Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Illraz93
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,265 Elo+
Party 1
Maui
Maui
MemesForFree
Maui
Level 63
God Stats
4W - 6L
1,673 SR
Queue Stats
219W - 225L
1,518 Elo+
Solo
Heimdallr
Heimdallr
bearman798
Heimdallr
Level 122
God Stats
0W - 1L
1,308 SR
Queue Stats
30W - 37L
1,265 Elo+
Party 1
Sol
Sol
brandonsdown
Sol
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,265 Elo+
Party 1
Team Averages
Level 103
1,496 SR
1,363 Elo+

VS

Team Averages
Level 152
1,524 SR
1,466 Elo+
Vulcan
Vulcan
EBoom11
Vulcan
Level 146
God Stats
2W - 2L
1,702 SR
Queue Stats
177W - 177L
1,474 Elo+
Party 2
Medusa
Medusa
F0RG0773NONE
Medusa
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
364W - 347L
1,500 Elo+
Solo
Tiamat
Tiamat
boom61
Tiamat
Level 104
God Stats
4W - 2L
1,624 SR
Queue Stats
77W - 87L
1,517 Elo+
Party 2
Ne Zha
Ne Zha
crazycolt29
Ne Zha
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 133L
1,430 Elo+
Solo
Ymir
Ymir
pas777
Ymir
Level 233
God Stats
10W - 6L
1,296 SR
Queue Stats
292W - 306L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 2 / 0
4,315
863
703
2,331
878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ullr
10
2 / 2 / 1
5,432
1,086
2,337
4,744
1,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 4
5,159
1,032
3,479
5,030
5,009
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
bearman798
Heimdallr
11
1 / 4 / 1
5,153
1,031
3,135
6,702
3,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 2
5,156
1,031
6,345
3,624
1,446
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EBoom11
Vulcan
11
4 / 1 / 5
6,444
1,289
5,791
3,556
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
4 / 1 / 5
6,034
1,207
4,762
5,002
2,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
boom61
Tiamat
10
2 / 0 / 7
5,801
1,160
5,155
4,326
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
10
1 / 1 / 8
5,770
1,154
2,794
4,866
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
pas777
Ymir
9
0 / 1 / 6
5,580
1,116
2,175
5,999
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
3
Kills
11
12
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Vulcan
EBoom11
Vulcan
4
1
5
6.5
W
Medusa
4
1
5
6.5
L
Ullr
2
2
1
1.25
L
0
2
4
1
L
Heimdallr
bearman798
Heimdallr
1
4
1
0.38
W
Tiamat
boom61
Tiamat
2
0
7
5.5
L
0
2
2
0.5
W
Ne Zha
1
1
8
5
W
Ymir
pas777
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
20,677
22,431
Taken
23,749
12,371
Mitigated
13,424
5,124
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
703
135
0
38
2,331
878
0
1,363
968
0
1,258
W
Vulcan
EBoom11
Vulcan
5,791
2,427
749
573
3,556
1,602
189
1,246
2,310
12,023
0
W
Medusa
4,762
1,677
1,322
2,042
5,002
2,280
320
2,036
2,966
0
8,727
L
Ullr
2,337
166
808
1,113
4,744
1,937
0
2,347
2,397
0
4,816
L
3,479
245
654
572
5,030
5,009
0
3,019
2,011
8,238
0
L
Heimdallr
bearman798
Heimdallr
3,135
427
490
331
6,702
3,101
0
4,386
2,316
0
8,582
W
Tiamat
boom61
Tiamat
5,155
408
1,066
1,856
4,326
2,270
137
1,776
2,550
10,690
0
L
6,345
1,297
716
402
3,624
1,446
0
2,006
1,618
12,792
0
W
Ne Zha
2,794
74
2,024
1,216
4,866
2,169
331
1,336
3,530
0
8,651
W
Ymir
pas777
Ymir
2,175
0
934
1,018
5,999
5,103
0
3,430
2,569
2,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
29,629
45
Minions Killed
51
0
Camps Cleared
0
414,909
Distance Traveled
650,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,315
863
2
0
0
34,143
0
W
Vulcan
6,444
1,289
16
3
0
123,434
0
W
Medusa
6,034
1,207
10
2
0
108,904
0
L
Ullr
5,432
1,086
6
1
0
96,171
0
L
Maui
5,159
1,032
8
2
0
93,056
0
L
Heimdallr
5,153
1,031
9
2
0
88,636
0
W
Tiamat
5,801
1,160
11
2
0
114,957
0
L
Sol
5,156
1,031
20
4
0
102,903
0
W
Ne Zha
5,770
1,154
9
2
0
169,997
0
W
Ymir
5,580
1,116
5
1
0
133,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role