Player Matchup

Bastet
Bastet
 
Bastet
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BoredCasual23
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,501 Elo+
Party 3
Surtr
Surtr
N0staIg1c_
Surtr
Level 147
God Stats
1W - 2L
1,199 SR
Queue Stats
20W - 26L
1,569 Elo+
Party 3
Skadi
Skadi
OrphanPocker
Skadi
Level 122
God Stats
1W - 1L
1,780 SR
Queue Stats
15W - 15L
1,575 Elo+
Party 3
Janus
Janus
kareem_e_chitz
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,621 Elo+
Party 3
Team Averages
Level 132
1,496 SR
1,553 Elo+

VS

Team Averages
Level 126
1,723 SR
1,634 Elo+
Sylvanus
Sylvanus
BabyHands
Sylvanus
Level 101
God Stats
7W - 4L
1,809 SR
Queue Stats
9W - 6L
1,711 Elo+
Party 1
Ishtar
Ishtar
KuraiNightfang
Ishtar
Level 158
God Stats
1W - 0L
1,732 SR
Queue Stats
101W - 78L
1,569 Elo+
Party 2
Amaterasu
Amaterasu
Morgissa
Amaterasu
Level 102
God Stats
3W - 0L
1,714 SR
Queue Stats
13W - 11L
1,726 Elo+
Party 1
Cliodhna
Cliodhna
TheRiddlerxD
Cliodhna
Level 108
God Stats
48W - 24L
1,609 SR
Queue Stats
280W - 236L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
xXBLA2EKILLAXX
Kukulkan
Level 159
God Stats
1W - 0L
1,750 SR
Queue Stats
158W - 138L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 1 / 1
6,498
542
4,304
8,862
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
10
0 / 2 / 2
6,203
517
4,269
9,044
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
12
5 / 3 / 0
7,480
623
6,647
12,998
8,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 5 / 0
6,077
506
7,293
11,358
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
6,098
508
3,102
5,909
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BabyHands
Sylvanus
11
2 / 2 / 3
6,471
539
3,894
9,132
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 0 / 4
7,683
640
8,952
11,298
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
Morgissa
Amaterasu
11
2 / 1 / 3
6,253
521
4,358
7,856
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
TheRiddlerxD
Cliodhna
13
6 / 1 / 2
7,515
626
8,834
9,647
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
11
0 / 5 / 1
6,118
510
6,635
8,043
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
9
Kills
14
14
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
W
Sylvanus
BabyHands
Sylvanus
2
2
3
1.75
L
Bacchus
0
2
2
0.5
W
4
0
4
6
W
Amaterasu
Morgissa
Amaterasu
2
1
3
3.5
L
Surtr
5
3
0
1.67
L
2
5
0
0.4
W
Cliodhna
TheRiddlerxD
Cliodhna
6
1
2
7
L
1
3
0
0.33
W
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
32,673
48,171
Taken
45,976
26,439
Mitigated
23,247
12,920
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,304
809
0
2,518
8,862
3,017
0
1,182
7,611
0
48,233
W
Sylvanus
BabyHands
Sylvanus
3,894
556
1,215
3,179
9,132
6,908
0
2,687
6,445
14,689
0
L
Bacchus
4,269
685
0
3,113
9,044
9,284
0
1,290
7,673
14,909
0
W
8,952
5,733
0
7,491
11,298
4,706
700
550
10,748
0
65,653
W
Amaterasu
Morgissa
Amaterasu
4,358
1,318
0
2,283
7,856
4,999
0
3,450
4,406
0
44,637
L
Surtr
6,647
1,899
0
4,473
12,998
8,367
735
5,538
7,460
370
44,268
L
7,293
3,881
0
1,816
11,358
3,983
0
1,687
9,624
0
45,693
W
Cliodhna
TheRiddlerxD
Cliodhna
8,834
1,201
0
3,752
9,647
3,551
0
684
8,963
0
45,731
L
3,102
40
0
1,000
5,909
1,788
0
832
4,890
45,179
0
W
Kukulkan
6,635
361
0
821
8,043
3,083
0
221
7,822
46,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
34,040
329
Minions Killed
383
0
Camps Cleared
0
1,234,693
Distance Traveled
1,274,484
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,498
542
75
6
0
297,779
0
W
Sylvanus
6,471
539
10
1
0
257,535
4
L
Bacchus
6,203
517
20
2
0
255,510
2
W
Ishtar
7,683
640
115
10
0
207,984
0
W
Amaterasu
6,253
521
86
7
0
261,281
0
L
Surtr
7,480
623
77
6
0
228,900
0
L
Skadi
6,077
506
62
5
0
225,315
0
W
Cliodhna
7,515
626
72
6
0
319,914
0
L
Janus
6,098
508
95
8
0
227,189
0
W
Kukulkan
6,118
510
100
8
0
227,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role