Player Matchup

Sylvanus
Sylvanus
Blame Tengu
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,599 Elo+
Party 2
Fenrir
Fenrir
Cult Bro
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
TheCalmAntiHero
Baron Samedi
Level 136
God Stats
4W - 4L
1,577 SR
Queue Stats
42W - 43L
1,572 Elo+
Party 2
Team Averages
Level 116
1,526 SR
1,572 Elo+

VS

Team Averages
Level 83
1,530 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
RatedCarcass6
Danzaburou
Level 149
God Stats
2W - 2L
1,590 SR
Queue Stats
51W - 47L
1,603 Elo+
Party 1
Surtr
Surtr
comet540
Surtr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blame Tengu
Sylvanus
13
1 / 0 / 13
8,555
856
9,236
14,314
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Cult Bro
Fenrir
11
3 / 1 / 7
7,437
744
5,878
7,665
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TheCalmAntiHero
Baron Samedi
14
10 / 0 / 4
8,785
879
11,514
6,340
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 6 / 0
5,975
598
5,790
7,033
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
RatedCarcass6
Danzaburou
10
1 / 3 / 0
6,508
651
7,442
10,339
3,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
comet540
Surtr
11
0 / 5 / 1
7,030
703
5,268
12,405
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
0
0
W
Sylvanus
Blame Tengu
Sylvanus
1
0
13
7.5
W
Fenrir
Cult Bro
Fenrir
3
1
7
6.5
L
Danzaburou
RatedCarcass6
Danzaburou
1
3
0
0.33
W
Baron Samedi
TheCalmAntiHero
Baron Samedi
10
0
4
12
L
Surtr
comet540
Surtr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
18,500
28,319
Taken
29,777
21,421
Mitigated
15,322
16,827
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,790
1,651
28
35
7,033
2,635
0
5,757
1,276
15,962
684
W
Sylvanus
Blame Tengu
Sylvanus
9,236
3,103
3,179
7,180
14,314
12,995
569
3,357
10,957
23,898
0
W
Fenrir
Cult Bro
Fenrir
5,878
1,105
173
756
7,665
4,966
55
1,685
5,980
0
19,615
L
Danzaburou
RatedCarcass6
Danzaburou
7,442
3,165
0
1,741
10,339
3,890
0
6,201
4,138
0
27,455
W
Baron Samedi
TheCalmAntiHero
Baron Samedi
11,514
618
3,185
2,354
6,340
3,460
831
749
5,591
41,053
0
L
Surtr
comet540
Surtr
5,268
2,088
0
1,866
12,405
8,797
0
8,836
3,569
257
11,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
19,513
141
Minions Killed
92
0
Camps Cleared
0
490,284
Distance Traveled
465,430
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,975
598
24
2
0
135,602
0
W
Sylvanus
8,555
856
37
4
0
141,943
0
W
Fenrir
7,437
744
34
3
0
169,402
0
L
Danzaburou
6,508
651
55
6
0
164,816
0
W
Baron Samedi
8,785
879
70
7
0
178,939
1
L
Surtr
7,030
703
13
1
0
165,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role