Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KnG-_Facu
Loki
Level 27
God Stats
7W - 7L
1,477 SR
Queue Stats
180W - 150L
1,513 Elo+
Party 1
Hera
Hera
maximovarrese
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,615 Elo+
Party 1
Team Averages
Level 55
1,492 SR
1,543 Elo+

VS

Team Averages
Level 61
1,663 SR
1,622 Elo+
Surtr
Surtr
In ragezilla
Surtr
Level 37
God Stats
4W - 3L
1,797 SR
Queue Stats
12W - 15L
1,839 Elo+
Solo
Yu Huang
Yu Huang
SilentWraith348
Yu Huang
Level 80
God Stats
18W - 9L
1,693 SR
Queue Stats
85W - 85L
1,564 Elo+
Solo
Danzaburou
Danzaburou
TheBlur41
Danzaburou
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 142L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 6
6,862
686
7,347
11,148
9,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
14
3 / 0 / 4
7,750
775
5,869
6,240
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 1 / 2
8,043
804
8,353
5,786
3,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,686
769
5,564
10,358
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
12
1 / 2 / 1
7,160
716
7,784
5,019
1,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheBlur41
Danzaburou
10
0 / 5 / 2
6,520
652
4,919
9,163
3,394
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
6
3
L
1
0
1
1.5
W
Loki
3
0
4
5
L
Yu Huang
1
2
1
0.75
L
Danzaburou
TheBlur41
Danzaburou
0
5
2
0.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
18,267
23,174
Taken
24,540
14,815
Mitigated
13,951
2,308
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,347
312
0
649
11,148
9,308
270
3,154
7,994
0
22,088
L
5,564
1,719
0
3,074
10,358
8,602
0
3,950
6,408
1,038
15,152
W
Loki
5,869
147
0
626
6,240
2,422
0
2,782
3,458
0
27,140
L
Yu Huang
7,784
1,025
0
753
5,019
1,955
92
1,547
3,472
36,625
373
L
Danzaburou
TheBlur41
Danzaburou
4,919
2,445
0
1,552
9,163
3,394
215
2,856
6,307
0
18,915
W
8,353
2,276
0
1,033
5,786
3,085
761
1,944
3,842
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
21,366
136
Minions Killed
126
0
Camps Cleared
0
599,096
Distance Traveled
567,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,862
686
22
2
0
203,640
0
L
Surtr
7,686
769
29
3
0
219,395
0
W
Loki
7,750
775
47
5
0
209,183
0
L
Yu Huang
7,160
716
73
7
0
183,196
0
L
Danzaburou
6,520
652
24
2
0
164,847
0
W
Hera
8,043
804
67
7
0
186,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role