Player Matchup

Baron Samedi
Baron Samedi
Gold II
JadenTaylor1
Baron Samedi
Gold II
Level 149
God Stats
15W - 3L
2,069 SR
Queue Stats
58W - 28L
1,874 MMR
Party 1
Tyr
Tyr
Gold II
JayMan15
Tyr
Gold II
Level 124
God Stats
17W - 8L
1,799 SR
Queue Stats
45W - 23L
1,874 MMR
Party 1
Xbalanque
Xbalanque
Gold II
SilentGiggity
Xbalanque
Gold II
Level 131
God Stats
22W - 10L
1,901 SR
Queue Stats
59W - 28L
1,874 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,923 SR
1,874 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,457 SR
1,612 MMR
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
MrRager6x
Chaac
Gold IV
Level 141
God Stats
0W - 3L
1,176 SR
Queue Stats
32W - 35L
1,723 MMR
Solo
Awilix
Awilix
Bronze III
Treborij8j88j8k
Awilix
Bronze III
Level 98
God Stats
1W - 2L
1,694 SR
Queue Stats
4W - 5L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JadenTaylor1
Baron Samedi
16
5 / 0 / 6
9,614
801
11,774
6,976
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 2 / 10
8,636
720
6,365
11,262
11,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
SilentGiggity
Xbalanque
16
5 / 1 / 5
9,609
801
10,896
8,732
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothAtlasZeusBaba YagaNe Zha

VS

Bans
AchillesAresAh Muzen CabHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 3 / 1
7,907
659
6,924
7,795
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
MrRager6x
Chaac
13
0 / 4 / 2
7,479
623
6,852
13,716
16,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 1
7,536
628
3,974
10,969
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
1
0.83
W
Baron Samedi
JadenTaylor1
Baron Samedi
5
0
6
8
W
1
2
10
3
L
Chaac
MrRager6x
Chaac
0
4
2
0.25
W
Xbalanque
SilentGiggity
Xbalanque
5
1
5
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
17,750
26,970
Taken
32,480
18,790
Mitigated
25,328
11,451
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,924
2,898
0
720
7,795
3,869
0
2,228
5,353
28,905
1,957
W
Baron Samedi
JadenTaylor1
Baron Samedi
11,774
601
2,308
2,671
6,976
3,721
730
2,141
4,626
61,257
1,842
W
6,365
478
0
2,581
11,262
11,319
0
2,770
8,149
0
12,430
L
Chaac
MrRager6x
Chaac
6,852
11
0
2,535
13,716
16,717
0
5,619
7,922
2,242
24,441
W
Xbalanque
SilentGiggity
Xbalanque
10,896
4,385
0
3,891
8,732
3,750
2,636
3,013
5,472
0
46,718
L
3,974
972
0
500
10,969
4,742
0
3,320
7,477
0
20,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,859
Gold Earned
22,922
195
Minions Killed
135
0
Camps Cleared
0
757,347
Distance Traveled
718,553
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,907
659
56
5
0
230,010
8
W
Baron Samedi
9,614
801
109
9
0
242,811
3
W
Tyr
8,636
720
15
1
0
271,005
0
L
Chaac
7,479
623
46
4
0
221,460
2
W
Xbalanque
9,609
801
71
6
0
243,531
0
L
Awilix
7,536
628
33
3
0
267,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role