Player Matchup

Morgan Le Fay
Morgan Le Fay
Pb_josh69
Morgan Le Fay
Level 35
God Stats
16W - 11L
1,309 SR
Queue Stats
91W - 77L
1,368 Elo+
Party 3
Osiris
Osiris
Pyronexus
Osiris
Level 41
God Stats
3W - 7L
1,500 SR
Queue Stats
180W - 207L
1,254 Elo+
Solo
Ishtar
Ishtar
RSL26
Ishtar
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 17L
1,598 Elo+
Party 3
Arachne
Arachne
oO-VanYsH-Oo
Arachne
Level 35
God Stats
3W - 6L
1,373 SR
Queue Stats
22W - 21L
1,360 Elo+
Solo
Maui
Maui
redwill117
Maui
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 58L
1,203 Elo+
Party 3
Team Averages
Level 33
1,436 SR
1,357 Elo+

VS

Team Averages
Level 52
1,627 SR
1,480 Elo+
Apollo
Apollo
C_VOGZ
Apollo
Level 35
God Stats
2W - 2L
1,568 SR
Queue Stats
73W - 83L
1,439 Elo+
Party 2
Yemoja
Yemoja
MOBABuddyzYT
Yemoja
Level 16
God Stats
3W - 4L
1,287 SR
Queue Stats
42W - 38L
1,536 Elo+
Party 1
Horus
Horus
Queen Alduin
Horus
Level 35
God Stats
3W - 1L
1,764 SR
Queue Stats
16W - 26L
1,486 Elo+
Solo
Chang'e
Chang'e
TohoCassie
Chang'e
Level 145
God Stats
7W - 2L
1,819 SR
Queue Stats
47W - 39L
1,567 Elo+
Party 1
Thor
Thor
xDropify
Thor
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
23W - 36L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pb_josh69
Morgan Le Fay
15
1 / 1 / 3
8,732
485
10,371
10,204
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Pyronexus
Osiris
10
0 / 4 / 0
6,409
356
5,285
16,194
17,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
RSL26
Ishtar
15
3 / 1 / 1
9,252
514
9,229
8,972
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
oO-VanYsH-Oo
Arachne
15
2 / 2 / 1
8,882
493
6,847
17,898
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 6
7,879
438
6,167
12,030
11,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C_VOGZ
Apollo
14
0 / 0 / 3
8,335
463
1,789
9,204
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
0 / 1 / 1
7,768
432
4,463
14,828
9,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 1 / 3
9,503
528
14,846
14,921
11,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
TohoCassie
Chang'e
15
0 / 2 / 1
8,568
476
9,970
12,638
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
6 / 2 / 2
9,206
511
12,927
13,946
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
9
9
Deaths
6
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
C_VOGZ
Apollo
0
0
3
1.5
W
Yemoja
0
1
1
0.5
L
Morgan Le Fay
Pb_josh69
Morgan Le Fay
1
1
3
2.5
L
Osiris
Pyronexus
Osiris
0
4
0
0
W
3
1
3
4.5
L
Ishtar
RSL26
Ishtar
3
1
1
3.5
W
Chang'e
TohoCassie
Chang'e
0
2
1
0.25
L
Arachne
oO-VanYsH-Oo
Arachne
2
2
1
1.25
L
0
1
6
3
W
Thor
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,899
Damage
43,995
65,298
Taken
65,537
44,288
Mitigated
38,451
19,473
Healing
24,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
C_VOGZ
Apollo
1,789
1,348
0
4,597
9,204
4,563
0
674
8,526
0
64,702
W
Yemoja
4,463
1,042
3,886
3,532
14,828
9,865
0
6,103
8,574
30,769
0
L
Morgan Le Fay
Pb_josh69
Morgan Le Fay
10,371
2,096
0
2,289
10,204
4,744
0
5,892
4,312
76,861
484
L
Osiris
Pyronexus
Osiris
5,285
2,434
0
2,999
16,194
17,411
0
0
16,194
0
35,577
W
14,846
7,055
502
4,002
14,921
11,951
42
1,758
13,084
0
72,276
L
Ishtar
RSL26
Ishtar
9,229
6,207
0
4,767
8,972
3,724
473
1,409
7,563
0
75,389
W
Chang'e
TohoCassie
Chang'e
9,970
400
2,325
5,026
12,638
5,660
846
5,351
7,098
79,317
1,156
L
Arachne
oO-VanYsH-Oo
Arachne
6,847
4,418
0
4,562
17,898
7,226
0
2,088
15,810
0
79,040
L
6,167
1,425
2,483
2,373
12,030
11,183
0
4,603
7,427
22,065
0
W
Thor
12,927
4,280
0
717
13,946
6,412
0
1,893
12,046
0
64,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,154
Gold Earned
43,380
425
Minions Killed
516
0
Camps Cleared
0
1,619,522
Distance Traveled
1,735,521
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,335
463
119
7
0
346,661
5
W
Yemoja
7,768
432
41
2
0
314,894
4
L
Morgan Le Fay
8,732
485
139
8
0
301,013
4
L
Osiris
6,409
356
47
3
0
257,291
0
W
Horus
9,503
528
115
6
0
343,632
0
L
Ishtar
9,252
514
120
7
0
337,781
1
W
Chang'e
8,568
476
141
8
0
350,527
4
L
Arachne
8,882
493
106
6
0
412,069
0
L
Maui
7,879
438
13
1
0
311,368
2
W
Thor
9,206
511
100
6
0
379,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role