Player Matchup

Artemis
Artemis
ComradeTWS
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,428 Elo+
Party 1
Fenrir
Fenrir
Dsmashicus
Fenrir
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
THEDORITOSNINJA
Jormungandr
Level 104
God Stats
24W - 14L
1,555 SR
Queue Stats
40W - 43L
1,491 Elo+
Party 1
Team Averages
Level 102
1,518 SR
1,479 Elo+

VS

Team Averages
Level 79
1,266 SR
1,388 Elo+
Ymir
Ymir
LiquiSauce
Ymir
Level 112
God Stats
11W - 18L
1,297 SR
Queue Stats
251W - 298L
1,362 Elo+
Party 2
Scylla
Scylla
T1H199
Scylla
Level 99
God Stats
1W - 2L
1,202 SR
Queue Stats
7W - 10L
1,440 Elo+
Solo
Heimdallr
Heimdallr
nthirst
Heimdallr
Level 27
God Stats
0W - 4L
1,297 SR
Queue Stats
156W - 181L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ComradeTWS
Artemis
15
3 / 3 / 8
8,943
688
12,535
9,987
4,011
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Dsmashicus
Fenrir
15
6 / 0 / 4
9,726
748
7,577
12,747
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
THEDORITOSNINJA
Jormungandr
16
2 / 1 / 9
9,967
767
13,334
12,883
13,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,845
680
3,959
17,276
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
T1H199
Scylla
15
3 / 3 / 1
8,931
687
16,293
9,129
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
nthirst
Heimdallr
13
0 / 4 / 3
7,914
609
7,040
11,086
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
ComradeTWS
Artemis
3
3
8
2.33
W
Fenrir
Dsmashicus
Fenrir
6
0
4
8
L
1
4
3
0.63
L
Scylla
T1H199
Scylla
3
3
1
1.17
W
Jormungandr
THEDORITOSNINJA
Jormungandr
2
1
9
6.5
L
Heimdallr
nthirst
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
27,292
35,617
Taken
37,491
31,877
Mitigated
27,769
5,791
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ComradeTWS
Artemis
12,535
6,568
0
1,478
9,987
4,011
0
5,743
4,244
0
29,049
W
Fenrir
Dsmashicus
Fenrir
7,577
1,122
0
2,443
12,747
14,483
246
6,904
5,843
0
26,936
L
3,959
515
522
4,352
17,276
19,364
23
6,469
10,477
14,245
0
L
Scylla
T1H199
Scylla
16,293
1,693
0
1,542
9,129
3,611
0
3,550
5,406
45,400
1,621
W
Jormungandr
THEDORITOSNINJA
Jormungandr
13,334
2,441
0
1,870
12,883
13,383
448
6,849
6,034
42,383
0
L
Heimdallr
nthirst
Heimdallr
7,040
3,511
0
1,707
11,086
4,794
129
3,351
7,648
0
26,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
25,690
136
Minions Killed
138
0
Camps Cleared
0
808,730
Distance Traveled
650,332
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,943
688
43
3
0
239,391
0
W
Fenrir
9,726
748
34
3
0
318,766
0
L
Ymir
8,845
680
14
1
0
208,768
0
L
Scylla
8,931
687
69
5
0
246,151
1
W
Jormungandr
9,967
767
59
5
0
250,573
0
L
Heimdallr
7,914
609
55
4
0
195,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role