Player Matchup

Anubis
Anubis
STlNKYB4LLS
Anubis
Level 29
God Stats
24W - 35L
1,369 SR
Queue Stats
24W - 38L
1,273 Elo+
Party 1
Bacchus
Bacchus
dan12187
Bacchus
Level 19
God Stats
14W - 13L
1,552 SR
Queue Stats
16W - 22L
1,296 Elo+
Party 1
Neith
Neith
scaizonaid
Neith
Level 44
God Stats
20W - 17L
1,601 SR
Queue Stats
111W - 118L
1,257 Elo+
Party 1
Team Averages
Level 31
1,507 SR
1,275 Elo+

VS

Team Averages
Level 108
1,548 SR
1,506 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BOMMb dotcom
Chaac
Level 154
God Stats
7W - 3L
1,500 SR
Queue Stats
148W - 141L
1,485 Elo+
Party 2
Atlas
Atlas
forthegloryofs8n
Atlas
Level 27
God Stats
6W - 5L
1,644 SR
Queue Stats
120W - 99L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 1 / 0
4,532
378
0
778
203
Bacchus
dan12187
Bacchus
12
0 / 2 / 3
8,044
670
7,294
12,194
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
15
3 / 1 / 0
8,991
749
5,265
13,074
6,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 0 / 1
9,280
773
8,973
6,593
2,926
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
8,542
712
8,987
12,625
10,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 2
8,443
704
3,393
7,745
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
W
1
1
2
2
L
Anubis
0
1
0
0
L
Bacchus
dan12187
Bacchus
0
2
3
0.75
W
0
2
2
0.5
L
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
21,353
26,046
Taken
26,963
21,154
Mitigated
19,458
2,613
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,973
795
287
2,087
6,593
2,926
1,681
2,340
4,253
42,227
0
W
8,987
1,292
238
3,633
12,625
10,237
0
3,032
9,434
0
52,705
L
Anubis
0
0
0
0
778
203
0
298
480
0
0
L
Bacchus
dan12187
Bacchus
7,294
676
0
1,440
12,194
14,796
0
6,520
5,674
13,879
0
W
3,393
1,121
325
2,251
7,745
6,295
440
2,302
5,443
12,238
0
L
Neith
5,265
1,061
0
1,173
13,074
6,155
245
5,548
7,526
0
44,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,567
Gold Earned
26,265
92
Minions Killed
166
0
Camps Cleared
0
479,102
Distance Traveled
670,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,280
773
78
7
0
230,748
0
W
Chaac
8,542
712
60
5
0
241,372
0
L
Anubis
4,532
378
0
0
0
0
0
L
Bacchus
8,044
670
10
1
0
239,358
0
W
Atlas
8,443
704
28
2
0
198,126
0
L
Neith
8,991
749
82
7
0
239,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role