Player Matchup

Set
Set
Gold II
BiggieSmalls
Set
Gold II
Level 104
God Stats
3W - 1L
1,755 SR
Queue Stats
32W - 3L
1,836 MMR
Party 1
Fafnir
Fafnir
Gold II
Cosmos
Fafnir
Gold II
Level 223
God Stats
14W - 3L
2,223 SR
Queue Stats
207W - 26L
1,836 MMR
Party 1
Sol
Sol
Gold II
natli
Sol
Gold II
Level 157
God Stats
15W - 1L
2,249 SR
Queue Stats
47W - 7L
1,836 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 161
2,076 SR
1,836 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,545 SR
1,663 MMR
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold I
Silentℓ
Ishtar
Gold I
Level 128
God Stats
4W - 8L
1,635 SR
Queue Stats
137W - 121L
1,770 MMR
Solo
Amaterasu
Amaterasu
Gold II
Wasabitaka
Amaterasu
Gold II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 254L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,386
1,064
8,224
6,282
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
Cosmos
Fafnir
10
0 / 0 / 10
6,218
1,036
2,872
6,591
5,489
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sol
natli
Sol
10
5 / 0 / 5
6,176
1,029
6,661
2,430
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FenrirAchillesNe ZhaBaron SamediKuzenbo

VS

Bans
Guan YuChronosAh Muzen CabChang'eAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 4 / 0
4,371
729
1,801
8,697
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Silentℓ
Ishtar
8
0 / 2 / 0
4,589
765
2,878
5,162
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Wasabitaka
Amaterasu
7
0 / 4 / 0
4,445
741
2,147
6,951
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
5
0
5
7.5
W
Fafnir
Cosmos
Fafnir
0
0
10
5
L
Ishtar
Silentℓ
Ishtar
0
2
0
0
L
Amaterasu
Wasabitaka
Amaterasu
0
4
0
0
W
Sol
natli
Sol
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,757
Damage
6,826
15,303
Taken
20,810
8,909
Mitigated
10,089
7,389
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,801
283
93
756
8,697
4,166
0
4,043
4,654
6,603
0
W
8,224
4,025
0
2,555
6,282
2,709
507
630
5,507
0
31,916
W
Fafnir
Cosmos
Fafnir
2,872
581
1,192
2,962
6,591
5,489
174
547
5,811
10,240
0
L
Ishtar
Silentℓ
Ishtar
2,878
2,312
0
1,241
5,162
1,581
0
1,708
3,454
0
17,165
L
Amaterasu
Wasabitaka
Amaterasu
2,147
660
0
802
6,951
4,342
0
3,522
3,429
0
8,975
W
Sol
natli
Sol
6,661
3,442
0
680
2,430
711
2,412
429
1,928
26,799
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,780
Gold Earned
13,405
101
Minions Killed
67
0
Camps Cleared
0
426,970
Distance Traveled
331,455
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,371
729
10
2
0
107,863
0
W
Set
6,386
1,064
50
8
0
142,937
0
W
Fafnir
6,218
1,036
8
1
0
144,485
5
L
Ishtar
4,589
765
34
6
0
99,812
0
L
Amaterasu
4,445
741
23
4
0
123,780
2
W
Sol
6,176
1,029
43
7
0
139,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role