,133
7,413
412
5,370
7,763
16,937
0
L
2,497
387
651
2,827
14,072
10,088
0
6,643
7,429
0
7,331
W
Hades
Zephnar
Hades
17,146
919
2,216
3,385
11,517
7,839
1,331
5,605
5,912
28,433
0
W
Medusa
Zurask
Medusa
16,616
7,161
1,157
2,588
8,378
4,086
2,488
3,644
4,734
0
28,641
W
Discordia
fr4ctul
Discordia
9,781
556
841
643
5,465
2,109
1,862
2,585
2,880
22,895
1,324
L
Morgan Le Fay
rizatheundying
Morgan Le Fay
7,957
643
0
1,153
9,650
4,023
0
5,760
3,890
11,517
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,191
Gold Earned
46,957
74
Minions Killed
110
0
Camps Cleared
0
810,655
Distance Traveled
1,061,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,425
943
4
0
0
222,093
0
L
Jing Wei
7,427
743
15
2
0
167,442
0
L
Jormungandr
8,354
835
25
3
0
170,675
0
L
Zhong Kui
7,696
770
16
2
0
146,144
0
W
Ymir
9,476
948
18
2
0
201,708
0
L
Nike
7,285
729
12
1
0
175,073
0
W
Hades
9,219
922
28
3
0
192,187
0
W
Medusa
9,888
989
21
2
0
242,894
0
W
Discordia
8,949
895
39
4
0
202,895
0
L
Morgan Le Fay
7,429
743
6
1
0
151,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role