Player Matchup

Bacchus
Bacchus
AzraelFallen
Bacchus
Level 119
God Stats
2W - 1L
1,269 SR
Queue Stats
64W - 56L
1,350 Elo+
Party 1
Agni
Agni
DYRH__
Agni
Level 69
God Stats
5W - 4L
1,771 SR
Queue Stats
24W - 22L
1,582 Elo+
Party 3
Fenrir
Fenrir
IILORHII
Fenrir
Level 129
God Stats
10W - 6L
1,519 SR
Queue Stats
69W - 69L
1,538 Elo+
Party 3
Hades
Hades
WackyWeasel69
Hades
Level 141
God Stats
2W - 1L
1,447 SR
Queue Stats
46W - 47L
1,344 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 137
God Stats
262W - 206L
1,654 SR
Queue Stats
319W - 284L
1,556 Elo+
Solo
Team Averages
Level 119
1,532 SR
1,474 Elo+

VS

Team Averages
Level 88
1,438 SR
1,485 Elo+
Ra
Ra
Adonitology
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,427 Elo+
Party 4
Cabrakan
Cabrakan
AzelDreadEye
Cabrakan
Level 69
God Stats
4W - 6L
1,377 SR
Queue Stats
208W - 210L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
Drip2Hard12
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,393 Elo+
Party 4
Ne Zha
Ne Zha
ILoveMiners
Ne Zha
Level 87
God Stats
0W - 4L
1,285 SR
Queue Stats
28W - 27L
1,441 Elo+
Party 4
Ullr
Ullr
xEresh
Ullr
Level 101
God Stats
12W - 17L
1,526 SR
Queue Stats
294W - 272L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzraelFallen
Bacchus
15
6 / 0 / 11
9,395
587
12,466
9,074
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
DYRH__
Agni
15
2 / 2 / 7
9,315
582
9,463
8,627
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
IILORHII
Fenrir
15
10 / 2 / 4
9,354
585
8,927
14,133
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 7
9,225
577
9,733
14,088
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
tiggurai
Cu Chulainn
14
2 / 2 / 3
8,211
513
9,332
15,102
11,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
8,244
515
6,873
14,305
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
AzelDreadEye
Cabrakan
8
0 / 7 / 0
5,927
370
2,364
11,158
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Drip2Hard12
Cthulhu
14
2 / 4 / 2
7,937
496
7,223
13,762
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
13
3 / 6 / 4
8,110
507
8,395
15,610
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
xEresh
Ullr
10
1 / 4 / 2
6,228
389
4,932
10,035
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
26
Kills
9
10
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Cabrakan
AzelDreadEye
Cabrakan
0
7
0
0
W
Bacchus
AzraelFallen
Bacchus
6
0
11
11.5
W
Agni
DYRH__
Agni
2
2
7
2.75
L
Cthulhu
Drip2Hard12
Cthulhu
2
4
2
0.75
W
Fenrir
IILORHII
Fenrir
10
2
4
6
L
Ne Zha
3
6
4
0.83
W
6
4
7
2.38
W
Cu Chulainn
tiggurai
Cu Chulainn
2
2
3
1.75
L
Ullr
xEresh
Ullr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,921
Damage
29,787
61,024
Taken
64,870
33,781
Mitigated
39,567
22,070
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,873
337
381
4,858
14,305
6,547
0
7,222
6,989
75,657
0
L
Cabrakan
AzelDreadEye
Cabrakan
2,364
431
70
1,368
11,158
6,944
0
7,813
2,788
21,216
0
W
Bacchus
AzraelFallen
Bacchus
12,466
1,684
769
3,502
9,074
5,499
574
2,073
7,001
44,757
0
W
Agni
DYRH__
Agni
9,463
911
142
2,333
8,627
3,660
874
3,488
4,996
69,380
542
L
Cthulhu
Drip2Hard12
Cthulhu
7,223
442
0
1,849
13,762
15,715
0
3,049
10,703
40,466
0
W
Fenrir
IILORHII
Fenrir
8,927
1,316
0
5,623
14,133
6,532
44
3,128
10,915
0
57,582
L
Ne Zha
8,395
3,329
0
3,904
15,610
6,895
0
6,189
9,243
0
52,844
W
9,733
372
627
4,894
14,088
6,879
0
2,134
11,954
58,562
0
W
Cu Chulainn
tiggurai
Cu Chulainn
9,332
917
0
4,180
15,102
11,211
0
4,509
9,698
0
58,345
L
Ullr
xEresh
Ullr
4,932
643
0
893
10,035
3,466
0
5,766
3,684
0
26,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,500
Gold Earned
36,446
463
Minions Killed
369
0
Camps Cleared
0
1,721,594
Distance Traveled
1,340,772
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,244
515
120
8
0
288,067
4
L
Cabrakan
5,927
370
58
4
0
212,159
0
W
Bacchus
9,395
587
86
5
0
354,097
0
W
Agni
9,315
582
141
9
0
317,504
2
L
Cthulhu
7,937
496
76
5
0
309,909
0
W
Fenrir
9,354
585
83
5
0
393,287
7
L
Ne Zha
8,110
507
86
5
0
327,360
0
W
Hades
9,225
577
88
6
0
330,395
0
W
Cu Chulainn
8,211
513
65
4
0
326,311
2
L
Ullr
6,228
389
29
2
0
203,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role