Player Matchup

Odin
Odin
BDM2405
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,673 Elo+
Solo
Sol
Sol
BÄRDY
Sol
Level 144
God Stats
4W - 3L
1,304 SR
Queue Stats
77W - 86L
1,566 Elo+
Party 1
Fenrir
Fenrir
CutoverSauce8
Fenrir
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 82L
1,674 Elo+
Party 1
Anubis
Anubis
GavinoSupremo
Anubis
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
107W - 113L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 120
God Stats
296W - 236L
1,658 SR
Queue Stats
316W - 260L
1,648 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,631 Elo+

VS

Team Averages
Level 161
1,505 SR
1,514 Elo+
Gilgamesh
Gilgamesh
Beer__Daehmir
Gilgamesh
Level 156
God Stats
161W - 114L
1,495 SR
Queue Stats
524W - 437L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Blackl3ull97
Kukulkan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 101L
1,528 Elo+
Party 2
Artio
Artio
OVT FEUDAL4
Artio
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 128L
1,573 Elo+
Solo
Lancelot
Lancelot
itz_NARFMAN
Lancelot
Level 165
God Stats
1W - 1L
1,765 SR
Queue Stats
124W - 134L
1,571 Elo+
Party 2
Xbalanque
Xbalanque
laalabumba
Xbalanque
Level 181
God Stats
11W - 8L
1,263 SR
Queue Stats
140W - 122L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BDM2405
Odin
15
4 / 1 / 6
9,649
568
10,454
14,051
15,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
BÄRDY
Sol
17
11 / 1 / 2
11,362
668
20,449
16,943
7,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 6
10,240
602
10,477
17,056
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 1 / 10
9,662
568
10,341
12,021
6,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rocketjay3
Cthulhu
15
4 / 0 / 11
8,903
524
7,788
11,436
11,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beer__Daehmir
Gilgamesh
13
2 / 4 / 1
7,951
468
8,556
21,534
15,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Blackl3ull97
Kukulkan
15
0 / 2 / 3
8,357
492
12,890
6,373
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 10 / 2
5,999
353
4,511
18,831
16,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
itz_NARFMAN
Lancelot
13
3 / 5 / 1
7,917
466
6,323
15,001
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
laalabumba
Xbalanque
15
2 / 6 / 1
9,086
534
11,118
16,591
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
27
Kills
7
7
Deaths
27
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
BDM2405
Odin
4
1
6
7
L
Gilgamesh
Beer__Daehmir
Gilgamesh
2
4
1
0.63
L
Kukulkan
Blackl3ull97
Kukulkan
0
2
3
0.75
W
Sol
BÄRDY
Sol
11
1
2
12
W
4
4
6
1.75
W
4
1
10
9
L
0
10
2
0.1
W
Cthulhu
Rocketjay3
Cthulhu
4
0
11
9.5
L
Lancelot
itz_NARFMAN
Lancelot
3
5
1
0.7
L
Xbalanque
laalabumba
Xbalanque
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,509
Damage
43,398
71,507
Taken
78,330
49,635
Mitigated
46,580
34,154
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BDM2405
Odin
10,454
2,191
0
1,891
14,051
15,584
0
1,207
12,800
0
71,763
L
Gilgamesh
Beer__Daehmir
Gilgamesh
8,556
2,384
0
1,966
21,534
15,359
62
5,191
16,343
0
60,061
L
Kukulkan
Blackl3ull97
Kukulkan
12,890
861
0
1,150
6,373
2,722
0
3,332
3,041
83,753
1,608
W
Sol
BÄRDY
Sol
20,449
9,726
0
12,053
16,943
7,880
4,653
2,164
14,563
111,187
121
W
10,477
2,830
0
8,262
17,056
8,236
0
3,067
13,904
0
82,118
W
10,341
763
0
6,822
12,021
6,131
0
7,163
4,775
86,350
0
L
4,511
392
703
3,249
18,831
16,144
168
12,920
5,804
20,917
0
W
Cthulhu
Rocketjay3
Cthulhu
7,788
773
490
4,636
11,436
11,804
0
5,283
5,782
40,975
0
L
Lancelot
itz_NARFMAN
Lancelot
6,323
565
0
574
15,001
5,432
0
5,585
9,416
0
46,847
L
Xbalanque
laalabumba
Xbalanque
11,118
3,418
0
4,558
16,591
6,923
272
11,443
5,148
0
67,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
39,310
546
Minions Killed
462
0
Camps Cleared
0
1,662,397
Distance Traveled
1,633,470
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,649
568
108
6
0
332,240
2
L
Gilgamesh
7,951
468
96
6
0
329,377
4
L
Kukulkan
8,357
492
149
9
0
327,191
8
W
Sol
11,362
668
136
8
0
290,596
0
W
Fenrir
10,240
602
129
8
0
372,215
0
W
Anubis
9,662
568
112
7
0
310,147
0
L
Artio
5,999
353
30
2
0
315,323
1
W
Cthulhu
8,903
524
61
4
0
357,199
13
L
Lancelot
7,917
466
82
5
0
361,267
1
L
Xbalanque
9,086
534
105
6
0
300,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role