Player Matchup

Surtr
Surtr
DnAPlayALotz
Surtr
Level 61
God Stats
2W - 6L
1,300 SR
Queue Stats
64W - 63L
1,275 Elo+
Party 2
Charybdis
Charybdis
KinshipMonstie1
Charybdis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,143 Elo+
Party 2
Geb
Geb
Sandy444
Geb
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 129L
1,256 Elo+
Party 2
Athena
Athena
dalton468ggg
Athena
Level 80
God Stats
4W - 5L
1,500 SR
Queue Stats
79W - 101L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
theappa
Baron Samedi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,186 Elo+
Party 2
Team Averages
Level 70
1,460 SR
1,228 Elo+

VS

Team Averages
Level 78
1,507 SR
1,397 Elo+
Fenrir
Fenrir
AscendNE
Fenrir
Level 76
God Stats
4W - 2L
1,616 SR
Queue Stats
36W - 31L
1,483 Elo+
Solo
Terra
Terra
CruelWarWick
Terra
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
367W - 329L
1,469 Elo+
Solo
Anhur
Anhur
R3D DRAGON 14
Anhur
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 71L
1,358 Elo+
Party 1
Shiva
Shiva
Somuchpeel
Shiva
Level 123
God Stats
5W - 7L
1,421 SR
Queue Stats
92W - 85L
1,331 Elo+
Party 1
Anubis
Anubis
jacevedo51
Anubis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,943
540
5,564
11,027
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KinshipMonstie1
Charybdis
9
1 / 4 / 2
5,515
501
4,684
6,812
2,000
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 2 / 2
5,284
480
3,239
9,166
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
9
2 / 2 / 1
5,893
536
2,578
10,480
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
theappa
Baron Samedi
9
2 / 3 / 2
5,249
477
6,065
7,971
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AscendNE
Fenrir
10
6 / 4 / 2
6,736
612
6,828
8,515
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 5
5,963
542
3,435
10,092
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 2
6,078
553
3,519
5,952
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
12
3 / 1 / 2
7,468
679
6,713
11,331
6,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
jacevedo51
Anubis
12
5 / 2 / 2
7,152
650
8,314
9,227
5,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
15
16
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AscendNE
Fenrir
6
4
2
1.75
W
1
2
5
1.75
L
1
5
0
0.2
L
Charybdis
KinshipMonstie1
Charybdis
1
4
2
0.5
W
0
0
2
1
L
1
2
2
1
W
Shiva
3
1
2
4
L
Athena
2
2
1
1.25
W
Anubis
jacevedo51
Anubis
5
2
2
3
L
Baron Samedi
theappa
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
28,809
45,456
Taken
45,117
21,086
Mitigated
24,782
7,371
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AscendNE
Fenrir
6,828
1,713
281
739
8,515
3,714
240
2,331
6,184
0
27,885
W
3,435
924
1,268
2,253
10,092
7,236
324
2,095
7,997
19,432
0
L
5,564
2,083
0
3,144
11,027
5,008
0
0
11,027
896
35,184
L
Charybdis
KinshipMonstie1
Charybdis
4,684
2,820
82
516
6,812
2,000
0
400
6,412
0
37,363
W
3,519
1,875
0
3,300
5,952
1,779
354
649
5,303
0
34,269
L
3,239
670
0
1,193
9,166
3,351
0
2,339
6,827
24,940
0
W
Shiva
6,713
1,302
86
4,218
11,331
6,990
652
473
10,858
0
57,810
L
Athena
2,578
756
0
718
10,480
7,682
0
4,175
6,305
21,051
0
W
Anubis
jacevedo51
Anubis
8,314
633
0
5,967
9,227
5,063
798
6,478
2,749
54,040
0
L
Baron Samedi
theappa
Baron Samedi
6,065
637
374
1,344
7,971
3,045
0
4,835
3,136
24,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
33,397
211
Minions Killed
305
0
Camps Cleared
0
1,068,450
Distance Traveled
1,088,354
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,736
612
33
3
0
250,522
0
W
Terra
5,963
542
26
2
0
229,726
3
L
Surtr
5,943
540
68
6
0
225,749
0
L
Charybdis
5,515
501
59
5
0
209,462
0
W
Anhur
6,078
553
54
5
0
188,877
0
L
Geb
5,284
480
39
4
0
266,613
0
W
Shiva
7,468
679
112
10
0
226,972
2
L
Athena
5,893
536
23
2
0
171,253
0
W
Anubis
7,152
650
80
7
0
192,257
0
L
Baron Samedi
5,249
477
22
2
0
195,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role