Player Matchup

Cupid
Cupid
AuntRuckus
Cupid
Level 98
God Stats
9W - 7L
1,735 SR
Queue Stats
83W - 110L
1,401 Elo+
Party 3
Sol
Sol
BlueRavinofÓðinn
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,418 Elo+
Party 3
Atlas
Atlas
Coffeeez4closers
Atlas
Level 65
God Stats
53W - 65L
1,647 SR
Queue Stats
124W - 153L
1,246 Elo+
Party 3
Janus
Janus
MJXF30
Janus
Level 37
God Stats
38W - 44L
1,363 SR
Queue Stats
49W - 65L
1,152 Elo+
Party 3
Da Ji
Da Ji
Whiteflame3091
Da Ji
Level 65
God Stats
3W - 19L
1,149 SR
Queue Stats
124W - 151L
1,246 Elo+
Party 3
Team Averages
Level 75
1,479 SR
1,293 Elo+

VS

Team Averages
Level 47
1,447 SR
1,535 Elo+
Izanami
Izanami
Cruiser15
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,742 Elo+
Party 1
Cabrakan
Cabrakan
GuiltyDoughnut2
Cabrakan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 183L
1,511 Elo+
Party 2
Da Ji
Da Ji
KingDanny98
Da Ji
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,742 Elo+
Party 1
Surtr
Surtr
Straudenstein
Surtr
Level 43
God Stats
1W - 1L
1,233 SR
Queue Stats
1W - 4L
1,085 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Whitekonz22
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 2 / 0
5,295
441
2,080
8,050
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 0
6,429
536
7,851
13,015
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,848
487
3,388
6,511
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
MJXF30
Janus
10
1 / 4 / 1
5,934
495
5,585
8,359
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
5,542
462
3,452
9,195
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cruiser15
Izanami
11
0 / 0 / 4
6,619
552
3,566
4,836
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
10
1 / 1 / 5
6,634
553
4,732
10,120
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
10 / 0 / 1
8,002
667
9,468
8,991
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 2
7,283
607
7,918
10,704
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Whitekonz22
Morgan Le Fay
12
2 / 1 / 3
6,939
578
8,857
6,670
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
2
0
0
L
1
3
0
0.33
L
0
1
0
0
W
Izanami
Cruiser15
Izanami
0
0
4
2
W
Cabrakan
1
1
5
3.5
W
10
0
1
10.5
L
Janus
MJXF30
Janus
1
4
1
0.38
W
0
1
2
1
L
1
3
1
0.5
W
Morgan Le Fay
Whitekonz22
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
34,541
45,130
Taken
41,321
16,777
Mitigated
24,076
14,618
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
2,080
1,029
809
3,820
8,050
2,517
0
1,692
6,358
0
28,333
L
7,851
2,735
0
6,821
13,015
3,529
0
247
12,768
50,082
0
L
3,388
1,677
0
838
6,511
4,289
0
1,490
5,021
21,087
0
W
Izanami
Cruiser15
Izanami
3,566
2,737
0
3,044
4,836
1,665
351
1,205
3,631
0
44,439
W
Cabrakan
4,732
947
0
3,278
10,120
9,583
0
3,859
6,261
14,465
501
W
9,468
3,432
0
4,379
8,991
3,757
0
2,339
6,652
0
49,931
L
Janus
MJXF30
Janus
5,585
649
185
2,116
8,359
3,054
0
6,272
2,087
39,180
0
W
7,918
3,246
0
5,692
10,704
6,296
93
7,383
3,321
833
54,063
L
3,452
1,181
0
29
9,195
3,388
0
3,385
5,810
0
26,612
W
Morgan Le Fay
Whitekonz22
Morgan Le Fay
8,857
1,092
0
1,346
6,670
2,775
0
2,038
4,632
49,270
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
35,477
289
Minions Killed
342
0
Camps Cleared
0
1,175,464
Distance Traveled
1,190,467
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,295
441
53
4
0
229,926
4
L
Sol
6,429
536
90
8
0
203,904
0
L
Atlas
5,848
487
38
3
0
260,688
2
W
Izanami
6,619
552
76
6
0
214,978
0
W
Cabrakan
6,634
553
14
1
0
222,219
2
W
Da Ji
8,002
667
76
6
0
284,844
0
L
Janus
5,934
495
67
6
0
231,380
0
W
Surtr
7,283
607
92
8
0
245,254
0
L
Da Ji
5,542
462
41
3
0
249,566
0
W
Morgan Le Fay
6,939
578
84
7
0
223,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role